Commit graph

16 commits

Author SHA1 Message Date
oy 721739ed42 Merge remote-tracking branch 'remotes/swick/sdl2'
Conflicts:
	src/engine/client/backend_sdl.cpp
	src/engine/client/graphics_threaded.h
	src/engine/shared/config_variables.h
2015-03-22 14:10:53 +01:00
oy 74dfee1aee some cleanup 2015-01-24 18:07:03 +01:00
Sebastian Wick f1272f6eb3 fix windows build, remove unnecessary include, more precise error message 2014-06-29 22:09:03 +02:00
Sebastian Wick 8e8b1516e2 moving to sdl2, input is broken, build is broken; do not use 2014-06-29 19:07:46 +02:00
oy 490b8b3381 removed outdated stuff 2014-06-21 20:00:53 +02:00
m!nus 3769568d53 rewrote bam.lua to be cleaner
bam invocation changed: bam compiler=[cl,gcc] arch=[x86,x86_64,ppc,ppc64] conf=[release,debug] [game,server,client,masterserver,versionserver,tools]
using pkg-config for SDL instead of sdl-config if available because of crosscompiling issues
by default binaries will only built for the current architecture on Mac OS X now, like on all other systems
2014-03-23 11:47:35 +01:00
oy 3fcbb40cac removed old sdl framework handling on mac 2014-02-09 18:03:37 +01:00
oy 7d109a2c58 forgot some files 2011-12-04 22:36:11 +01:00
oy f12095fb51 fixed win64 building 2011-12-04 22:28:58 +01:00
oy f5fff81abb linked the runtime library statically within sdl. Closes #797 2011-07-23 19:54:49 +02:00
oy 4869d0ed35 added a SDL dll built with the latest 1.2 source which can handle accented character input. Closes #745 2011-07-05 18:04:09 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00
Magnus Auvinen c3b6b87b5a upgraded to bam 0.2.0 2009-01-08 09:48:42 +00:00
Magnus Auvinen 7c3eb2d6db made sdl like a little bampack 2008-11-29 10:19:00 +00:00