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3769568d53
bam invocation changed: bam compiler=[cl,gcc] arch=[x86,x86_64,ppc,ppc64] conf=[release,debug] [game,server,client,masterserver,versionserver,tools] using pkg-config for SDL instead of sdl-config if available because of crosscompiling issues by default binaries will only built for the current architecture on Mac OS X now, like on all other systems |
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include | ||
lib32 | ||
lib64 | ||
sdl.lua | ||
sdlnotes.txt |