Ravomavain
8bd82a3550
Fix DDRace layers in editor
2011-08-26 20:05:18 +02:00
GreYFoX
de4a95c5d2
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
2011-08-20 06:50:06 +02:00
SushiTee
2ceb0fde91
fixed editor zooming if gui is not active
2011-08-16 23:15:51 +02:00
oy
2708256186
fixed quad selection via envelope preview
2011-08-16 21:35:00 +02:00
oy
f36cc57bdd
fixed last commit
2011-08-15 20:12:31 +02:00
Alexandre
de5eccef3f
Fix Stuffs & clean comments
2011-08-15 18:07:09 +02:00
Alexandre
367bb4b837
Map Editor: Envelope Preview
2011-08-15 18:07:05 +02:00
oy
c38c632d06
fixed multiple popup creation in the editor. Closes #836
2011-08-13 19:22:01 +02:00
oy
4e830a71a1
decreased top offset of image add button in the editor. Closes #834
2011-08-13 18:53:41 +02:00
GreYFoX
06afe36db4
Removed old hook through prediction as 0.5.2 servers are no longer compatible
...
made it possible to load old maps
Enumerated layers
2011-08-13 02:12:40 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX
35d16bd58c
Merge branch 'master' of git://github.com/oy/teeworlds into DDRace0611
...
Conflicts:
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/engine/shared/network_server.cpp
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/menus_browser.cpp
src/game/client/gameclient.cpp
src/game/editor/editor.cpp
src/game/editor/editor.h
src/game/editor/io.cpp
src/game/editor/layer_tiles.cpp
src/game/editor/popups.cpp
src/game/gamecore.cpp
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
src/game/variables.h
2011-08-13 02:01:40 +02:00
Shereef Marzouk
c6fd4a2cc5
General whitespace and tab cleanup
2011-08-11 10:59:14 +02:00
oy
5fc5b63dac
just list the correct envelope types(colour/pos) when linking an envelope to a quad/tile layer
2011-08-06 22:30:18 +02:00
oy
003c0aa281
fixed aspect ratio in the editor's image preview. Closes #784
2011-08-06 13:08:29 +02:00
oy
f1ea039df7
added separator in image menu. Closes #785
2011-08-05 19:52:39 +02:00
oy
e5395f00b3
fixed that activating a quad point doesn't align it on the grid and made moving the pivot use the grid. Closes#792
2011-08-05 19:52:37 +02:00
oy
fee2c2c452
fixed an overlapping in the editor. Closes #794
2011-08-05 19:52:36 +02:00
oy
b7605dd0b5
reset quad point selection when activating a different quad. Closes #819
2011-08-05 19:52:34 +02:00
Shereef Marzouk
2b5c532589
converted white spaces to tabs
2011-08-02 12:14:49 +02:00
GreYFoX
74462d4611
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
2011-07-25 22:16:20 +02:00
oy
6312a2d71c
fixed few things in th editor
2011-07-20 22:18:31 +02:00
Choupom
84e5c53432
added color envelope feature for tilemaps
2011-07-20 22:04:13 +02:00
Choupom
c2e8bf5035
made a constant for game layer flag
2011-07-20 21:54:23 +02:00
Choupom
188e622373
fixed auto_map.h header guard
2011-07-20 21:54:19 +02:00
SushiTee
f7a9e80163
added possibility to collapse groups by double clicking them
2011-07-15 01:03:22 +02:00
SushiTee
ef881a5321
added layer/image scrolling via mouse wheel
2011-07-15 01:02:11 +02:00
SushiTee
d78c0d66e5
ability to name groups and layers
2011-07-15 00:47:52 +02:00
SushiTee
6cd2ab3887
added grid to editor
2011-07-11 12:03:16 +02:00
oy
7bc07b613f
added auto mapping feature by LordSkelethom
2011-07-09 01:09:06 +02:00
oy
7648ba3024
added a different mouse sens for menus/editor
2011-07-03 00:36:07 +02:00
Choupom
bf6ca3e33d
fixed tiles infos in groups with custom para or offset in editor
2011-06-27 16:50:38 +02:00
Romain Labolle
38f1db1c4f
Adding a checkpoint system for teleporters :
...
* Player go through a Checkpoint tile (29 in tele layer)
* He fall in a Check-Teleporter tile (31 in tele layer)
* Player is teleported to the check-TO (30 in tele layer) that have the same number as the last Checkpoint.
Thus players are teleported to the last checkpoint he passed, regardless of whether he made the map in the right direction or not.
Tele tileset may need some improvement.
Closes Pull Request #52
2011-06-01 17:03:04 +02:00
GreYFoX
eb70e55ead
Merge branch 'master' of git://github.com/oy/teeworlds
2011-05-17 09:00:25 +02:00
oy
896ef2f235
removed load/save binds in the editor
2011-05-16 19:54:35 +02:00
GreYFoX
cc63cf2553
Merge branch 'master' of git://github.com/oy/teeworlds
...
Conflicts:
src/engine/external/pnglite/pnglite.c
src/engine/external/pnglite/pnglite.h
src/engine/shared/config_variables.h
src/game/client/components/menus_browser.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/version.h
2011-05-09 18:36:13 +02:00
oy
cd2114c758
fixed problem with the file dialog in the editor
2011-05-09 17:37:04 +02:00
oy
193fb192c5
added maximum zoom level in the editor. Closes #664
2011-05-05 01:53:12 +02:00
oy
ca6e129da6
fixed size of characters in editor's tileselection screen on zoom. Closes #665
2011-05-05 01:50:23 +02:00
oy
5fbf6d0bfd
fixed compiler warnings. Closes #679
2011-05-05 01:43:27 +02:00
Choupom
0c6f187e3b
renamed editor files
2011-05-03 18:45:42 +02:00
GreYFoX
d0ed9612e1
Properly done cl_show_entities
2011-04-19 16:32:42 +02:00
GreYFoX
a76759eeb5
Fixed a 1 line merge mistake
2011-04-19 14:53:42 +02:00
GreYFoX
cbfa9b6679
little cleanup
2011-04-17 18:19:46 +02:00
GreYFoX
4c11e9460b
added "fixed brush rotating and flipping for tele and speeduplayer" by SushiTee
2011-04-17 18:00:01 +02:00
oy
bda0927a87
disable envelope editor when the picker is shown
2011-04-16 19:00:28 +02:00
GreYFoX
9397c4a55f
some make release changes for adding sql server files
...
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX
0df6d0541f
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
...
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
2011-04-14 01:27:49 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
876eac1048
added fix to make [Shift] only change the time of the point and not his value for envelopes in map editor by Choupon
2011-04-13 17:47:02 +02:00