Commit graph

6535 commits

Author SHA1 Message Date
bors[bot] 7000987ff5
Merge #2884
2884: Add scrollbar to auto rules list, fixes #2514 r=def- a=edg-l

![image](https://user-images.githubusercontent.com/15859336/93710826-afde7e80-fb49-11ea-9754-c44c79d5ff94.png)

It doesn't show a scrollbar when there aren't more than 5 rules.

Co-authored-by: Edgar <git@edgarluque.com>
2020-09-24 17:01:19 +00:00
Edgar fb3b40917a
fix style script 2020-09-24 18:53:11 +02:00
Edgar 76f3dbfe64
fix scrolling triggering zoom 2020-09-24 18:52:31 +02:00
def f7cf854c36 Make sure turning dyncam off in settings works
Even if players have cl_mouse_followfactor turned on

Alternative fix for #2761 since players keep reporting confusion about this
2020-09-24 18:27:31 +02:00
Edgar af29d8da99
remove unnecessary condition 2020-09-24 18:09:35 +02:00
def ebb4e3debe Center update info text, add -DINFORM_UPDATE flag
to be used for Steam release, since autoupdates are enforced anyway and
players don't need to be reminded to update
2020-09-24 13:41:59 +02:00
def eb725f800e Allow specifying -DGAME_RELEASE_VERSION
to be used for nightlies and release candidates to be able to tell them
from regular releases more easily. For example:

CPPFLAGS="-DGAME_RELEASE_VERSION=\\\"15.0.5-rc1\\\"" cmake .
2020-09-24 12:20:38 +02:00
bors[bot] ceefdacfbc
Merge #2894
2894: Add new renderer(as streamed vertices) for editor r=def- a=Jupeyy

Does not improve performance in editor!

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-24 08:06:42 +00:00
def d9719a3c15 Fix spacing in themes selection 2020-09-23 23:38:29 +02:00
Jupeyy 8235df7752 Add menu background map 2020-09-23 23:38:28 +02:00
bors[bot] d707b3883c
Merge #2909
2909: Set IME Window Position & Prevent Input from fighting with IME r=def- a=TsFreddie

Mainly solves the backspace problem where you were able to delete from chat and ime comps at the same time.
Also set the position of composition window

Need some testing from other languages' users.
Need https://github.com/ddnet/ddnet-libs/pull/14 to work on windows

Co-authored-by: TsFreddie <tsfreddiewang@gmail.com>
2020-09-23 21:23:02 +00:00
Dennis Felsing bedd559988
Merge pull request #2900 from def-/pr-15.0.5
Version 15.0.5
2020-09-23 17:32:57 +02:00
nobody-mb 78040b31e5
automatically kick k-client (#2912) 2020-09-23 16:52:50 +02:00
Jupeyy 84cad658d6 Add new renderer(as streamed vertices) for editor 2020-09-23 16:45:32 +02:00
bors[bot] 1b26312e3c
Merge #2902
2902: Don't rely on snapshot for ddnet gametype r=heinrich5991 a=Jupeyy

@fokkonaut you need to test again if you mod works.
This time i also did the test for masked entites(but not for non masked ones).

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-23 14:15:01 +00:00
patiga 4e893561c8 run fix_style script 2020-09-23 08:15:06 +02:00
patiga df72c0ee7c set the correct variable 2020-09-23 08:14:37 +02:00
Jupeyy 7e436ff2b1 Don't rely on snapshot for ddnet gametype 2020-09-23 08:14:33 +02:00
def 91d2f89b54 Version 15.0.5 2020-09-23 08:14:28 +02:00
Jupeyy eb7c84cd7f Add hover for demo list 2020-09-22 18:42:03 +02:00
TsFreddie d4da82f977 clang-format 2020-09-22 17:02:03 +01:00
TsFreddie 387bc53030 ime window position & ime input handling 2020-09-22 17:01:13 +01:00
Jupeyy 0ddc7fddb4 Don't rely on snapshot for ddnet gametype 2020-09-22 17:42:19 +02:00
bors[bot] fddb8b34c0
Merge #2898 #2901 #2908
2898: Inform players that they are in team already r=heinrich5991 a=def-



2901: Remove failed downloaded files immediately r=heinrich5991 a=def-

Especially skins were only deleted after they were requested again

2908: Don't log skin downloading progress r=heinrich5991 a=def-

since it's not really interesting for most players, as long as things work fine

Co-authored-by: def <dennis@felsin9.de>
2020-09-22 14:57:20 +00:00
def 56b152e962 Remove failed downloaded files immediately
Especially skins were only deleted after they were requested again
2020-09-22 16:51:40 +02:00
def ae4dc1032e Inform players that they are in team already 2020-09-22 16:45:46 +02:00
def 1505b64af0 Don't log skin downloading progress
since it's not really interesting for most players, as long as things work fine
2020-09-22 16:36:01 +02:00
bors[bot] 2a3b254b47
Merge #2890
2890: Finish /showothers 2 implementation on server r=heinrich5991 a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-22 14:35:27 +00:00
bors[bot] 4875b0993a
Merge #2907
2907: properly set sound envelope offsets for sound sources r=def- a=Patiga

before, `m_SoundEnvOffset` was always set to the same value as `m_PosEnvOffset`, due to wrong behavior in the ui.

Co-authored-by: patiga <patigatus21@gmail.com>
2020-09-22 14:17:21 +00:00
patiga b437526925 run fix_style script 2020-09-22 15:42:20 +02:00
bors[bot] 06b519398b
Merge #2906
2906: Use fixed point conversion consistently r=def- a=Learath2

This fixes the issue with the Tex UV coords being complete garbage

Co-authored-by: Learath <learath2@gmail.com>
2020-09-22 13:13:16 +00:00
patiga 2ef344ea1a set the correct variable 2020-09-22 14:50:04 +02:00
Learath bbdcb7035d Style 2020-09-22 15:47:21 +03:00
bors[bot] d9e748ee91
Merge #2888
2888: Fix dilate alpha threshold & auto apply dilate on embedded texture in editor r=def- a=Jupeyy

editor dilate can be turned off.
about the threshold:

old:
![Screenshot_20200920_175749](https://user-images.githubusercontent.com/6654924/93716689-8d605b80-fb71-11ea-8049-848c8bd3a7f2.png)

new:
![Screenshot_20200920_175846](https://user-images.githubusercontent.com/6654924/93716692-8e918880-fb71-11ea-8108-9be5378cd932.png)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-22 12:38:53 +00:00
Learath 586043fc64 Use fixed point conversion consistently 2020-09-22 15:29:16 +03:00
bors[bot] 9e23623fa1
Merge #2874
2874: Add unmasked entities for all mods r=def- a=Jupeyy

Fixes switch tile for unmasked ddnet
And ddnet mods send that they are a race and ddrace mod appearently?
Not very intuitive that ddnet is a superset of them, bcs tiles changed.

Waiting for a review from @fokkonaut 

Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2020-09-21 20:46:51 +00:00
bors[bot] 481a56da2a
Merge #2899
2899: Editor: Select game layer by default (fixes #2834) r=Jupeyy a=def-

Since it's the most important layer

Co-authored-by: def <dennis@felsin9.de>
2020-09-21 20:23:56 +00:00
bors[bot] d61c97370f
Merge #2896
2896: Add edit box to write skin name, Add link to Skin Database r=Jupeyy a=def-



Co-authored-by: def <dennis@felsin9.de>
2020-09-21 17:50:09 +00:00
def ddb88c6f3b Editor: Select game layer by default
Since it's the most important layer
2020-09-21 19:36:28 +02:00
Jupeyy 0ec7f1e1dc Fix dilate threshold & automatically apply dilate on embedded textures in the editor 2020-09-21 19:17:38 +02:00
def 3a3d3bcb99 Fix UpdatePlayerMaps 2020-09-21 15:32:16 +02:00
def cfd32c357b Fix clang-format 2020-09-21 15:32:16 +02:00
def 35fc180559 Finish /showothers 2 implementation on server 2020-09-21 15:32:16 +02:00
def a273969bc1 Fix clang-format 2020-09-21 10:44:13 +02:00
def d17e0e4819 Add link to Skin Database 2020-09-21 10:39:42 +02:00
def f9e66f0b41 Add edit box to write skin name 2020-09-21 10:35:13 +02:00
def 3276f2925d Reload skin menu when skin count changed
fixes graphics bug when new skins are added, skins array is reallocated
and we accessed freed memory

Thanks to Jupeyy & Learath2 for also looking into this
2020-09-21 10:19:54 +02:00
Edgar 9cdaba88dc
fix style 2020-09-20 14:08:27 +02:00
Edgar ffade19e19
don't show scrollbar if not needed on auto rules 2020-09-20 14:01:28 +02:00
Edgar 2587328aa4
add scrollbar to auto rules list, fixes #2514 2020-09-20 13:52:38 +02:00