def
|
e213ea27b4
|
Fix: Draw player direction arrows at different positions
|
2014-05-01 01:42:44 +02:00 |
|
def
|
5eb7a74558
|
Fix: Tunings and Tunezones with dummies
|
2014-04-29 03:34:23 +02:00 |
|
def
|
378d613de9
|
Add tee directions
|
2014-04-26 21:00:14 +02:00 |
|
def
|
3dce4c9489
|
Add dummy (Thanks to //toast and Monsta)
|
2014-04-26 20:29:42 +02:00 |
|
def
|
b731221b2a
|
Better team differentiation ingame (colored nameplates and more transparency
|
2014-04-12 16:55:01 +02:00 |
|
def
|
af66d26bd5
|
Add cl_show_other_hook_coll
|
2014-04-10 20:33:05 +02:00 |
|
def
|
92dffdbbcc
|
Add cl_show_ninja
|
2014-03-28 13:39:30 +01:00 |
|
def
|
61a5d9429d
|
Add cl_unpredicted_shadow
|
2014-03-21 14:01:14 +01:00 |
|
def
|
d1493d8c3e
|
Fix: Hook prediction should never loop forever
|
2014-02-17 23:12:29 +01:00 |
|
def
|
182c5aefc9
|
Fix +showhookcoll in demo
|
2014-02-08 19:06:24 +01:00 |
|
def
|
c4e0cca046
|
Fix +showhookcoll when player hooking is disabled
|
2014-02-05 03:39:09 +01:00 |
|
def
|
e97d3ba788
|
Fix: +showhookcoll fixes
|
2014-01-30 04:10:52 +01:00 |
|
def
|
3e5bcb0213
|
Absolutely perfect +showhookcoll
|
2014-01-27 05:06:23 +01:00 |
|
def
|
237b6c189a
|
Better transparency for /showothers
|
2014-01-24 23:11:33 +01:00 |
|
def
|
97d7037011
|
Render transparency properly when spectating
|
2014-01-22 00:31:17 +01:00 |
|
def
|
6e67cd0540
|
Render players in other teams half transparent
|
2014-01-22 00:24:26 +01:00 |
|
def
|
693d68841c
|
More exact showhookcoll
|
2014-01-12 00:45:25 +01:00 |
|
def
|
51321c6011
|
Tab
|
2013-11-13 13:25:12 +01:00 |
|
def
|
2a70aefc63
|
Show correct nameplates without antiping
|
2013-10-09 16:23:18 +02:00 |
|
def
|
dc6d2305d5
|
Add AntiPing
|
2013-10-09 16:02:23 +02:00 |
|
def
|
9028d77471
|
Add +showhookcoll from H-Client
|
2013-08-24 01:50:35 +02:00 |
|
GreYFoX
|
cd4ba53bae
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
bam.lua
scripts/build.py
scripts/make_release.py
src/engine/server.h
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontext.h
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/player.cpp
src/game/version.h
|
2012-04-12 02:09:31 +02:00 |
|
oy
|
dfe91338f0
|
added pause command. Closes #15
|
2012-01-10 00:49:31 +01:00 |
|
oy
|
9251796c3a
|
fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player
|
2012-01-09 23:43:53 +01:00 |
|
oy
|
3811476c6e
|
removed multiple updating of the renderinfo for ninjas. Closes #855
|
2012-01-08 15:44:49 +01:00 |
|
oy
|
b592d7a591
|
cleaned up playing of global sounds
|
2012-01-06 19:38:40 +01:00 |
|
GreYFoX
|
ff696bad6c
|
Mac Loves Cyclic Includes
|
2011-08-31 13:56:04 +02:00 |
|
GreYFoX
|
5b27758650
|
Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
|
2011-08-13 02:11:06 +02:00 |
|
GreYFoX
|
9397c4a55f
|
some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
|
2011-04-15 04:32:53 +02:00 |
|
GreYFoX
|
0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
|
2011-04-14 01:27:49 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
oy
|
9811c2396b
|
made network clip flags. Closes #131
|
2011-03-04 17:08:10 +01:00 |
|
oy
|
4bede550be
|
only update the ping if the scoreboard is active. Closes #27
|
2011-03-01 18:31:20 +01:00 |
|
oy
|
0bc13c91eb
|
made cl_threadsoundloading work again
|
2011-02-27 17:56:03 +01:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
SushiTee
|
c0b905f852
|
-fixed compiler warnings
-fixed mac compiling
|
2011-01-26 14:45:44 +02:00 |
|
oy
|
da84771345
|
removed some old checks
|
2011-01-18 18:53:19 +01:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
oy
|
9ff7500f30
|
fixed graphic problems with ninja when pausing a demo. Closes #269
|
2010-11-17 00:38:20 +01:00 |
|
oy
|
e191b2c59e
|
when hooking a player don't use predicted values for rendering the hook. Closes #9
|
2010-09-08 02:54:03 +02:00 |
|
oy
|
39853bcf89
|
fixed walk animation if x-position is negative. Closes #119
|
2010-06-11 13:20:45 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
4bb1df3189
|
moved 0.5 branch to trunk
|
2009-05-31 09:44:20 +00:00 |
|
Magnus Auvinen
|
24899a13e8
|
improved the prediction timer to handle crappy connections better
|
2009-01-21 00:05:07 +00:00 |
|
Magnus Auvinen
|
b717297b63
|
fixed so that the local player is always rendered above the other players
|
2009-01-11 17:55:23 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
d3f7de62f1
|
fixed ninja animation
|
2008-10-21 18:17:50 +00:00 |
|