Learath
4fedd91020
Arrow keys should account for visibility
2018-10-08 19:07:25 +03:00
Learath
ad566aa158
Consider the search text when counting elements
2018-10-08 18:43:39 +03:00
Learath
5c4203b747
Reset scroll when search text changes. Fix #1331
2018-10-08 18:43:37 +03:00
Learath
1073b72965
Ignore DNSBL on "empty" servers.
2018-10-08 01:59:07 +03:00
Dennis Felsing
a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
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Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing
dbaf779bda
Merge pull request #1335 from heinrich5991/pr_ddnet_serverjobs
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Use two threads for the server thread pool
2018-10-07 17:29:22 +02:00
heinrich5991
a36250ba34
Use two threads for the server thread pool
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This might help with long DNS timeouts.
2018-10-07 12:47:32 +02:00
bors[bot]
7f4c5b2183
Merge #1327
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1327: Try closing the file earlier. Fix #1250 r=heinrich5991 a=Learath2
Maybe closing the file earlier could work?
Co-authored-by: Learath <learath2@gmail.com>
2018-10-04 14:27:11 +00:00
Learath
189a2939b0
Try closing the file earlier. Fix #1250
2018-10-04 16:10:27 +02:00
Dennis Felsing
fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
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Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing
a21f01eef8
str_copy: Avoid -Wstringop-truncation warning in GCC8
2018-10-04 10:48:49 +02:00
Dennis Felsing
20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
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Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991
479dc8ad8f
Duh. Fix editor embedding vanilla images and not others
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I don't know how I managed to get this wrong.
Fixes #1178 .
2018-10-03 20:34:13 +02:00
Ryozuki
09c82fba7a
indent
2018-10-03 07:40:50 +02:00
Tim Schumacher
ab6f344daa
Fix current selection highlighting
2018-10-02 23:39:22 +02:00
Tim Schumacher
fd52bc7a26
List all game layer entities images in directory
2018-10-02 23:08:17 +02:00
Ryozuki
5c51e3b80d
change to c style casts
2018-10-02 20:52:21 +02:00
Ryozuki
be3cfe88e6
fix
2018-10-02 20:45:44 +02:00
Ryozuki
0a91fef8c8
fix tabs
2018-10-02 14:36:55 +02:00
Ryozuki
e21a08f700
another improvement
2018-10-02 14:35:50 +02:00
Ryozuki
7efe2b436e
code improvement on gameclient.cpp
2018-10-02 14:32:59 +02:00
Dennis Felsing
b0759830b7
Merge pull request #1300 from Learath2/dd_pr_autoupdateflag
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CMake option to disable autoupdater. Closes #1292
2018-10-02 08:04:12 +02:00
Learath
fef22f34f2
Implement brush saving. Fix #1111
2018-10-02 03:52:01 +02:00
Tim Schumacher
bee694a8cb
Forgot to remove debug
2018-10-01 23:10:46 +02:00
Tim Schumacher
2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-01 23:05:36 +02:00
Dennis Felsing
24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
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Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Dennis Felsing
7e76f71686
Merge pull request #1313 from timakro/pr_left_align_editor_text
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Left align editor menu texts like server settings, closes #1215
2018-10-01 22:39:03 +02:00
Tim Schumacher
3fd2f60034
Left align editor menu texts like server settings, closes #1215
2018-10-01 21:45:29 +02:00
Tim Schumacher
8da9a5f9f1
Fix #963 dragging quads
2018-10-01 21:12:14 +02:00
Ryozuki
8e8e46a26a
fix windows compilation warning
2018-10-01 19:23:33 +02:00
def
542e027de4
Version 11.4.4
2018-09-30 15:25:42 +02:00
fokkonaut
cf727576eb
spaces again?
2018-09-28 18:29:14 +02:00
fokkonaut
ea64d57be1
spaces
2018-09-28 18:28:45 +02:00
fokkonaut
3240f6fbc5
fix bw support
2018-09-28 18:27:51 +02:00
Bojidar Marinov
1e2dce06ae
Fix crash when filling selection on tele/switch/speedup layers
2018-09-26 15:53:25 +03:00
def
2198f6c997
Limit demo speed to 64 (thanks to fokkonaut for report)
2018-09-24 18:07:14 +02:00
Learath
2696ac134c
Handle the platform differences in CMake.
2018-09-20 14:06:18 +02:00
Dennis Felsing
a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
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Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991
08b885dbbb
Just render the skin prefix suggestions line by line
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For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991
13e3872dca
Add clear button to skin prefix edit box
2018-09-20 07:48:14 +02:00
heinrich5991
9ff8b6e2df
Factor out clear button from four different places
2018-09-20 07:43:05 +02:00
Learath
3852f0e720
CMake option to disable autoupdater. Closes #1292
2018-09-20 03:01:31 +02:00
Dennis Felsing
0605a4f662
Version 11.4.3
2018-09-11 14:56:28 +02:00
Bojidar Marinov
50d53603e1
Add a toggle button for brush coloring
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In some cases (very dark color, etc.) it is impossible to see the tiles.
2018-09-11 11:35:02 +03:00
def
ff8e97fbf8
Fix cl_nameplates_own with antiping on when spectating
2018-08-30 22:53:28 +02:00
Dennis Felsing
c9f28ce094
Forbid copying classes in threading
2018-08-29 11:32:53 +02:00
Dennis Felsing
925f7b6325
Fix weird Windows compilation
2018-08-29 11:32:36 +02:00
Dennis Felsing
a63f210a01
Fix segfault when deleting lock
2018-08-29 10:32:12 +02:00
Dennis Felsing
c29a72eb70
Lock style
2018-08-27 16:36:36 +02:00
Dennis Felsing
4d634bb7fd
Global lock for MySQL Connector's get_driver_instance
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See note in https://dev.mysql.com/doc/connector-cpp/1.1/en/connector-cpp-examples-connecting.html
> get_mysql_driver_instance() calls get_driver_instance(), which is not
> thread-safe. Either avoid invoking these methods from within multiple
> threads at once, or surround the calls with a mutex to prevent
> simultaneous execution in multiple threads.
2018-08-27 09:42:37 +02:00
def
48d1757793
Fix bw support
2018-08-26 21:21:27 +02:00
Ryozuki
dc4179b056
it's safe to delete a null pointer
2018-08-24 20:02:23 +02:00
ChillerDragon
273c545f4e
Remove useless semicolon
2018-08-24 16:17:23 +02:00
Dennis Felsing
03098af933
Fix dnsbl initialization
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Don't set dnsbl state to pending when we someone connects over ipv6 and
the init will fail, leaving a null pointer in m_pDnsblLookup
2018-08-24 14:24:34 +02:00
Dennis Felsing
d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
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Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing
dc08ac2d6d
Version 11.4.2
2018-08-24 09:51:41 +02:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
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This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
jupeyy
6c10eb13c0
Don't update, if no time passed
2018-08-24 05:56:33 +02:00
Dennis Felsing
d5defd2853
Version 11.4.1
2018-08-23 10:00:28 +02:00
Dennis Felsing
39b36b2c3b
Check file system operations and log them
2018-08-23 09:58:35 +02:00
Dennis Felsing
20ea1651cb
Don't save non-client configs
2018-08-23 09:57:48 +02:00
Dennis Felsing
e295a121e4
DDNET_INFO(_TMP)
2018-08-23 09:57:35 +02:00
Dennis Felsing
29dd3e29f7
Read ddnet-info.json from correct location
2018-08-23 09:36:20 +02:00
def
58927375fc
Add message for failed database connection
2018-08-22 22:27:01 +02:00
Dennis Felsing
02e5fa20a0
Revert "Fix stoppers while retaining backward-compatibility"
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This reverts commit e2d3e353cf
.
2018-08-22 08:33:28 +02:00
Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
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This reverts commit 25e86851d3
.
2018-08-22 08:33:21 +02:00
bors[bot]
46bdc7af3e
Merge #1252
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1252: fix #1226 r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut
7a4fa97ef0
fuck this no-space-convention
2018-08-21 18:29:25 +02:00
fokkonaut
533d4fe574
allow for non-vanilla aswell and fixed some stuff
2018-08-21 18:27:34 +02:00
Dennis Felsing
c3efb38d1d
HTTP options should be saved
2018-08-21 14:50:36 +02:00
Dennis Felsing
63c7105c86
Version 11.4
2018-08-21 09:10:56 +02:00
Dennis Felsing
6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
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Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
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Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing
e2eb4a66dc
Add Filter for connecting players ( fixes #1263 )
2018-08-21 09:03:48 +02:00
bors[bot]
36a243e395
Merge #1251
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1251: Selecting multiple quads r=def- a=Aerll
- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-21 06:31:06 +00:00
Learath
c5d69f9f63
Fix crash with FillSelection
2018-08-19 20:05:42 +03:00
heinrich5991
67d36b695d
Also use sha256 for the mapbugs stuff
2018-08-19 12:12:11 +02:00
def
311e89c79d
Fix votes
2018-08-16 21:42:10 +02:00
heinrich5991
25e86851d3
Add mapbug "stoppers-passthrough@ddnet.tw"
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This can be set for maps that rely on actually passing through stoppers.
2018-08-16 17:54:55 +02:00
heinrich5991
e2d3e353cf
Fix stoppers while retaining backward-compatibility
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Stopper behavior is only changed when the player would otherwise go
entirely through the stopper. Players can still enter a stopper as far
as the stopper can still affect them. One-way blockers have a bigger
range, and thus allow tees to enter furtherly.
A possible (manual) test map for this is test_stoppers.map, sha256sum
ed8be386e54a03d7bd7ed69fdd962c86f51f654427972d58d492c8905c8fbdb7, crc
48812a51.
2018-08-16 17:54:55 +02:00
heinrich5991
4ee5c5a781
Rewrite stopper code a bit
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Remove the whole copy-and-paste mess.
A seemingly ineffective and apparently code block has been removed.
2018-08-15 17:47:07 +02:00
heinrich5991
2ad4c86632
Fix a typo
2018-08-13 21:35:49 +02:00
fokkonaut
53e4bd44b7
fix #1226
2018-08-13 20:54:01 +02:00
Aerll
520aa7dd0d
naming & eol
2018-08-13 16:46:53 +02:00
Aerll
f79bf5d03b
selecting multiple quads
2018-08-13 11:11:56 +02:00
Aerll
9951b2a187
optimize automapper a bit
2018-08-11 03:01:25 +02:00
bors[bot]
22ff46e204
Merge #1245
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1245: Fix automapper bug r=def- a=Aerll
There is some weird bug caused by my last changes, looks like automapper is working only fine for tiles without rotation.
![unknown](https://user-images.githubusercontent.com/31746984/43928232-73d9e8f4-9c30-11e8-802f-e4d239fdf8d4.png )
![unknown2](https://user-images.githubusercontent.com/31746984/43928244-793a25d4-9c30-11e8-9c37-e1fc5c3fd39b.png )
I'm not really sure why it doesn't work with -1, so I did some workaround.
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-10 08:17:37 +00:00
Aerll
abc55396d0
fix flag test bug
2018-08-09 23:45:04 +02:00
Dennis Felsing
0b539df741
bw
2018-08-09 13:05:36 +02:00
Dennis Felsing
dda2b06672
Merge pull request #1235 from fokkonaut/master
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block worlds zoom + eye wheel
2018-08-09 13:04:07 +02:00
Bojidar Marinov
80c829681e
Don't copy alpha when coloring the brush
2018-08-09 13:07:49 +03:00
Dennis Felsing
461a83871b
Version 11.3.1
2018-08-07 09:43:52 +02:00
def
0518769500
fix cl_show_nameplates_own with antiping off ingame
2018-08-03 23:40:03 +02:00
Aerll
a7a8db4dcb
fix crash when deleting layer
2018-08-03 14:14:25 +02:00
Jupeyy
29ecaa2c2a
brace
2018-08-02 20:58:43 +02:00
Jupeyy
bc013513bc
don't restore the config variable in this case
2018-08-02 20:56:29 +02:00
Jupeyy
7ce29e7a1a
Properly reset context attributes, if OpenGL3 context failed to create
2018-08-02 20:52:51 +02:00
Jupeyy
d7bb03ee19
don't render all border all the time
2018-08-02 18:26:12 +02:00
bors[bot]
8194274352
Merge #1236
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1236: Copy tile layer color to brush and picker r=heinrich5991 a=bojidar-bg
![Comparision](https://user-images.githubusercontent.com/5276727/43340641-aaebcfc4-91e5-11e8-9d43-c18aff8cd6fc.png )
Before is on the left, after is on the right.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:25:11 +00:00
bors[bot]
b82930b56a
Merge #1227
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1227: Allow multiple layers to be selected and edited at the same time. r=heinrich5991 a=bojidar-bg
Resolves #486 .
Please test, I'm still not completely sure it won't crash or mess up a map from time to time.
Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:12:49 +00:00