Commit graph

10 commits

Author SHA1 Message Date
Robert Müller 6a12e209b6 Fix readability-make-member-function-const 2023-12-14 23:38:03 +01:00
Corantin H 0c69378fcd Prevent editing the color of entities layers 2023-12-11 13:36:42 +01:00
Corantin H 51220b1dfc Fix editor modified state not being updated properly 2023-12-11 00:03:46 +01:00
Corantin H 96e4c5f7cd Add editor undo/redo feature 2023-12-04 22:44:20 +01:00
Robert Müller 5a10ef049a Fix clang-tidy readability-static-accessed-through-instance
The crash that was occurring with this check was fixed in clang 15.
2023-10-06 14:07:02 +02:00
marmare314 ac6f6bd28e take pointer to editor in CLayer constructor 2023-10-02 23:15:31 +02:00
marmare314 d400687876 extract editor layers into seperate headers 2023-10-02 23:07:08 +02:00
Robert Müller e19a96d0e5 Render editor brush selection size with instead of ,
For example, `20⨯10` instead of `20,10`.

This is the "vector" symbol, which makes the most sense in this context.
2023-09-10 11:59:27 +02:00
marmare314 5f60d68e8b extract CEditorImage into separate header 2023-08-29 22:08:12 +02:00
marmare314 e19b1e4da6 extract code from editor mapitems into separate files 2023-08-27 16:04:53 +02:00
Renamed from src/game/editor/layer_tiles.cpp (Browse further)