oy
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8971497029
|
finished client enter/leave events, removed client changes
|
2012-08-03 18:46:25 +02:00 |
|
oy
|
280fdb34a4
|
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
|
2012-08-03 18:46:10 +02:00 |
|
oy
|
a55a7dfef0
|
cleaned up types within network data
|
2012-08-03 18:46:01 +02:00 |
|
oy
|
719867271f
|
fixed updating skin colour on team change and made player team work event based
|
2012-07-30 23:59:29 +02:00 |
|
oy
|
c808d48f20
|
handle some network snapshot data as messages/events and add them locally for demo recording
|
2012-07-29 11:54:29 +02:00 |
|
oy
|
0e28755475
|
show ninja powerup status in the hud. Closes #955
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2012-07-21 11:06:18 +02:00 |
|
Choupom
|
e548308bbb
|
merged skin system
|
2012-07-17 21:51:01 +02:00 |
|
oy
|
42c845be49
|
fixed flag blinking issue. Closes #757
|
2012-03-04 12:46:22 +01:00 |
|
oy
|
ab13e4a183
|
show who is following you in spectator mode. Closes #594
|
2012-02-15 01:40:47 +01:00 |
|
oy
|
6b8287f7c7
|
cleaned up player flags
|
2012-02-15 01:40:19 +01:00 |
|
oy
|
23df3c609e
|
removed pickup subtype and renamed rifle to laser and powerups to pickups
|
2012-02-15 01:40:13 +01:00 |
|
oy
|
7e78740478
|
made client scoreboard and hud survival ready
|
2012-02-15 01:40:04 +01:00 |
|
oy
|
495dc849ba
|
prevent that players respawn in survival
|
2012-02-15 01:39:59 +01:00 |
|
oy
|
98c18ebade
|
added survival gametype base
|
2012-02-15 01:39:48 +01:00 |
|
oy
|
97061ab59d
|
changed usage of round to match
|
2012-02-15 01:39:40 +01:00 |
|
oy
|
b374a24c06
|
added start countdown when game starts without a timer
|
2012-02-15 01:39:35 +01:00 |
|
oy
|
aec468a3c4
|
added player ready system. Closes #65
|
2012-02-15 01:39:24 +01:00 |
|
oy
|
5e4caa9b9c
|
cleaned up gamecontroller
|
2012-02-15 01:39:13 +01:00 |
|
oy
|
b32aff7d89
|
cleaned up few things
|
2012-02-15 01:39:07 +01:00 |
|
Choupom
|
deff0ce7c4
|
fixed netevent struct names
|
2011-06-02 17:40:08 +02:00 |
|
GreYFoX
|
63e059b8ff
|
Emoticons Enum has emoticons names instead of numbers
|
2011-04-13 20:31:16 +02:00 |
|
oy
|
5b328e5484
|
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
|
2011-03-26 22:06:29 +01:00 |
|
oy
|
359b806e95
|
added remove_vote command. Closes #47
|
2011-03-25 11:49:35 +01:00 |
|
oy
|
a4580d451f
|
added reasons to vote in general and show reason in vote hud. Closes #219
|
2011-03-25 10:26:59 +01:00 |
|
oy
|
8ad3def65e
|
added aliases for votes. Closes #144
|
2011-03-25 09:49:21 +01:00 |
|
oy
|
30d9c9f4d9
|
made network support clan name and country code for players
|
2011-03-15 11:23:49 +01:00 |
|
oy
|
1f10c1e8bf
|
fixed problem with ctf if there're no flags
|
2011-03-10 10:14:41 +01:00 |
|
oy
|
ee2f625754
|
added extended spectator mode. Closes #28
|
2011-03-10 10:08:14 +01:00 |
|
oy
|
9811c2396b
|
made network clip flags. Closes #131
|
2011-03-04 17:08:10 +01:00 |
|
oy
|
4bede550be
|
only update the ping if the scoreboard is active. Closes #27
|
2011-03-01 18:31:20 +01:00 |
|
oy
|
927954a53b
|
added new emoticons. Closes #362
|
2011-02-16 11:45:19 +01:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
Sworddragon
|
4ff61fcdaa
|
Made compiling process Python 3 compatible
|
2011-01-06 12:27:50 +01:00 |
|
oy
|
a72848e780
|
added constants for teams by Choupom
|
2011-01-03 12:50:38 +01:00 |
|
oy
|
7503c64237
|
made unpacking of net strings more strict - prevents possible malformed output
|
2010-08-12 15:22:07 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
|
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
Magnus Auvinen
|
c995aff8e3
|
fixed input state mask, missed one bit that could make the server hang itself
|
2008-10-18 20:50:42 +00:00 |
|
Magnus Auvinen
|
9d1c56e2fd
|
adjusted the sv_killmsg to account for death tiles
|
2008-10-18 18:02:51 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Magnus Auvinen
|
4fb71c1bca
|
fixed order of pickup ids
|
2008-09-04 21:54:21 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|