Commit graph

16 commits

Author SHA1 Message Date
oy 336f00ae89 added colours for tile layers by Choupom 2011-01-04 11:38:14 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
SushiTee 314cda05c7 changed demo animations according to demo speed and added some demo speeds. (fixes #206) 2010-10-19 18:52:16 +02:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
oy 5ff7836638 fixed problems with the tilelayer dumping. Closes #86. Closes #149 2010-09-07 02:06:11 +02:00
xalduin dc3feaf42c Fixed remaining compiler warnings for gcc on Linux 2010-06-10 20:38:03 +08:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Alfred Eriksson 2d4f6dffb9 fixed a weird bug causing game layer to be rendered wrong 2009-01-17 22:19:13 +00:00
Alfred Eriksson 783cc0d2b7 fixed #625 2009-01-12 14:43:39 +00:00
Alfred Eriksson 47e50c5f20 added gfx_noclip to disable clipping 2008-11-17 16:04:46 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Magnus Auvinen 12472ef7f4 major update. continued on ban support. added demo recording (client and server side). added demo player. added demo menu. demos have some quirks and file size optimizations havn't been done yet. some interface tweaks 2008-10-06 18:05:01 +00:00
Magnus Auvinen 9c704c6a05 added mapimages component 2008-09-01 05:54:00 +00:00
Magnus Auvinen 9672fe674f fixed so you can disconnect and reconnet without crashing 2008-08-30 09:16:29 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00