GreYFoXGTi
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616498e7b1
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Merge branch 'master' of http://github.com/oy/teeworlds into master
Conflicts:
src/engine/client/input.h
src/engine/server/server.cpp
src/engine/shared/config_variables.h
src/engine/shared/network_server.cpp
src/engine/storage.h
src/game/client/components/chat.cpp
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/collision.cpp
src/game/editor/ed_editor.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/player.cpp
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:57:38 +02:00 |
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GreYFoXGTi
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02d643b599
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updated some stuff
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:51:14 +02:00 |
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GreYFoXGTi
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d62b2917ca
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Changed /Emote commands
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:51:04 +02:00 |
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GreYFoXGTi
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f19bcdfa50
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Modified Checkpoint behavior
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:50:53 +02:00 |
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GreYFoXGTi
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3df855df00
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Moved Switch layer Initialization from CGameContext to GameControllerDDRace
i Quote btd "gamecontext as a global rubbish" xD
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:48:20 +02:00 |
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GreYFoXGTi
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1fe93f4592
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Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:47:10 +02:00 |
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GreYFoXGTi
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b808d636d5
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Revert "Doors can no longer close on Tees"
i quote Tsin Said "Total Cheat" xD
This reverts commit 0f1d20c5d4 .
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:36:48 +02:00 |
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GreYFoXGTi
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0f1d20c5d4
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Doors can no longer close on Tees
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:35:30 +02:00 |
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GreYFoXGTi
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08040f5487
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Added an Option to Disable Eye Emotes
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 07:15:24 +02:00 |
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GreYFoXGTi
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9499e04fd7
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Removed gfx clear from settings file. Closes #15.
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:45:36 +02:00 |
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GreYFoXGTi
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db3a97c771
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Small Mistake. Closes #19
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:45:36 +02:00 |
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GreYFoXGTi
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15576f123a
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Something i forgot to do while merging from Oy
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:45:36 +02:00 |
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GreYFoXGTi
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91d65a5e69
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Added /kill
but i couldn't make the clients have a suicide penalty for some trivial reason since i am ill.. -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:45:35 +02:00 |
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GreYFoXGTi
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290c453a83
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Removed useless config variables
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:45:35 +02:00 |
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GreYFoXGTi
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ea6e41036d
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Fixed Stoppers being ignored when on another tile
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:45:35 +02:00 |
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GreYFoXGTi
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ebb5636fa3
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/pause no longer pauses you time by default
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:42:42 +02:00 |
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GreYFoXGTi
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87b7c20b79
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Stuff i don't want to lose
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:41:56 +02:00 |
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GreYFoXGTi
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fe20420666
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Better Stoppers System
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-07 06:41:56 +02:00 |
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oy
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5ff7836638
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fixed problems with the tilelayer dumping. Closes #86. Closes #149
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2010-09-07 02:06:11 +02:00 |
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oy
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3857096a20
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Put quotes around player names in leave message.
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2010-09-07 01:18:06 +02:00 |
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Fujnky
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69adb4800e
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Put quotes around player names in server messages.
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2010-09-07 01:11:20 +02:00 |
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oy
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0cfd1de760
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fixed line endings
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2010-09-05 19:06:27 +02:00 |
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oy
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995d63d7f4
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added the possibility to rotate tiles in the editor by SushiTee
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2010-09-05 19:01:01 +02:00 |
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oy
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5588e1ec8c
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fixed selected index when deleting a demo and added a popup to confirm the deletion
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2010-09-05 17:53:31 +02:00 |
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Choupom
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fcfaa8389f
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added Remove button in demos browser (#66)
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2010-09-05 17:40:51 +02:00 |
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oy
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2800832e12
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add maps from maps folder to the demo as well and prevent that 0.5 demo players read the new demos
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2010-09-05 17:39:55 +02:00 |
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Choupom
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0198e51fa3
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made demo readable for custom map that user doesn't have (#5)
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2010-09-05 16:34:39 +02:00 |
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Choupom
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3dd1ea0d8f
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fixed header and swap sizes in datafiles (may fixes #14)
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2010-09-05 14:30:44 +02:00 |
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oy
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62fe7cd5b2
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link selected item in the demo list to the first entry (if available) on startup and browse
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2010-09-05 14:28:08 +02:00 |
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Choupom
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8f3e98208e
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fixed demo browser (#61)
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2010-09-05 14:13:42 +02:00 |
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Choupom
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885d695f92
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show map name without his folder in server info
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2010-09-05 14:11:56 +02:00 |
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oy
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18632b7f5f
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fixed last commit
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2010-09-05 14:09:55 +02:00 |
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Choupom
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44cf6acc3a
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fixed so png files are closed after loading
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2010-09-05 14:07:07 +02:00 |
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oy
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8522cab449
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fixed variable types
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2010-09-05 14:04:50 +02:00 |
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Choupom
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25be8b1be3
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fixed so clicking 3 times doesn't generate 2 double-clicks
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2010-09-05 13:50:10 +02:00 |
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Fujnky
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4123f28bba
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Improved demo player another bit.
* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
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2010-09-04 16:23:20 +02:00 |
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GreYFoXGTi
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9a5acbbba6
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Better Quality
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-09-01 00:40:48 +02:00 |
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GreYFoXGTi
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c47cd44b79
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Added new icons By Speedy-Consoles AKA Zeta-Hoernchen
Signed-off-by: Speedy-Consoles <rubihome@gmx.de>
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2010-09-01 00:32:06 +02:00 |
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GreYFoXGTi
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bba6e8c827
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When grabbing a tile it copies it's data to the editor
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 20:07:00 +02:00 |
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GreYFoXGTi
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ab3f4b6a15
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made return type bool
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 15:22:54 +02:00 |
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GreYFoXGTi
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4dcf0d8d3b
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found an easier and better way :) with much much less processing
tested and working well
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 15:19:01 +02:00 |
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GreYFoXGTi
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3c0cfb73a4
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the bug still exists idk why, stopping ddrace going to work -.-"
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 10:26:47 +02:00 |
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GreYFoXGTi
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e363e7170c
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ooopps
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 09:51:07 +02:00 |
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GreYFoXGTi
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558b03c9e3
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The calculation is accurate i still don't know why this happens
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 09:47:41 +02:00 |
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GreYFoXGTi
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3f9839188d
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...
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 09:12:32 +02:00 |
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GreYFoXGTi
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bd90c006e2
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The bug still exists but i thought why keep checking for more tees in laser/door wait for 1 tee 1st
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 08:43:44 +02:00 |
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GreYFoXGTi
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15542a6c20
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Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 08:25:21 +02:00 |
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GreYFoXGTi
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8901057944
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Modified the config variables to have level
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-31 01:47:55 +02:00 |
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GreYFoXGTi
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3b3b008fda
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added Eclipse stuff to ignore
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-30 23:40:02 +02:00 |
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GreYFoXGTi
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5f66a8f663
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Corrected a tile background
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
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2010-08-30 19:41:09 +02:00 |
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