Commit graph

17 commits

Author SHA1 Message Date
def 9340b1400f Add team chat sound deactivation 2014-05-04 18:35:37 +02:00
def 17ec1eabda More resonable sound settings 2014-03-22 10:24:10 +01:00
def 60b66055bf add snd_name_only 2013-10-21 02:16:45 +02:00
oy 6ad6d59b6f fixed memory corruption with snd_buffer_size config 2012-01-06 19:27:18 +01:00
Magnus Auvinen 50d872531a cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread 2012-01-03 21:39:10 +01:00
Shereef Marzouk c6fd4a2cc5 General whitespace and tab cleanup 2011-08-11 10:59:14 +02:00
oy 2aee50d5b1 fixed a nasty noise problem. Closes #812 2011-08-05 18:37:59 +02:00
Choupom 520683c0aa made so background musics restart where they got stopped 2011-07-02 19:24:21 +02:00
oy 47cdd2524b do not try to play sound when it isn't enabled 2011-06-27 22:57:06 +02:00
oy 1a5d70450f added "reimplemented menu music by teetow-the-great-teetow" by Choupom 2011-04-13 20:00:54 +02:00
oy d9ce720387 made engine an interface 2011-02-27 15:03:57 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
oy f8b1edca64 show error message for all content that could not be loaded. Closes #257 2011-01-06 22:18:19 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 3a98f7a048 added mod system. Closes #34 2010-10-06 23:07:35 +02:00
oy abc84ac0b0 added fixes for compiler errors and warnings by sworddragon 2010-08-16 02:21:18 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00