Commit graph

13728 commits

Author SHA1 Message Date
Dennis Felsing 74383124da
Merge pull request #7301 from Robyt3/Demo-Browser-Search-Improvement
Fix selected demo index being desynced with selected demo name
2023-10-05 21:45:29 +00:00
marmare314 1bd3e65c2a extract CEnvelope into seperate header 2023-10-05 22:42:24 +02:00
Robert Müller a42ca9f638 Fix leak of command line arguments on Windows
See https://learn.microsoft.com/en-us/windows/win32/api/shellapi/nf-shellapi-commandlinetoargvw#remarks
2023-10-05 22:37:12 +02:00
marmare314 1ccb83b2ae make IEnvelopePointAccess destructor virtual 2023-10-05 22:34:51 +02:00
Robert Müller c0b8bf313c Fix selected demo index being desynced with selected demo name
When using the demo filter and the selected demo name does not match any visible demo item, temporarily reset the selected demo index instead of keeping an incorrect demo index. This makes the behavior consistent with the server browser.
2023-10-05 21:29:34 +02:00
Robert Müller 48ba1f463a Ensure CDemoItem member variables are initialized
The variable `m_Valid` was not initialized in all cases.
2023-10-05 21:29:33 +02:00
JSaurusRex f1dd707c46 fixed clang formatting error 2023-10-05 20:10:52 +02:00
Dennis Felsing 2b115b92fa
Merge pull request #7300 from Robyt3/Demo-Render-Dialog-Fixes
Fix demo render complete popup opening on error, improve layout
2023-10-05 11:45:39 +00:00
Dennis Felsing d1cd0aeb20
Merge pull request #7287 from Marmare314/string-tooltip
store editor tooltip in optional string
2023-10-05 10:01:01 +00:00
Robert Müller 39057d7b87 Fix demo render complete popup opening on error, improve layout
The popup to show the completed demo rendering was also shown when the demo to be rendered could not be loaded or if the demo render popup was cancelled. Now the popup is only shown when the demo rendering was successful.

The layout of the popup is made consistent with other message popups. Long text is wrapped over multiple lines instead of decreasing the font size.
2023-10-05 11:58:48 +02:00
marmare314 25da78a00e store editor tooltip in optional string 2023-10-04 23:48:14 +02:00
Dennis Felsing b7de3d1e22
Merge pull request #7295 from Learath2/pr_fixfixfix
Vanilla tunings should be used for reckoning
2023-10-04 16:19:10 +00:00
Dennis Felsing a07679d33a
Merge pull request #6990 from Marmare314/project-onto
implement project-onto operation for envelopes
2023-10-04 14:30:01 +00:00
Edgar f5f57ee24c
Merge pull request #7283 from Robyt3/ImageLoader-Indexed-Fix
Fix images using indexed color palette not being loadable
2023-10-04 13:55:21 +00:00
Learath f865679cb4 Vanilla tunings should be used for reckoning 2023-10-04 15:21:10 +02:00
JSaurusRex 922a167c65 disable by default 2023-10-03 23:04:56 +02:00
Dennis Felsing 2e5ee8287e
Merge pull request #7008 from Robyt3/Datafile-String-Util
Add functions for reading/writing strings from/to datafile, minor refactoring of datafile/map reader
2023-10-03 20:54:40 +00:00
Dennis Felsing fb3c32a31f
Merge pull request #7292 from Robyt3/Client-Encapsulation
Encapsulate/move `IClient` member variables
2023-10-03 20:53:33 +00:00
Dennis Felsing 1c88adf4fd
Merge pull request #7294 from furo321/angle-paused
Don't use mouse position for angle if paused.
2023-10-03 20:53:11 +00:00
hardliner66 6c94e84e29 make sub-tick-aiming configurable 2023-10-03 21:08:03 +02:00
furo a08e306aa4 Don't use "direct input" if paused. 2023-10-03 20:59:12 +02:00
Learath 3f8ca70eb3 Fix the fix to the fix to dead reckoning 2023-10-03 20:18:17 +02:00
hardliner66 6532d1be6f fix mouse position for hook/shots 2023-10-03 19:27:53 +02:00
Robert Müller 6f1e08b6f4 Encapsulate/move IClient member variables 2023-10-03 17:56:17 +02:00
Robert Müller 7acf2c1573 Add functions for reading/writing strings from/to datafile
Simplify the usage of datafile reader and writer by adding utility functions to read and write zero-terminated UTF-8 strings.

Improve validation of string data read from datafiles. It is ensure that string data is null-terminated, has no internal NUL-characters and is valid UTF-8.

Fix loading of external sounds in the editor. The wrong path variable was being used, so the sound files would not be loaded from correct folder.

Add tests for new datafile reader/writer functions.
2023-10-03 16:07:15 +02:00
Robert Müller 106b04ee79 Add assertion for Index argument of ReplaceData function 2023-10-03 15:58:58 +02:00
Robert Müller 4716791c6d Add missing IMap::FindItemIndex delegate function 2023-10-03 15:58:58 +02:00
Robert Müller 6a5752d71e Use bool instead of int for Swap parameter 2023-10-03 15:58:58 +02:00
Robert Müller e68caafc07 Consistently order CDataFileReader and IMap functions 2023-10-03 15:58:58 +02:00
Dennis Felsing dbd9da3c7b
Merge pull request #7289 from Robyt3/Map-Version-Check
Ensure current map is not corrupted when loading another fails
2023-10-03 13:17:03 +00:00
Dennis Felsing 1a8e8f4638
Merge pull request #7291 from Robyt3/Dilate-PixelSize-Cleanup
Remove redundant argument of `Dilate` function
2023-10-03 12:28:41 +00:00
Robert Müller 9096b089b9 Ensure current map is not corrupted when loading another fails
When `IMap::Load` fails, other components will continue to use the old map. However, if `IMap::Load` failed after the map was already successfully read with the datafile reader then other components kept their pointers to the old, invalid datafile reader items and data, causing random crashes in collision code. This is fixed by using a separate datafile reader to read the new map and only applying the datafile reader globally when loading was entirely successfully.

An error message is added for the case that a map has an unsupported version, which is currently the only case where a map can fail to load after the datafile was read successfully.

In particular, the block maps `blmapPepe`, `blmapV5` and `blmapDT-UPTU` did not have a version map item and were fixed separately.

Closes #7218. Regression from #5737.
2023-10-03 14:27:11 +02:00
Robert Müller 2d56676f17 Improve editor map version check, reduce code indentation
Add error message in editor when loading a map that has an unsupported version.

Ensure error messages are not closed immediately when loading a map fails.

Remove unnecessary indentation by returning early.
2023-10-03 14:27:09 +02:00
Dennis Felsing c15dfb8bd9
Merge pull request #7290 from ChillerDragon/pr_quote_team_name
Teeworlds style name quoting for team joins
2023-10-03 11:55:37 +00:00
Robert Müller b7e1e61988 Remove redundant argument of Dilate function
The pixel size (bytes per pixel) always has to be 4 for the `Dilate` function to work correctly. This is already checked before calling the function, so the redundant argument which is always `4` can be removed.
2023-10-03 13:52:37 +02:00
ChillerDragon 42e5f27ee9 Teeworlds style name quoting for team joins 2023-10-03 13:16:27 +02:00
marmare314 227d074254 implement project-onto operation for envelopes 2023-10-02 23:45:08 +02:00
marmare314 ac6f6bd28e take pointer to editor in CLayer constructor 2023-10-02 23:15:31 +02:00
marmare314 d400687876 extract editor layers into seperate headers 2023-10-02 23:07:08 +02:00
Dennis Felsing 78b70ebcf8
Merge pull request #7282 from furo321/tele-cursor
Teleport the player to their cursor if they aren't in pause
2023-10-02 16:12:00 +00:00
Robert Müller 589b047ee4 Track team killmessage victims separately, ensure initialization
Store client IDs of all victims for team killmessages instead of storing only the first victim ID, so the render info for all victims can be properly restored when skins are updated.

Ensure all killmessages are properly initialized.
2023-10-02 15:39:12 +02:00
Robert Müller 96ef1fbc88 Fix client render info not being updated when skin not found
The skin info was always updated, but the render info was only being updated for skins that can be found. Now the render info is also always updated.
2023-10-02 15:37:49 +02:00
Robert Müller 6094061a81 Add CTeeRenderInfo::Reset, ensure everything is initialized 2023-10-02 15:37:30 +02:00
Robert Müller e41b3a9b57 Use bool instead of int for m_GotAirJump 2023-10-02 15:37:26 +02:00
Robert Müller 1dedde542a Refactor ghost skin updating, ensure current ghost is updated
Rename function for consistency.
2023-10-02 15:35:12 +02:00
Robert Müller 9029fb9593 Remove CTeeRenderInfo member variables of CPlayers
The variables can be local variables in `CPlayers::OnRender`.
2023-10-02 15:34:39 +02:00
furo 7e045d4f32 Teleport the player to their cursor if no argument is specified.
Check for `NumArguments()`
2023-10-02 13:26:34 +02:00
Robert Müller dab88177dd Fix images using indexed color palette not being loadable
The wrong color channel count was being used for loading images that use an indexed color palette, which was causing the loading to fail with the error "bytes in row incorrect". Now the correct color channel count is retrieved using the libpng API.

Closes #7157.
2023-10-02 12:21:20 +02:00
Dennis Felsing fe77f63a58
Merge pull request #7278 from Robyt3/Menus-Images-Scan-Refactoring
Refactor menu image scan
2023-10-01 22:22:24 +00:00
Dennis Felsing 887522ea5b
Merge pull request #7279 from Robyt3/Menus-Performance
Improve performance of menus checker background, improve server browser performance
2023-10-01 22:21:58 +00:00
Dennis Felsing 624f4aef21
Merge pull request #7280 from furo321/move-lasttelepos
Don't reset `/lasttp` position on death
2023-10-01 22:21:34 +00:00
Dennis Felsing 879a88933c
Merge pull request #7277 from furo321/send-ping-menu
Send the player's latency if a menu is open
2023-10-01 22:19:50 +00:00
Robert Müller fa07f64982 Improve performance of menus checker background, refactoring
Avoid duplicate `SetColor` calls in loop.

Avoid `QuadsDrawTL` calls by batching quads together before drawing.

Use `SetColor` instead of `SetColorVertex`.
2023-10-01 21:01:10 +02:00
Robert Müller b1d90aaaf2 Store number of filtered players when filtering
Only update total number of filtered players when the filter is updated instead of calculating it every frame.
2023-10-01 20:53:29 +02:00
Robert Müller fe27752d40 Refactor menu image scan
Remove unnecessary check for duplicate menu images. Listing directories with the storage now prevents duplicates, so this additional check is not needed anymore.

Ensure menu images are in RGBA format.

Ensure menu image names are not truncated.

Minor code format improvements.
2023-10-01 19:39:04 +02:00
furo 6dd43fb086 Don't reset LastTelePos on death 2023-10-01 18:34:07 +02:00
furo 0661eafb49 Send the player's latency if a menu is open 2023-10-01 17:32:51 +02:00
Robert Müller 7743981e02
Merge pull request #7273 from Marmare314/quad-selection-iv
revert quad selection correctly fixes #7248
2023-10-01 09:51:24 +00:00
furo f55086f2bf Use m_aInputData for dummy in cl_show_direction 2023-10-01 01:14:35 +02:00
marmare314 a7748ba87e revert quad selection correctly fixes #7248 2023-09-30 23:43:21 +02:00
Dennis Felsing e0d906d9e1
Merge pull request #7272 from furo321/afk-optional2
Don't run `GET_INT` on afk attribute in `ProcessServerInfo`
2023-09-30 20:43:37 +00:00
furo a3064ae105 Don't run GET_INT on afk attribute in ProcessServerInfo 2023-09-30 20:51:20 +02:00
Dennis Felsing c8401aa38f
Merge pull request #7271 from furo321/afk-optional
Make IsAfk attribute optional
2023-09-30 18:22:09 +00:00
Dennis Felsing 49a5a591d7
Merge pull request #7269 from Robyt3/Serverbrowser-Favorite-Resort-Fix
Fix large FPS drop rendering server details of favorite server
2023-09-30 18:15:50 +00:00
furo 3b2389daa4 Make IsAfk attribute optional 2023-09-30 19:56:01 +02:00
Robert Müller d55822bc4f
Merge pull request #7270 from furo321/editor-export-sound
Add export button to sounds
2023-09-30 16:10:20 +00:00
furo f07e7fef76 Add export button to sounds 2023-09-30 17:28:47 +02:00
Robert Müller 0025b6c1f3 Fix large FPS drop rendering server details of favorite server
The server list was being resorted every frame when the server details of a favorite server were being rendered, which was causing the FPS to drop by a factor of 5.
2023-09-30 15:48:10 +02:00
Dennis Felsing c731d5345f
Merge pull request #7087 from ChillerDragon/pr_streamer_mode
Add streamer mode to avoid leaks
2023-09-30 13:34:32 +00:00
ChillerDragon ca8d9d4f18 Add streamer mode to avoid leaks 2023-09-30 15:10:44 +02:00
Robert Müller cf35594fa4 Extract UpdateServerFriends function, cache friends on server
Calculate the number of friends on each server when refreshing the friend state of the server info instead of every time the server entry is rendered.
2023-09-30 13:32:36 +02:00
Robert Müller 7e8442d394 Move and rename UpdateFilteredPlayers function, mark as const 2023-09-30 13:29:28 +02:00
Robert Müller 28d4451057 Add local variable Info to reduce duplicate code 2023-09-30 13:29:28 +02:00
Robert Müller 034962ae24 Add enum ERankState to replace magic numbers 2023-09-30 13:29:28 +02:00
Robert Müller dcff6d92f0 Add name for enum EClientScoreKind 2023-09-30 13:29:28 +02:00
Robert Müller 721a55c603 Remove game menus includes in engine
Use config manager to reset `ui_page` to the default, instead of using `CMenus::PAGE_DDNET` directly (which is the default).

Check current type of serverbrowser instead of checking the current `ui_page` against `CMenus::PAGE_DDNET` and `CMenus::PAGE_KOG`.
2023-09-30 13:29:28 +02:00
Robert Müller 6753e37772 Move function definitions to remove and organize includes 2023-09-30 13:29:27 +02:00
Robert Müller e78305e1cd Remove unused m_aFilter(Gametype)String variables 2023-09-30 13:29:27 +02:00
Dennis Felsing 359d9ab00b
Merge pull request #7176 from Marmare314/export-image
add export image button
2023-09-30 11:01:26 +00:00
Dennis Felsing 1452b36dc0
Merge pull request #7172 from furo321/render-done-popup
Add a popup for when video render is done
2023-09-30 09:38:01 +00:00
Dennis Felsing 3e2893e638
Merge pull request #7182 from dobrykafe/pr-show-direction
Ability to show local keypresses only
2023-09-30 09:35:20 +00:00
Dennis Felsing aacfc9a357
Merge pull request #7241 from Robyt3/UI-LabelStreamed-HighlightedFix
Fix mangled highlighted text in server browser
2023-09-30 09:24:58 +00:00
Learath fcffac6fa8 Fix the fix to dead reckoning 2023-09-30 01:29:33 +02:00
Steinchen99 7b58b77c5e QoL ; Made it so f2 cmd 'tele' resets speed and unfreezes the tee upon teleporting 2023-09-29 14:53:24 +02:00
Robert Müller c64ec0f677 Limit effects of dbg_stress to features useful for debugging
Using `dbg_stress 1` now only does the following (in debug build):

- Randomly send inputs.
- Randomly send chat messages.
- Randomly connect/disconnect to server configured with `dbg_stress_server` (`localhost` by default).

Previously it also did the following, which is not useful for this debugging feature and only complicates the code unnecessarily:

- Cause images and sounds not to be loaded.
- Render only every tenth frame.
- Always use inactive graphics refresh rate.
2023-09-28 20:14:54 +02:00
Robert Müller 06948ddecd Remove remains of dbg_stress from server
Using `dbg_stress 1` on a server made clients always auto-join team 0 and nothing else, which is not useful on its own for stress testing.
2023-09-28 20:14:23 +02:00
Robert Müller 247ce38094 Remove unused variables m_RenderFrameTimeLow/High 2023-09-28 20:12:55 +02:00
Dennis Felsing 6a030e1a2b
Merge pull request #7262 from furo321/expire-server-info-afk
Expire server info when changing `m_Afk`
2023-09-27 10:44:55 +00:00
Dennis Felsing 5b3738dc17
Merge pull request #7261 from furo321/demo-show-pred
Don't show cl_showpred in demos
2023-09-27 10:31:36 +00:00
furo 4f0552a8df Expire server info when changing m_Afk 2023-09-27 12:12:12 +02:00
furo 23477584d1 Don't show cl_showpred in demos 2023-09-27 11:31:53 +02:00
Robert Müller 74192b9051 Add CSnapshot::EmptySnapshot, mark pointer arguments as const
Instead of keeping track of a permanently empty `CSnapshot` object in client and server separately, add `CSnapshot::EmptySnapshot` to access a singleton empty `CSnapshot`.

Mark pointer parameters of snapshot functions as `const` when possible.
2023-09-26 20:13:27 +02:00
Dennis Felsing 875c51e28f
Merge pull request #7257 from furo321/votes-command
Add votes command to rcon
2023-09-26 11:45:32 +00:00
furo eabe59b413 Change format of votes 2023-09-26 12:13:49 +02:00
furo d165f9e8a9 Add votes command to rcon 2023-09-26 02:24:00 +02:00
Jupeyy 958676ae84
Merge pull request #7251 from Robyt3/Graphics-Texture-Index-DoubleFree-Assertion
Add assertion when double-freeing texture index, ensure OpenGL texture vectors are large enough
2023-09-25 18:51:04 +00:00
heinrich5991 296d141c0e
Merge pull request #7254 from Robyt3/Windows-File-Buffering
Use `FILE *` on Windows again, only use `HANDLE` for opening
2023-09-25 17:41:47 +00:00
Robert Müller 8ebe3c1b35 Use FILE * on Windows again, only use HANDLE for opening
This mostly reverts #6937 by making our `IOHANDLE` effectively `FILE *` on all systems again. We still use `CreateFileW` to open a `HANDLE` initially so we can specify the necessary flag so the file can be moved/deleted while open, which we can't do with the `FILE *` based `fopen` functions on Windows. This brings back the automatic I/O buffering on Windows, causing significantly less system calls when saving files. Closes #7226.
2023-09-25 18:24:48 +02:00
furo 25101d2cb0 Add missing descriptions of commands. 2023-09-24 23:21:10 +02:00
Robert Müller 96a68455ca Ensure OpenGL texture vectors are large enough
In the unlikely case that the wanted texture slot is larger than twice the size of the original texture vector.
2023-09-24 22:27:16 +02:00