def
|
8abe166484
|
Don't render evil cp-tele-in numbers either
|
2014-11-16 21:51:44 +01:00 |
|
def
|
2976f0719d
|
Don't render useless TILE_TELECHECKIN number
|
2014-11-16 21:51:44 +01:00 |
|
def
|
893fe8785b
|
Bring back gfx_text_overlay to stop rendering text at far distances for
better performance
|
2014-11-16 21:51:44 +01:00 |
|
def
|
bc9d632103
|
Clean up whitespace detection a bit and add BRAILLE PATTERN BLANK (U+2800)
|
2014-11-08 20:14:12 +01:00 |
|
def
|
9fb02ade4f
|
Remove BB skins
|
2014-11-07 02:20:36 +01:00 |
|
def
|
e67acc7d5c
|
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
|
2014-11-02 11:01:34 +01:00 |
|
def
|
627d6386ee
|
Revert "Revert "Revert "Add antiping for weapons (by nuborn)"""
This reverts commit 8f7e24b4db .
|
2014-11-02 10:59:22 +01:00 |
|
def
|
e096cb56a0
|
Revert "Revert "Revert "Add option for weapons prediction"""
This reverts commit 99c928fc17 .
|
2014-11-02 10:59:18 +01:00 |
|
def
|
d3797289c1
|
Revert "improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client"
This reverts commit 56036dcd7b .
|
2014-11-02 10:58:21 +01:00 |
|
def
|
997e1edc0d
|
Revert "also predict explosions from crazy shotgun"
This reverts commit 1d21a552e8 .
|
2014-11-02 10:58:15 +01:00 |
|
BeaR
|
475c637996
|
Play sounds and envelopes also on pause
|
2014-10-31 16:10:09 +01:00 |
|
Dennis Felsing
|
346d7a04f3
|
Merge pull request #90 from trml/improve_antipingweapons
Small improvements to antiping for weapons
|
2014-10-29 00:34:45 +01:00 |
|
def
|
2a44f0cc0f
|
Merge branch 'Sound' into DDRace64
Conflicts:
bam.lua
other/opus/include/ogg/ogg.h
other/opus/include/opus/opus.h
other/opus/include/opus/opus_custom.h
other/opus/include/opus/opus_defines.h
other/opus/include/opus/opus_multistream.h
other/opus/include/opus/opus_types.h
other/opus/include/opusfile.h
src/engine/client/sound.cpp
|
2014-10-28 22:08:59 +01:00 |
|
nuborn
|
1d21a552e8
|
also predict explosions from crazy shotgun
|
2014-10-28 21:30:51 +01:00 |
|
nuborn
|
56036dcd7b
|
improve antiping for weapons (particularly in vanilla) by taking into account more of the info already available to the client
|
2014-10-28 21:13:55 +01:00 |
|
Dennis Felsing
|
8334f1641a
|
Merge pull request #89 from trml/fix_antipingweapons
Add updated/fixed weapons prediction
|
2014-10-28 20:07:47 +01:00 |
|
def
|
30801c4e15
|
Add bind for dyncam to settings
|
2014-10-28 16:42:26 +01:00 |
|
nuborn
|
99c928fc17
|
Revert "Revert "Add option for weapons prediction""
This reverts commit 451cc8949d .
|
2014-10-28 15:51:36 +01:00 |
|
nuborn
|
8f7e24b4db
|
Revert "Revert "Add antiping for weapons (by nuborn)""
This reverts commit 755e9f4d1c .
|
2014-10-28 15:50:28 +01:00 |
|
def
|
0b1de66bdf
|
Revert "Some work on Opus map sounds (not working yet)"
This reverts commit 26260181bd .
|
2014-10-28 01:33:58 +01:00 |
|
def
|
eaaa29f5f6
|
Merge branch 'DDRace64' of github.com:def-/ddnet into DDRace64
|
2014-10-27 20:03:50 +01:00 |
|
def
|
755e9f4d1c
|
Revert "Add antiping for weapons (by nuborn)"
This reverts commit 48e66a2ab3 .
Conflicts:
src/game/client/gameclient.cpp
src/game/version.h
|
2014-10-27 20:03:22 +01:00 |
|
def
|
451cc8949d
|
Revert "Add option for weapons prediction"
This reverts commit 5d0bf727b0 .
|
2014-10-27 19:54:18 +01:00 |
|
def
|
26260181bd
|
Some work on Opus map sounds (not working yet)
|
2014-10-27 16:23:53 +01:00 |
|
def
|
71eb763e53
|
Fix: Don't autoswitch weapons on (dd)race(network) servers (fixes #57)
|
2014-10-26 02:01:03 +01:00 |
|
def
|
35f8b7a6dd
|
Add option for disabling gun sounds
|
2014-10-26 01:00:30 +02:00 |
|
def
|
8d230306d8
|
Fix sound enabling and disabling (fixes #82)
|
2014-10-25 02:52:08 +02:00 |
|
def
|
1523954333
|
check that index in within array bounds + only predict grenade projectiles (by nuborn)
|
2014-10-25 01:08:14 +02:00 |
|
def
|
4403a2df62
|
Minor cleanup
|
2014-10-23 17:40:10 +02:00 |
|
def
|
033ca57331
|
Oops
|
2014-10-23 17:39:29 +02:00 |
|
def
|
5d0bf727b0
|
Add option for weapons prediction
|
2014-10-23 17:34:24 +02:00 |
|
def
|
48e66a2ab3
|
Add antiping for weapons (by nuborn)
|
2014-10-23 17:31:29 +02:00 |
|
def
|
f8f8f0613e
|
Rename "Ambient" to "Map Sound"
|
2014-10-23 15:53:23 +02:00 |
|
Dennis Felsing
|
9baf62a3f0
|
Merge pull request #60 from Wohoo-GC/DDRace64
Teammate switching team reported on chat
|
2014-10-21 12:18:19 +02:00 |
|
Wohoo-GC
|
98305dab0e
|
Mouse button 2 to decrease FSAA samples in menu
|
2014-10-19 18:01:03 +02:00 |
|
def
|
f609417d43
|
Don't clear rcon history when connecting to new server
|
2014-10-19 13:11:57 +02:00 |
|
BeaR
|
2b1272ed69
|
Work on nicer audio timing
|
2014-10-18 18:41:59 +02:00 |
|
BeaR
|
b67fab8fdb
|
Fix parallax scrolling for audio sources and remove global property
|
2014-10-18 18:41:58 +02:00 |
|
BeaR
|
ef3b801999
|
Add volume slider for map sounds
|
2014-10-18 18:41:57 +02:00 |
|
BeaR
|
0931e6ed28
|
Fix sound envelopes ingame
|
2014-10-18 18:41:55 +02:00 |
|
BeaR
|
e211c7a2b2
|
Ingame sound pos envelope support
|
2014-10-18 18:41:55 +02:00 |
|
BeaR
|
0a70d49566
|
Remove distance from envelopes, add falloff distance to source properties and render it in the editor
|
2014-10-18 18:41:55 +02:00 |
|
BeaR
|
dfea1e9e71
|
Remove debug rendering for sound layers and unused item members
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
b5d0034674
|
Add embedded sound support
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
96a6d6d85b
|
Take sample duration into account when enqueuing sound sources
|
2014-10-18 18:41:53 +02:00 |
|
BeaR
|
16084d93cf
|
Working on correctly replay sounds
|
2014-10-18 18:41:52 +02:00 |
|
BeaR
|
2e30e96ba5
|
Improve sound replay
|
2014-10-18 18:41:52 +02:00 |
|
BeaR
|
39f93716e0
|
Support replaying mapsounds
|
2014-10-18 18:41:52 +02:00 |
|
BeaR
|
5df94f772f
|
Add support for sound sources
|
2014-10-18 18:41:51 +02:00 |
|
BeaR
|
2f837a4c44
|
Notify player on chat highlight (windows only)
|
2014-10-18 16:17:36 +02:00 |
|