Chairn
01edaec628
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
trml
95c4c2db1c
Move switch state to gamecore
2022-06-02 00:51:25 +02:00
trml
2402edcb8a
Remove predicted character from gameworld before calling base class destructor
2022-05-26 19:08:46 +02:00
c0d3d3v
f5ff227561
fix inputs on vanilla server if chat is open
2022-05-19 23:18:14 +02:00
c0d3d3v
a4b6558ff6
load CNetObj_DDNetCharacterDisplayInfo into CCharacter
2022-04-14 13:40:44 +02:00
Jupeyy
ea2102efcb
Init m_pNextTraverseEntity
2022-02-09 15:26:50 +01:00
trml
8448f9ef04
Predict switch projectiles and pickups, make blinking effect client-side
2021-09-19 14:14:00 +02:00
Jupeyy
a663799188
uint64 -> uint64_t, int64 -> int64_t
2021-06-24 17:19:17 +02:00
Zwelf
fa79ffa1a1
Simplify entities destruction
2021-05-22 20:02:00 +02:00
Freddie Wang
796035a358
Remove dangling declaration
2021-05-09 15:14:16 +08:00
Freddie Wang
223f21530c
Get rid of redundant tuning data in CGameWorld
2021-05-01 10:34:20 +08:00
Freddie Wang
a05960412f
Get rid of current tuning in predicted world
2021-05-01 09:51:29 +08:00
Freddie Wang
d2faabe913
force tunezone
2021-04-23 11:01:38 +08:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
f4344dc420
Use (u)int64 from system.h instead of (u)int64_t from cstdint
...
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
62 | void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
| ^~~~~~~
2020-07-09 13:55:28 +02:00
trml
ea9e444283
Use a single getter for tunings, add some missed cases, fix tuning update
2019-09-16 00:07:42 +02:00
trml
bb5eab0cc0
Add tunezone prediction
2019-09-09 00:53:07 +02:00
trml
8a18cabbb1
Small fix and cleanup of prediction of teams/solo
2019-06-16 16:34:57 +02:00
trml
bde2de2267
Improve weapon prediction on fastcap and vanilla
2019-05-13 01:46:35 +02:00
trml
20c06dfcdf
Make speedup and stopper prediction on all gametypes again
2019-05-05 12:33:13 +02:00
trml
8eb4b7fd71
Add setting cl_predict_freeze 2 for having a small amount of misprediction while frozen
2019-05-05 12:32:06 +02:00
trml
3d8bd174e7
Add extended data to CCharacter and improve prediction of super/solo/endless/superjump
2019-04-22 00:38:24 +02:00
trml
78c8f42784
Put public members in a single block
2019-04-21 16:12:21 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00