oy
8ac9ec794e
moved content and added data creation to the build
2015-01-18 18:44:11 +01:00
oy
8178302e02
Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
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weapon code cleanup
2014-06-22 13:29:19 +02:00
oy
5eee57f1e7
changed tattoos to markings. Closes #1131
2014-06-22 12:53:22 +02:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
Speedy Consoles
ee2d53b411
using weapon damage for explosion damage
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removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles
c9bdc32fc0
cleaned up weapon value locations
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removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
oy
295eac63eb
added alternative HSL picker. Closes #1029
2012-12-23 00:27:53 +01:00
oy
b99368e3d7
removed hookdir from snapshot data
2012-12-15 16:13:49 +01:00
SushiTee
c0f70eddc4
changed server browser
2012-10-21 19:59:20 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
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Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
SushiTee
8d427bea39
started working on server browser
2012-08-26 21:15:48 +02:00
oy
cb9d6032ff
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-08-19 15:48:34 +02:00
oy
f25010d9dd
Merge branch 'master' of github.com:teeworlds/teeworlds
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Conflicts:
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
2012-08-19 12:46:24 +02:00
oy
37b43caba8
cleaned up Sv_VoteOptionListAdd message
2012-08-19 10:40:30 +02:00
oy
34ebab8cab
made force_vote just ui based
2012-08-18 18:42:31 +02:00
oy
d8d259a166
made the client handle callvote and teamchange cases even more and let the server be more silent on faulty tries
2012-08-18 11:21:54 +02:00
oy
80cb4e15a4
improved callvote handling on the client, merged its messages and made the server be more silent on faulty tries
2012-08-16 12:03:44 +02:00
SushiTee
fe5e393308
remade settings->controls menu
2012-08-15 22:03:35 +02:00
oy
dc22f9fa1c
merged vote start/end messages
2012-08-14 00:16:54 +02:00
oy
d2924b5ad6
cleaned up core events
2012-08-13 10:36:01 +02:00
SushiTee
0b739d0404
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-12 15:57:19 +02:00
Magnus Auvinen
dfcbe85488
introduced ISound::CSampleHandle to add more typesafty
2012-08-12 13:56:35 +02:00
Magnus Auvinen
cb95e8dfe8
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2012-08-12 12:41:50 +02:00
SushiTee
6b279c770f
-remade settings->graphics menu
...
-added menu checkbox images
2012-08-11 23:51:46 +02:00
oy
6c530b2926
made ingame notifications for players simple game messages and let the client handle/localise them
2012-08-11 12:34:03 +02:00
oy
93c169c71d
show enter/leave team change messages in demos
2012-08-04 17:45:16 +02:00
oy
d61d25677b
cleaned up PlayerInfo check/usage in the gameclient
2012-08-03 18:46:49 +02:00
oy
8971497029
finished client enter/leave events, removed client changes
2012-08-03 18:46:25 +02:00
oy
280fdb34a4
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
2012-08-03 18:46:10 +02:00
oy
a55a7dfef0
cleaned up types within network data
2012-08-03 18:46:01 +02:00
oy
719867271f
fixed updating skin colour on team change and made player team work event based
2012-07-30 23:59:29 +02:00
oy
c808d48f20
handle some network snapshot data as messages/events and add them locally for demo recording
2012-07-29 11:54:29 +02:00
oy
0e28755475
show ninja powerup status in the hud. Closes #955
2012-07-21 11:06:18 +02:00
Choupom
e548308bbb
merged skin system
2012-07-17 21:51:01 +02:00
SushiTee
4019c42ac3
added some stuff to filter header
2012-07-17 12:18:47 +02:00
SushiTee
1d480f34bd
-added images to startmenu -changed way to load menu image
2012-07-15 12:42:22 +02:00
SushiTee
4aeb552506
started with start menu
2012-07-15 11:42:03 +02:00
oy
42c845be49
fixed flag blinking issue. Closes #757
2012-03-04 12:46:22 +01:00
oy
ab13e4a183
show who is following you in spectator mode. Closes #594
2012-02-15 01:40:47 +01:00
oy
6b8287f7c7
cleaned up player flags
2012-02-15 01:40:19 +01:00
oy
23df3c609e
removed pickup subtype and renamed rifle to laser and powerups to pickups
2012-02-15 01:40:13 +01:00
oy
7e78740478
made client scoreboard and hud survival ready
2012-02-15 01:40:04 +01:00
oy
495dc849ba
prevent that players respawn in survival
2012-02-15 01:39:59 +01:00
oy
98c18ebade
added survival gametype base
2012-02-15 01:39:48 +01:00
oy
97061ab59d
changed usage of round to match
2012-02-15 01:39:40 +01:00
oy
b374a24c06
added start countdown when game starts without a timer
2012-02-15 01:39:35 +01:00
oy
aec468a3c4
added player ready system. Closes #65
2012-02-15 01:39:24 +01:00
oy
5e4caa9b9c
cleaned up gamecontroller
2012-02-15 01:39:13 +01:00
oy
b32aff7d89
cleaned up few things
2012-02-15 01:39:07 +01:00
oy
0b0f8e2f1c
moved the player gun a bit down so it matches the projectile animation. Closes #854
2012-01-09 22:55:08 +01:00
Choupom
603071ee92
fixed data struct names
2011-06-02 17:42:30 +02:00
Choupom
deff0ce7c4
fixed netevent struct names
2011-06-02 17:40:08 +02:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
GreYFoX
63e059b8ff
Emoticons Enum has emoticons names instead of numbers
2011-04-13 20:31:16 +02:00
oy
1a5d70450f
added "reimplemented menu music by teetow-the-great-teetow" by Choupom
2011-04-13 20:00:54 +02:00
oy
05889f3e3e
fixed problem with the hammer hit particle
2011-04-09 00:02:08 +02:00
oy
9643fc36ae
added new hammer hit effect by SushiTee and Crises
2011-04-08 19:11:41 +02:00
oy
e63683e649
added new friends/mute icons and buttons by Crises
2011-04-08 18:45:57 +02:00
oy
b985fdc20a
added new friend/mute buttons by Crises and reworked the player options like Landil suggested. Closes #579
2011-04-06 20:18:31 +02:00
oy
867f944459
added graphic buttons for remove/add friend and chat ignore/notice
2011-03-28 21:10:37 +02:00
oy
5b328e5484
added a limit for the number of votes that can be added to the server and send options as lists when a client joins. Closes #459
2011-03-26 22:06:29 +01:00
oy
359b806e95
added remove_vote command. Closes #47
2011-03-25 11:49:35 +01:00
oy
a4580d451f
added reasons to vote in general and show reason in vote hud. Closes #219
2011-03-25 10:26:59 +01:00
oy
8ad3def65e
added aliases for votes. Closes #144
2011-03-25 09:49:21 +01:00
oy
18e5412358
added sound for highlighted chat message. Closes #508
2011-03-20 15:58:59 +01:00
oy
30d9c9f4d9
made network support clan name and country code for players
2011-03-15 11:23:49 +01:00
oy
1f10c1e8bf
fixed problem with ctf if there're no flags
2011-03-10 10:14:41 +01:00
oy
ee2f625754
added extended spectator mode. Closes #28
2011-03-10 10:08:14 +01:00
oy
9811c2396b
made network clip flags. Closes #131
2011-03-04 17:08:10 +01:00
oy
4bede550be
only update the ping if the scoreboard is active. Closes #27
2011-03-01 18:31:20 +01:00
oy
927954a53b
added new emoticons. Closes #362
2011-02-16 11:45:19 +01:00
GreYFoXGTi
1b2703aaba
Refactoring & fixed WEAPONSPEC_GUN in content.py
2011-02-12 21:18:41 +01:00
oy
9c6843946c
added Python 2.5 - Python 3.2 support by Sworddragon
2011-01-29 18:55:21 +01:00
oy
3c1eee2a12
reverted Python 3 support fixes to keep compatibility with 2.5
2011-01-20 01:28:17 +01:00
oy
232aafa891
added Python 3 support fixes by Sworddragon
2011-01-17 15:48:57 +01:00
oy
e71263d686
fixed last commit
2011-01-06 12:41:24 +01:00
Sworddragon
4ff61fcdaa
Made compiling process Python 3 compatible
2011-01-06 12:27:50 +01:00
oy
a72848e780
added constants for teams by Choupom
2011-01-03 12:50:38 +01:00
oy
d94355729d
added icons in the demo browser and the editor's file dialog. Closes #209
2010-11-17 19:46:50 +01:00
Fujnky
4123f28bba
Improved demo player another bit.
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* Replaced the reset button by more common stop button
* Made the demo player automatically reset after demo ended
2010-09-04 16:23:20 +02:00
Fujnky
4d8c4ffadb
Improved the replay control buttons in the demo player a lot.
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* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
2010-08-13 03:17:13 +02:00
oy
7503c64237
made unpacking of net strings more strict - prevents possible malformed output
2010-08-12 15:22:07 +02:00
oy
822b002344
fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
2010-06-23 20:09:15 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
97eb28afae
reduced item respawn delay from 20 to 15 seconds again
2009-01-24 10:40:11 +00:00
Magnus Auvinen
123c5b5b99
introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
2009-01-12 21:41:16 +00:00
Magnus Auvinen
46125d5ed7
fixed so predicted sounds and air jump effect works with demo playback
2009-01-11 15:51:43 +00:00
Magnus Auvinen
c2c90982fd
increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
2009-01-11 13:54:42 +00:00
Magnus Auvinen
b70eb4263f
fixed unpure sprite
2009-01-11 13:42:01 +00:00
Alfred Eriksson
39a12060d6
removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
2009-01-11 10:40:14 +00:00
Magnus Auvinen
5e3f740220
improved the error reporting of the network unpacker
2008-12-19 11:25:14 +00:00
Alfred Eriksson
8dd58e48c3
fixed ninja effect
2008-11-16 11:13:21 +00:00
Magnus Auvinen
388a04d957
better voting support
2008-11-08 12:50:46 +00:00
Alfred Eriksson
1e961fdece
fixed pickup sounds
2008-10-21 17:14:18 +00:00
Magnus Auvinen
f4d60ffff8
some small python changes
2008-10-19 16:50:57 +00:00
Magnus Auvinen
c995aff8e3
fixed input state mask, missed one bit that could make the server hang itself
2008-10-18 20:50:42 +00:00
Magnus Auvinen
9d1c56e2fd
adjusted the sv_killmsg to account for death tiles
2008-10-18 18:02:51 +00:00
Magnus Auvinen
35bcd41aa2
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
2008-10-17 11:23:21 +00:00
Magnus Auvinen
3544db4927
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
2008-10-08 20:47:56 +00:00