Commit graph

17 commits

Author SHA1 Message Date
trml 0b3f3b03b5 Rewrite of prediction code, with additional prediction 2019-04-21 16:12:20 +02:00
jupeyy 6c10eb13c0 Don't update, if no time passed 2018-08-24 05:56:33 +02:00
Jupeyy a59d7401b5 add buffering for dmg indicator, map items, particles and players 2018-03-13 21:52:44 +01:00
yangfl 1620fc9b0f Fix typo 2018-02-07 16:10:40 +08:00
def 4681f69b1b Introduce cached ticks for client again, this time with workaround for
particles. Hopefully not many other parts of the code will need this.
2016-06-28 23:36:34 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy b5510d4cf9 fixed possible client crash with extra projectiles on disconnect 2011-04-08 11:22:44 +02:00
oy bc5f3fc839 fixed client crash when there are lots of particles. Closes #105 2010-11-24 01:08:51 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 9ff7500f30 fixed graphic problems with ninja when pausing a demo. Closes #269 2010-11-17 00:38:20 +01:00
SushiTee 314cda05c7 changed demo animations according to demo speed and added some demo speeds. (fixes #206) 2010-10-19 18:52:16 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Magnus Auvinen cd7a3519a7 added the loading screen again 2008-08-30 22:38:56 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00
Renamed from src/game/client/gc_particles.cpp (Browse further)