oy
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8d159ce65a
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removed localisation in the editor
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2011-03-20 17:04:03 +01:00 |
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oy
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4f91026a01
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added an editor function to show tile informations (index, flip/rotate status)
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2011-02-18 11:41:27 +01:00 |
|
oy
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ae94c36f54
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made game tile construction in the editor more usable
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2011-02-18 10:49:54 +01:00 |
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GreYFoXGTi
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1b2703aaba
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Refactoring & fixed WEAPONSPEC_GUN in content.py
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2011-02-12 21:18:41 +01:00 |
|
oy
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d12db45c48
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added editor function to construct different game tiles from a layer. Closes #460
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2011-02-12 19:10:45 +01:00 |
|
oy
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336f00ae89
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added colours for tile layers by Choupom
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2011-01-04 11:38:14 +01:00 |
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Choupom
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b565d4ab18
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fixed so Make/Clear Collision buttons are hidden on game layer
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2011-01-03 12:54:29 +01:00 |
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Sworddragon
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fc9211c777
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Updated copyrights
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2010-11-20 21:26:06 +01:00 |
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oy
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b3c81e7258
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added the possibility to shift the tiles of a layer into any direction
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2010-10-09 18:38:23 +02:00 |
|
oy
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9727cd25ec
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do not rotate/flip gamelayer tiles. Closes #155
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2010-09-16 13:13:53 +02:00 |
|
oy
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995d63d7f4
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added the possibility to rotate tiles in the editor by SushiTee
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2010-09-05 19:01:01 +02:00 |
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SushiTee
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866f76727b
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using PROPTYPE_INT_SCROLL for layer size in editor
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2010-08-08 23:46:23 +02:00 |
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Fujnky
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bf68f803e3
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Internationalized editor and updated german localization
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2010-06-05 23:36:52 +02:00 |
|
Magnus Auvinen
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72c06a2589
|
copied refactor to trunk
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2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
878ede3080
|
major update with stuff
|
2009-10-27 14:38:53 +00:00 |
|
Magnus Auvinen
|
d15860e44f
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renamed gc_render* to render*
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2008-10-20 23:46:39 +00:00 |
|
Alfred Eriksson
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c3ff86330f
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merge from 0.4.3: lots of small stuff
|
2008-09-07 08:30:49 +00:00 |
|
Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
7a3874745c
|
fixed loads of graphical optimizations
|
2008-03-29 11:44:03 +00:00 |
|
Magnus Auvinen
|
48d4aa0e89
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
|
Magnus Auvinen
|
65e074db91
|
fixed some more editor stuff
|
2008-03-21 00:13:55 +00:00 |
|
Magnus Auvinen
|
c984efd3a9
|
fixed some bugs in the editor
|
2008-03-20 23:59:41 +00:00 |
|
Magnus Auvinen
|
78155fa6d7
|
fixed so you can append maps in the editor. broken the loading of old maps however :D
|
2008-03-09 23:29:14 +00:00 |
|
Magnus Auvinen
|
7bc733dc10
|
large update. cleaned up some code. added new effects for almost everything
|
2008-01-29 21:39:41 +00:00 |
|
Magnus Auvinen
|
6f2b43af9b
|
fixed remove and replace image
|
2008-01-19 12:32:08 +00:00 |
|
Magnus Auvinen
|
57c4765993
|
editor update and other stuff
|
2008-01-17 23:09:49 +00:00 |
|
Magnus Auvinen
|
c04df11f1e
|
editor update
|
2008-01-13 22:03:32 +00:00 |
|
Magnus Auvinen
|
06671c4494
|
fixed various issues
|
2008-01-13 13:42:59 +00:00 |
|
Magnus Auvinen
|
ea245b969d
|
new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now.
|
2008-01-13 11:15:32 +00:00 |
|
Magnus Auvinen
|
906ece7894
|
continued the cleanup
|
2008-01-12 17:09:00 +00:00 |
|
Magnus Auvinen
|
99f0a47d6b
|
first round of code cleanup
|
2008-01-12 15:07:57 +00:00 |
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