c0d3d3v
780c4db7dd
do an int check for m_FreezeEnd instad of float, becuase it is int
2022-08-13 15:43:38 +02:00
c0d3d3v
0aa46b54ea
small fix for #5729
2022-08-12 22:38:13 +02:00
c0d3d3v
df52df9d4a
move DDNetCharacterDisplayInfo to DDNetCharacter
...
- add default value option to NetworkValues
- rename m_FreezeTick to m_FreezeStart
2022-06-27 01:10:25 +02:00
c0d3d3v
44478b13ba
Add Opacity option for freeze bars inside freeze
2022-06-15 22:05:43 +02:00
c0d3d3v
bba5027cea
show freezebar also inside freeze
2022-06-15 22:01:45 +02:00
c0d3d3v
c33e0c124e
fix pixel porridge in freeze and ninja bar
2022-06-03 18:27:30 +02:00
c0d3d3v
bf2d3d59ff
do not render freezebar if you are not freezed
2022-05-23 12:12:46 +02:00
c0d3d3v
0c4dfb694c
Add Options for new HUD
...
- Change FontSize of MovementInfo to 6 and add a little morre padding at
the sides
2022-05-10 18:41:46 +02:00
c0d3d3v
6159b181e3
use QuadsSetSubsetFree also for freeze bar
...
- set the proportions of the used area of the end pieces for the progress indicator as constants.
- do not manipulate the position and length within the render function
2022-04-14 13:40:44 +02:00
c0d3d3v
670da66ec1
add vertical ninja bar
2022-04-14 13:40:44 +02:00
c0d3d3v
09bd10666c
increase height of freeze bar
...
- cut of 10% of top and bottom of progress bar sprites
2022-04-14 13:40:44 +02:00
c0d3d3v
e71578e468
Add DDNetCharacterDisplayInfo NetObj
...
- Show all components of new HUD also in Spectator (Ninja Bar, Freeze
Bar and Jumps)
- hide freeze bar if you sit in freeze
2022-04-14 13:40:40 +02:00
c0d3d3v
b403f474a0
Add Freeze Bar
2022-04-14 13:40:05 +02:00