Commit graph

15 commits

Author SHA1 Message Date
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 45a047ce47 fixed bug in text rendering. added option for detail layers 2008-03-21 17:39:09 +00:00
Magnus Auvinen 719b133d5a updated ctf2. could use some more 0.4.0 effects 2008-03-02 15:46:51 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 72cb74bf7f reverted ctf2 2007-12-19 20:27:54 +00:00
Magnus Auvinen 4b868fb029 fixed so the hook_pos is set correctly 2007-12-19 20:12:30 +00:00
Joel de Vahl 27a24b361b more map bugs 2007-12-15 18:51:43 +00:00
Joel de Vahl f1679732e8 Stupid invisible solid tile 2007-12-15 18:37:47 +00:00
Magnus Auvinen bc3b1d0534 updated ctf2 and build scripts 2007-12-15 14:48:12 +00:00
Joel de Vahl ac9873056a Cleaned up tileset and ctf2 2007-12-14 22:20:03 +00:00
Joel de Vahl 1e46bef14a new winter doodads 2007-12-14 17:58:24 +00:00
Joel de Vahl a4a0eb3a5a New winter main tileset 2007-12-11 21:19:20 +00:00
Joel de Vahl afe431f188 Dilated and borderfixed winter tileset. 2007-12-09 17:43:18 +00:00
Magnus Auvinen 7366995539 fixed so that diffrent maps can have diffrent backdrops 2007-12-09 16:39:37 +00:00
Magnus Auvinen 55ddcb907c fixed new ctf map 2007-12-08 15:57:01 +00:00