GreYFoXGTi
c5254a91e4
fixed a bam.lua merge mistake
2010-11-18 01:42:40 +02:00
GreYFoXGTi
06415ee6e6
Fixed a merge mistake
2010-11-18 01:35:29 +02:00
GreYFoXGTi
6a40aea054
Revert "added hackish challenge-response-alike compatible with 0.5.2 clients. against the slot blocking exploit."
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This reverts commit 9f8cf21c33
.
Conflicts:
src/engine/shared/config_variables.h
this commit was replaced by "clients are now dropped if they don't act as normal clients (4383e10
4383e10933
)"
2010-11-18 01:32:54 +02:00
GreYFoXGTi
ac341b5390
fixed mac compilation
2010-11-18 01:19:44 +02:00
GreYFoXGTi
a109e1150d
Merge branch 'master' of http://github.com/oy/teeworlds
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Conflicts:
src/engine/shared/config_variables.h
src/game/client/components/console.cpp
src/game/client/gameclient.cpp
src/game/editor/ed_editor.h
src/game/server/gamecontext.cpp
2010-11-18 01:10:59 +02:00
oy
d94355729d
added icons in the demo browser and the editor's file dialog. Closes #209
2010-11-17 19:46:50 +01:00
Choupom
4383e10933
clients are now dropped if they don't act as normal clients ( fixes #235 )
2010-11-17 19:11:28 +01:00
oy
c45dc374ff
decreased the default value for maximum players with same IP a bit
2010-11-17 19:05:19 +01:00
oy
3d3572f845
fixed some compiler warnings
2010-11-17 18:36:19 +01:00
oy
d32b93d3ec
added file icons by Landil
2010-11-17 18:28:28 +01:00
oy
ca80d2a347
reload the map on save just when the map name is equal
2010-11-17 13:08:29 +01:00
oy
8351682edf
added constants for console types by Choupom
2010-11-17 13:01:46 +01:00
oy
994a44f6e1
simplified change_map command so that it switches to the next map in the maprotation when called without param
2010-11-17 12:50:01 +01:00
oy
f1ce0d1949
improved loading progression in the server browser
2010-11-17 12:43:24 +01:00
Choupom
a7f37446b6
added loading progression in server browser
2010-11-17 12:31:44 +01:00
Choupom
57a9235997
reload the map on save if you are authed
2010-11-17 12:30:42 +01:00
GreYFoXGTi
1721955b11
fixed a previous merge
2010-11-17 13:20:48 +02:00
GreYFoXGTi
ae591407c9
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-17 13:11:40 +02:00
oy
fd3d01ef14
removed no longer needed data-dir override param - mods system should be used instead. Closes #267
2010-11-17 01:02:29 +01:00
oy
0d1178107e
fixed typo in a kick message
2010-11-17 00:44:04 +01:00
oy
9ff7500f30
fixed graphic problems with ninja when pausing a demo. Closes #269
2010-11-17 00:38:20 +01:00
GreYFoXGTi
b6a4b2b7ba
Merge branch 'master' of http://github.com/oy/teeworlds
2010-11-16 22:11:24 +02:00
oy
e46cb02089
Made inactivity check ignore authed players. Closes #273
2010-11-16 18:08:19 +01:00
oy
295830fcaa
removed unneeded include
2010-11-16 17:53:09 +01:00
Sworddragon
30fd715fc2
Cleaned up bam.lua a bit
2010-11-16 17:49:03 +01:00
Sworddragon
96a1b130fa
Fixed missing teeworlds icon for gcc
2010-11-16 17:48:29 +01:00
GreYFoXGTi
b17e19ff57
Merge branch 'master' of http://github.com/heinrich5991/DDRace
2010-11-16 17:28:42 +02:00
heinrich5991
daeb395e25
rcon victim system: replaced constants by enums
2010-11-16 16:07:45 +01:00
GreYFoXGTi
4cbcbae508
Fixed sv_vote_percentage
2010-11-16 16:59:17 +02:00
GreYFoXGTi
0c6767dd9d
Added option to have DDRace Compiled without SQL
2010-11-16 15:44:16 +02:00
GreYFoXGTi
5ee8796381
Removed sql from mac, people who need sql compile the Mac branch
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the boost stuff made my working dir very messy and searching through it takes more time
2010-11-16 15:26:19 +02:00
heinrich5991
89ef2a0928
fixed CServer::ConKick because of the new victim system, fixed the victim system for cases with at least one parameter after the victim
2010-11-15 18:58:44 +01:00
heinrich5991
797be2817c
reverted needless check of "helpers can use me commands"
2010-11-15 18:14:31 +01:00
GreYFoXGTi
59e117292e
Removed a useless dbg_msg
2010-11-15 17:30:54 +02:00
GreYFoXGTi
7aaf3193d9
Simple Mistake with a huge impact
2010-11-15 11:34:21 +02:00
GreYFoXGTi
1f43a9a034
forgot this too
2010-11-14 19:54:36 +02:00
GreYFoXGTi
c6f0bf7500
how did that happen
2010-11-14 17:59:28 +02:00
GreYFoXGTi
6f75b661b0
Total Noobness
2010-11-14 17:51:04 +02:00
GreYFoXGTi
bf4ed7515c
Forgot to parse the tiles from the Switch layer ^^
2010-11-14 16:00:33 +02:00
GreYFoXGTi
bb0d4a5671
Some Fixes
2010-11-14 13:14:18 +02:00
GreYFoXGTi
ca54f1d7c7
for got this one
2010-11-14 12:19:41 +02:00
GreYFoXGTi
d49eb12120
CLight Flickering
2010-11-14 12:16:27 +02:00
GreYFoXGTi
f60817b5c0
Different Flicker for Crazy Bullets
2010-11-14 12:13:11 +02:00
GreYFoXGTi
4486a7abed
Added Alive Check
2010-11-14 12:08:21 +02:00
GreYFoXGTi
3c1c045722
Added Flicker effect to NON-Active Entities
2010-11-14 12:01:42 +02:00
GreYFoXGTi
bf0b4183cc
Fixed bullet wall stuck when de activated and collides with a tee
2010-11-14 11:36:00 +02:00
GreYFoXGTi
2d7eae757e
Fixed Switch layer Saving
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Next Ticks and Rotations Fix
2010-11-14 11:18:29 +02:00
GreYFoXGTi
79226352af
revert teleport useless change
2010-11-14 11:04:13 +02:00
GreYFoXGTi
5ec06369c5
fixed last pull commit
2010-11-14 03:32:23 +02:00
GreYFoXGTi
670e90c7e3
Merge branch 'master' of http://github.com/btd/DDRace
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Conflicts:
src/game/server/entities/door.cpp
2010-11-14 03:32:00 +02:00