Commit graph

15 commits

Author SHA1 Message Date
Choupom 7f15b3ac57 fixed several stuffs 2011-05-03 19:25:11 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
oy 9643fc36ae added new hammer hit effect by SushiTee and Crises 2011-04-08 19:11:41 +02:00
oy 0bc13c91eb made cl_threadsoundloading work again 2011-02-27 17:56:03 +01:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
oy 39b531452a fixed colour of the particles when a tee dies. Closes #331 2010-12-07 23:54:25 +01:00
oy e6698b1118 apply custom colour to blood colour. Closes #314 2010-11-24 01:11:56 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
SushiTee 314cda05c7 changed demo animations according to demo speed and added some demo speeds. (fixes #206) 2010-10-19 18:52:16 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Alfred Eriksson c24b5f11f2 fixed spawn sound 2009-01-21 11:56:41 +00:00
Magnus Auvinen 46125d5ed7 fixed so predicted sounds and air jump effect works with demo playback 2009-01-11 15:51:43 +00:00
Magnus Auvinen 35bcd41aa2 added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors 2008-10-17 11:23:21 +00:00
Magnus Auvinen b03b048974 removed gc_client.hpp 2008-08-30 21:09:13 +00:00
Magnus Auvinen dfe499248f major commit. game client restructure. not complete, loads of stuff not working, but the structure is there 2008-08-27 15:48:50 +00:00