Magnus Auvinen
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998a4cb8df
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removed some debug variables form release build. cleaned up a bit in the default.bam file
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2009-01-21 22:59:52 +00:00 |
|
Alfred Eriksson
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278fdf937c
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removed old glfw and pa stuff from default.bam
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2009-01-19 16:24:28 +00:00 |
|
Joel de Vahl
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2d4f220d8f
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fixed building of server launch (depended on SDL)
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2009-01-13 21:02:02 +00:00 |
|
Joel de Vahl
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1d6668583a
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initial server launcher for osx
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2009-01-12 20:04:14 +00:00 |
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Johan Althoff
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42f84066cb
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fixed so that SDL.dll is copied on windows
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2009-01-11 12:57:29 +00:00 |
|
Joel de Vahl
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2a7402dd6c
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use dmg for osx deliver, build universal binary, fix backspace being entered as a character
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2009-01-11 12:10:30 +00:00 |
|
Magnus Auvinen
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c3b6b87b5a
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upgraded to bam 0.2.0
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2009-01-08 09:48:42 +00:00 |
|
Magnus Auvinen
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7c3eb2d6db
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made sdl like a little bampack
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2008-11-29 10:19:00 +00:00 |
|
Magnus Auvinen
|
8769ee1b04
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fixed stack protector option
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2008-11-16 11:57:01 +00:00 |
|
Magnus Auvinen
|
1706346245
|
fixed so that CHash adds dependencies correctly
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2008-11-08 10:16:22 +00:00 |
|
Joel de Vahl
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34d9c53716
|
OSX build fix
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2008-10-23 17:10:41 +00:00 |
|
Magnus Auvinen
|
8764f6433d
|
fixed compile for osx
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2008-10-23 17:07:25 +00:00 |
|
Magnus Auvinen
|
bd5b2b9f85
|
removed glfw and portaudio. SDL is now a requirement
|
2008-10-23 16:18:33 +00:00 |
|
Johan Althoff
|
6ef507b42d
|
more Windows / SDL fixes
|
2008-10-21 16:31:19 +00:00 |
|
Joel de Vahl
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21445b67bb
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use system installed sdl on osx
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2008-10-21 16:16:16 +00:00 |
|
Joel de Vahl
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8edfa80028
|
Use SDL on OSX
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2008-10-21 15:59:32 +00:00 |
|
Magnus Auvinen
|
39b0b6cbf8
|
steps towards making SDL compile a bit more platform independent
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2008-10-21 15:34:42 +00:00 |
|
Magnus Auvinen
|
ee98543918
|
fixed default.bam for bam 0.1.0
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2008-10-21 12:34:33 +00:00 |
|
Magnus Auvinen
|
8404143afe
|
added SDL support
|
2008-10-20 17:47:42 +00:00 |
|
Joel de Vahl
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2b9688f3c3
|
Build for OS 10.4 instead of latest
|
2008-10-20 16:18:02 +00:00 |
|
Joel de Vahl
|
39158f60f4
|
updated default.bam to work with new bam (for real)
|
2008-10-19 09:47:20 +00:00 |
|
Joel de Vahl
|
36bc553116
|
updated default.bam to work with new bam
|
2008-10-19 09:40:08 +00:00 |
|
Joel de Vahl
|
b74c2b7931
|
Initial launcher (again)
|
2008-10-08 16:33:08 +00:00 |
|
Joel de Vahl
|
9b0b0eb98d
|
Removed compile warnings
|
2008-10-02 14:44:35 +00:00 |
|
Joel de Vahl
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d5b1c93598
|
fixed message box on osx
|
2008-10-02 14:37:48 +00:00 |
|
Alfred Eriksson
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37f3fa6c6e
|
merge from 0.4.3: updated default.bam to compile versionserver
|
2008-09-03 18:09:06 +00:00 |
|
Magnus Auvinen
|
b322643f17
|
missed some files
|
2008-08-27 15:51:09 +00:00 |
|
Magnus Auvinen
|
d711dd190c
|
continued with clean up
|
2008-08-17 08:52:24 +00:00 |
|
Magnus Auvinen
|
16912026db
|
added cl_layershot. fixed some bugs in the network
|
2008-08-17 07:05:16 +00:00 |
|
Magnus Auvinen
|
817f431377
|
moved out e_system, e_detect, vmath and math to a little base library
|
2008-08-14 17:19:13 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
0d3b988c1a
|
major changes to the build script, requires new bam
|
2008-05-10 17:18:56 +00:00 |
|
Magnus Auvinen
|
a7cb36877c
|
commited the small thing that I had before I reinstall my machine
|
2008-04-27 05:56:56 +00:00 |
|
Magnus Auvinen
|
3e14fc3b2c
|
updated the bam file for the new bam
|
2008-04-20 22:30:59 +00:00 |
|
Magnus Auvinen
|
eb24d91215
|
fixed compile bug on osx 10.4
|
2008-03-22 19:51:07 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Joel de Vahl
|
b9411cf2b0
|
Forgott lines in default.bam
|
2008-03-22 15:19:39 +00:00 |
|
Johan Althoff
|
727c9a3a32
|
fixed win32 compile error
|
2008-03-16 18:49:45 +00:00 |
|
Magnus Auvinen
|
41b8f4f165
|
redone the console parsing to be more userfriendly
|
2008-03-14 23:39:52 +00:00 |
|
Magnus Auvinen
|
f315d092bd
|
fixed problem with compile dependencies
|
2008-03-09 12:06:00 +00:00 |
|
Magnus Auvinen
|
d0d9fba86e
|
made alsa specific to linux. other *nix platforms will use oss
|
2008-03-05 19:50:24 +00:00 |
|
Magnus Auvinen
|
23ffe1ff65
|
updated to svn version of portaudio. fixed a couple of issues with linux and multiple sound devices.
|
2008-03-05 19:38:47 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
1ea859c431
|
security audit: fixed so the packer functions checks for errors
|
2008-02-11 22:25:10 +00:00 |
|
Magnus Auvinen
|
1fe3202f0b
|
cleaned up the console code. added the ability to tune the game in runtime.
|
2008-02-02 12:38:36 +00:00 |
|
Magnus Auvinen
|
99f0a47d6b
|
first round of code cleanup
|
2008-01-12 15:07:57 +00:00 |
|
Magnus Auvinen
|
f65e608dc9
|
fixed default.bam
|
2007-12-19 19:45:30 +00:00 |
|
Joel de Vahl
|
c93dbcaa53
|
Initial server launcher for osx.
|
2007-12-19 18:47:47 +00:00 |
|
Magnus Auvinen
|
b575882d7a
|
added g_game.cpp to network hash
|
2007-12-15 13:36:31 +00:00 |
|