Bojidar Marinov
d08f03fecf
Changing vanila skins option no longer requires restart
...
Fixes #1216
2018-07-24 19:56:09 +03:00
fokkonaut
b8b97eb740
added skin prefix ( #1218 )
2018-07-24 17:26:39 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
def
8d621dfc00
Add kitty skins (by Ravie + fuzzy ninja by patwo.*)
2017-07-25 00:11:37 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
Väinö Mäkelä
cb84cf2216
Improve the handling of invalid skins.
...
CDataFileReader::Open(): Check the return status of io_read()
before reading the buffer, to avoid reading uninitialized data
in case the file was shorter than a full header.
CSkins::SkinScan(): Check that the image is high enough.
2016-01-17 10:48:21 +02:00
def
ed49e3214a
Some more minor settings menu fixes
2015-08-28 20:44:07 +02:00
def
a840df5635
Don't add duplicate skins ( fixes #102 )
2014-11-25 20:13:40 +01:00
def
9fb02ade4f
Remove BB skins
2014-11-07 02:20:36 +01:00
def
038129f9ce
Allow disabling custom and new skins in client
2014-08-17 05:34:16 +02:00
oy
6e20c32859
removed some resource loading spam. Closes #894
2011-12-10 18:23:29 +01:00
oy
06115dd49d
added "Whitespace and line Endings cleanup" by GreYFoX
2011-04-13 20:37:12 +02:00
oy
b4bec53359
added clan name and country flag selector to the player settings
2011-03-16 21:31:55 +01:00
oy
d9ce720387
made engine an interface
2011-02-27 15:03:57 +01:00
oy
088ec3e2f3
made the client's map search work with sub folders. Closes #254
2011-02-21 11:23:30 +01:00
oy
09cd38d320
cleaned up skin initialisation
2011-02-13 13:58:59 +01:00
oy
eedaf62d97
fixed that the client crashes if it has no skins
2011-01-06 22:55:57 +01:00
oy
bcba9e5c89
moved HslToRgb stuff
2011-01-04 11:58:25 +01:00
oy
e6698b1118
apply custom colour to blood colour. Closes #314
2010-11-24 01:11:56 +01:00
Sworddragon
fc9211c777
Updated copyrights
2010-11-20 21:26:06 +01:00
oy
3a98f7a048
added mod system. Closes #34
2010-10-06 23:07:35 +02:00
oy
7e0b37e06c
fixed that it checks the current dir for demos too
2010-09-24 13:38:03 +02:00
oy
27425facff
fixed last commit
2010-09-24 13:21:03 +02:00
Choupom
aa46c22e10
now put skins in an array to save memory
2010-09-24 13:13:46 +02:00
oy
cabecb7fa9
added output level for console print function, categorised the debug messages and merged them into the new functionality. Closes #8
2010-08-18 00:06:00 +02:00
Magnus Auvinen
72c06a2589
copied refactor to trunk
2010-05-29 07:25:38 +00:00
Magnus Auvinen
878ede3080
major update with stuff
2009-10-27 14:38:53 +00:00
Magnus Auvinen
b49e4da20b
fixed editor saving, open and append. note that you can only save maps to your user directory
2008-10-21 18:40:46 +00:00
Magnus Auvinen
9acb3e5e71
continued on ban support. cleaned up settings a bit. reworked the datadir autodetection. introduced engine_openfile, engine_getpath and engine_listdir. never use fs_listdir or io_open directly
2008-10-21 18:05:06 +00:00
Dominik Geyer
397b9a764b
data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
2008-10-01 17:16:22 +00:00
Magnus Auvinen
dfe499248f
major commit. game client restructure. not complete, loads of stuff not working, but the structure is there
2008-08-27 15:48:50 +00:00