c0d3d3v
5cd0cc6040
send the weapon the player is really holding (except for ninjajetpack)
...
and render ninja skin in client if player is frozen
Do stll change the emote if a player with normal emote is freezed
2022-06-15 22:01:46 +02:00
Chairn
01edaec628
Format vector variables names ( fixes #5209 )
2022-06-11 21:38:49 +02:00
heinrich5991
1820a0e168
Add some checksum functions to the client
...
Let's see if it works out, if not, we can revert it.
2022-01-31 21:31:26 +01:00
heinrich5991
9ef3c8c94a
Mark all component functions overrides with override
2022-01-31 00:53:12 +01:00
ChillerDragon
e4be3f5241
Shutdown components
2022-01-20 12:20:29 +01:00
Jupeyy
8451775821
Make components member of CGameClient
2021-07-12 12:07:31 +02:00
def
312b9d3bd8
Enable clang-tidy performance-* checks
2020-11-05 11:34:20 +01:00
Jupeyy
8d6148b20b
Modulize skins, particles, emoticons and game
2020-10-09 09:07:19 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
0bac9f0de8
Manual preparation for cleaner clang-format
...
Also include what you use explicitly
2020-09-26 21:41:01 +02:00
def
8908102536
Add cl_confirm_disconnect_quit_time ( fixes #1530 )
...
Number of minutes of active racing time before being asked to confirm
disconnecting, disconnecting dummy or quitting through GUI. Defaults to
20 minutes, -1 to disable, 0 to always enable.
Also removed confirmation to quit when in main menu, except when having
an unsaved map in editor.
Spectate and kill should already be safe thanks to server-side kill
protection.
2019-03-25 20:10:38 +01:00
Redix
de1c0cf24d
Fixed several issues with the ghost (thanks to Learath2)
2017-10-28 14:23:24 +02:00
Redix
d4509111d5
Clean up ghost and race recorder
2017-10-06 22:01:33 +02:00
Redix
1638f39557
Use the same ghost path everywhere
2017-09-29 23:15:47 +02:00
Redix
e9a0271c29
Improved ghost and race recorder file handling
2017-09-28 19:13:20 +02:00
Redix
0891ce2812
Use move instead of copy assignment operator for the ghost
2017-09-28 16:42:47 +02:00
Redix
0c6026c22e
Hide ghost menu buttons if there are no ghosts
2017-09-28 16:02:00 +02:00
Redix
0b4d629dab
Improved ghost memory management
2017-09-28 16:02:00 +02:00
Redix
1efa8023ea
Use race timer for ghosts if available
2017-09-28 16:02:00 +02:00
Redix
4c8c546c35
Improved ghost start accuracy
2017-09-28 16:01:59 +02:00
Redix
ac234ad3ee
Write the correct player name into ghosts that are saved from menu
2017-09-28 16:01:59 +02:00
Redix
ffaa077c72
Improved ghost skin handling a bit
2017-09-28 16:01:59 +02:00
Redix
0721b895ae
Make sure that we have a free ghost slot for new records
2017-09-28 16:01:58 +02:00
Redix
1e845a4020
Added reload button in ghost menu
2017-09-28 16:01:58 +02:00
Redix
5b3e9e4bbf
Improved ghost file management
2017-09-28 16:01:58 +02:00
Redix
d09e825065
Use existing code for rendering the ghost
2017-09-28 16:01:58 +02:00
Redix
9e52957423
Only restart ghost and race demo on non-solo servers when crossing the start line again
2017-09-28 16:01:57 +02:00
Redix
bd3e81d5e0
Use snapshot values instead of predicted ones for the ghost and also save the tick
...
This makes the ghosts more resistant against lags
2017-09-28 16:01:57 +02:00
Redix
4f57b33524
Use static array for active ghosts
...
Improve ghost file handling
2017-09-28 16:01:56 +02:00
Redix
c189678e44
Cleaned up the ghost component and made it use the ghost recorder and loader
2017-09-28 16:01:56 +02:00
Redix
affa3faeec
Only use integers for ghost and race demo handling
...
Ghosts still use floats internally
2017-08-31 03:22:08 +02:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
GreYFoX
5b27758650
Removed level stuff
...
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
noother
901859a494
fixed all known bugs in racedemos & ghosts, including "ghost is shown when playing a demo", "ghost doesn't reset when crossing the startline
...
again" (this conflicts with racemod however, where the time isn't reset on crossing the start tiles again. This should be removed in
DDRace.), "ghost sometimes doesn't save" (this was because of kill tiles right next to finish tiles, and it just wasn't quick enough when
going through them fast), "demos contain a lot of garbage before the actual run (prior attempts)" ghosts and racedemos should now work 100%
2011-02-16 10:39:26 +02:00
GreYFoXGTi
21816e5bbf
Checked and updated Ghost and Autorecord from Racemod updates, by Redix and Sushi Tee
...
Old Ghosts are no longer compatible
2011-02-11 08:01:10 +02:00
GreYFoXGTi
24a688b2c3
Added AutoDemoRecord and ghost made by Race mod team, implemented to DDRace by noother
2011-02-04 22:15:02 +02:00