oy
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d2379124d5
|
improved chat msg spam protection
|
2013-11-25 20:06:19 +01:00 |
|
oy
|
295eac63eb
|
added alternative HSL picker. Closes #1029
|
2012-12-23 00:27:53 +01:00 |
|
oy
|
b99368e3d7
|
removed hookdir from snapshot data
|
2012-12-15 16:13:49 +01:00 |
|
SushiTee
|
c0f70eddc4
|
changed server browser
|
2012-10-21 19:59:20 +02:00 |
|
SushiTee
|
20cfbfe3a7
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds
Conflicts:
src/game/client/components/menus_ingame.cpp
|
2012-10-09 13:08:01 +02:00 |
|
SushiTee
|
c74637ae6d
|
began to rewrite server browser and ingame menu
|
2012-10-09 12:44:47 +02:00 |
|
SushiTee
|
8d427bea39
|
started working on server browser
|
2012-08-26 21:15:48 +02:00 |
|
oy
|
cb9d6032ff
|
Merge branch 'master' of https://github.com/SushiTee/teeworlds
|
2012-08-19 15:48:34 +02:00 |
|
oy
|
f25010d9dd
|
Merge branch 'master' of github.com:teeworlds/teeworlds
Conflicts:
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
|
2012-08-19 12:46:24 +02:00 |
|
oy
|
37b43caba8
|
cleaned up Sv_VoteOptionListAdd message
|
2012-08-19 10:40:30 +02:00 |
|
oy
|
34ebab8cab
|
made force_vote just ui based
|
2012-08-18 18:42:31 +02:00 |
|
oy
|
d8d259a166
|
made the client handle callvote and teamchange cases even more and let the server be more silent on faulty tries
|
2012-08-18 11:21:54 +02:00 |
|
oy
|
80cb4e15a4
|
improved callvote handling on the client, merged its messages and made the server be more silent on faulty tries
|
2012-08-16 12:03:44 +02:00 |
|
SushiTee
|
fe5e393308
|
remade settings->controls menu
|
2012-08-15 22:03:35 +02:00 |
|
oy
|
dc22f9fa1c
|
merged vote start/end messages
|
2012-08-14 00:16:54 +02:00 |
|
oy
|
d2924b5ad6
|
cleaned up core events
|
2012-08-13 10:36:01 +02:00 |
|
SushiTee
|
0b739d0404
|
Merge branch 'master' of git://github.com/teeworlds/teeworlds
|
2012-08-12 15:57:19 +02:00 |
|
Magnus Auvinen
|
dfcbe85488
|
introduced ISound::CSampleHandle to add more typesafty
|
2012-08-12 13:56:35 +02:00 |
|
Magnus Auvinen
|
cb95e8dfe8
|
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
|
2012-08-12 12:41:50 +02:00 |
|
SushiTee
|
6b279c770f
|
-remade settings->graphics menu
-added menu checkbox images
|
2012-08-11 23:51:46 +02:00 |
|
oy
|
6c530b2926
|
made ingame notifications for players simple game messages and let the client handle/localise them
|
2012-08-11 12:34:03 +02:00 |
|
oy
|
93c169c71d
|
show enter/leave team change messages in demos
|
2012-08-04 17:45:16 +02:00 |
|
oy
|
d61d25677b
|
cleaned up PlayerInfo check/usage in the gameclient
|
2012-08-03 18:46:49 +02:00 |
|
oy
|
8971497029
|
finished client enter/leave events, removed client changes
|
2012-08-03 18:46:25 +02:00 |
|
oy
|
280fdb34a4
|
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
|
2012-08-03 18:46:10 +02:00 |
|
oy
|
a55a7dfef0
|
cleaned up types within network data
|
2012-08-03 18:46:01 +02:00 |
|
oy
|
719867271f
|
fixed updating skin colour on team change and made player team work event based
|
2012-07-30 23:59:29 +02:00 |
|
oy
|
c808d48f20
|
handle some network snapshot data as messages/events and add them locally for demo recording
|
2012-07-29 11:54:29 +02:00 |
|
oy
|
0e28755475
|
show ninja powerup status in the hud. Closes #955
|
2012-07-21 11:06:18 +02:00 |
|
Choupom
|
e548308bbb
|
merged skin system
|
2012-07-17 21:51:01 +02:00 |
|
SushiTee
|
4019c42ac3
|
added some stuff to filter header
|
2012-07-17 12:18:47 +02:00 |
|
SushiTee
|
1d480f34bd
|
-added images to startmenu -changed way to load menu image
|
2012-07-15 12:42:22 +02:00 |
|
SushiTee
|
4aeb552506
|
started with start menu
|
2012-07-15 11:42:03 +02:00 |
|
oy
|
42c845be49
|
fixed flag blinking issue. Closes #757
|
2012-03-04 12:46:22 +01:00 |
|
oy
|
ab13e4a183
|
show who is following you in spectator mode. Closes #594
|
2012-02-15 01:40:47 +01:00 |
|
oy
|
6b8287f7c7
|
cleaned up player flags
|
2012-02-15 01:40:19 +01:00 |
|
oy
|
23df3c609e
|
removed pickup subtype and renamed rifle to laser and powerups to pickups
|
2012-02-15 01:40:13 +01:00 |
|
oy
|
7e78740478
|
made client scoreboard and hud survival ready
|
2012-02-15 01:40:04 +01:00 |
|
oy
|
495dc849ba
|
prevent that players respawn in survival
|
2012-02-15 01:39:59 +01:00 |
|
oy
|
98c18ebade
|
added survival gametype base
|
2012-02-15 01:39:48 +01:00 |
|
oy
|
97061ab59d
|
changed usage of round to match
|
2012-02-15 01:39:40 +01:00 |
|
oy
|
b374a24c06
|
added start countdown when game starts without a timer
|
2012-02-15 01:39:35 +01:00 |
|
oy
|
aec468a3c4
|
added player ready system. Closes #65
|
2012-02-15 01:39:24 +01:00 |
|
oy
|
5e4caa9b9c
|
cleaned up gamecontroller
|
2012-02-15 01:39:13 +01:00 |
|
oy
|
b32aff7d89
|
cleaned up few things
|
2012-02-15 01:39:07 +01:00 |
|
oy
|
0b0f8e2f1c
|
moved the player gun a bit down so it matches the projectile animation. Closes #854
|
2012-01-09 22:55:08 +01:00 |
|
Choupom
|
603071ee92
|
fixed data struct names
|
2011-06-02 17:42:30 +02:00 |
|
Choupom
|
deff0ce7c4
|
fixed netevent struct names
|
2011-06-02 17:40:08 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
GreYFoX
|
63e059b8ff
|
Emoticons Enum has emoticons names instead of numbers
|
2011-04-13 20:31:16 +02:00 |
|