Bojidar Marinov
351fee2666
Optimize automatic automap to automap only around changes.
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Should work, no flaws found when testing with grass_main
2018-10-09 12:56:48 +03:00
Bojidar Marinov
c52a3c970e
Add option to automatically run the automapper
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Also, put automapping config selection seperatelly from the automapper button.
Also, add seed parameter to the automapper.
2018-10-09 12:56:48 +03:00
bors[bot]
61559f2ff0
Merge #1329
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1329: Add support for extra map items in datafiles r=Learath2 a=heinrich5991
This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-09 09:30:23 +00:00
heinrich5991
4660e0a680
Add support for extra map items in datafiles
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This works by utilizing the good old UUIDs – this way we can make sure
that we don't clash with other people extending the map format.
2018-10-08 23:05:56 +02:00
Learath
571b069b91
Small cleanup of *Mute functions
2018-10-08 21:29:33 +03:00
Learath
5b95eddca1
DRY with net_addr_comp_noport
2018-10-08 21:04:04 +03:00
Learath
1073b72965
Ignore DNSBL on "empty" servers.
2018-10-08 01:59:07 +03:00
Dennis Felsing
a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
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Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing
fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
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Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing
20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
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Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991
479dc8ad8f
Duh. Fix editor embedding vanilla images and not others
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I don't know how I managed to get this wrong.
Fixes #1178 .
2018-10-03 20:34:13 +02:00
Tim Schumacher
ab6f344daa
Fix current selection highlighting
2018-10-02 23:39:22 +02:00
Tim Schumacher
fd52bc7a26
List all game layer entities images in directory
2018-10-02 23:08:17 +02:00
Learath
fef22f34f2
Implement brush saving. Fix #1111
2018-10-02 03:52:01 +02:00
Tim Schumacher
bee694a8cb
Forgot to remove debug
2018-10-01 23:10:46 +02:00
Tim Schumacher
2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-01 23:05:36 +02:00
Dennis Felsing
24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
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Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Tim Schumacher
3fd2f60034
Left align editor menu texts like server settings, closes #1215
2018-10-01 21:45:29 +02:00
Tim Schumacher
8da9a5f9f1
Fix #963 dragging quads
2018-10-01 21:12:14 +02:00
def
542e027de4
Version 11.4.4
2018-09-30 15:25:42 +02:00
fokkonaut
3240f6fbc5
fix bw support
2018-09-28 18:27:51 +02:00
Bojidar Marinov
1e2dce06ae
Fix crash when filling selection on tele/switch/speedup layers
2018-09-26 15:53:25 +03:00
Dennis Felsing
a2e3496005
Merge pull request #1220 from heinrich5991/pr_ddnet_ui_skinprefix
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Add some UI for the skin prefix stuff
2018-09-20 08:41:20 +02:00
heinrich5991
08b885dbbb
Just render the skin prefix suggestions line by line
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For three items, it's not worthwhile to put two of them in the same
line.
2018-09-20 07:50:17 +02:00
heinrich5991
13e3872dca
Add clear button to skin prefix edit box
2018-09-20 07:48:14 +02:00
heinrich5991
9ff8b6e2df
Factor out clear button from four different places
2018-09-20 07:43:05 +02:00
Dennis Felsing
0605a4f662
Version 11.4.3
2018-09-11 14:56:28 +02:00
Bojidar Marinov
50d53603e1
Add a toggle button for brush coloring
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In some cases (very dark color, etc.) it is impossible to see the tiles.
2018-09-11 11:35:02 +03:00
def
ff8e97fbf8
Fix cl_nameplates_own with antiping on when spectating
2018-08-30 22:53:28 +02:00
Ryozuki
dc4179b056
it's safe to delete a null pointer
2018-08-24 20:02:23 +02:00
ChillerDragon
273c545f4e
Remove useless semicolon
2018-08-24 16:17:23 +02:00
Dennis Felsing
d2dcb4fe84
Merge pull request #1270 from Jupeyy/pr_nan
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Don't update particles, if no time passed
2018-08-24 10:14:38 +02:00
Dennis Felsing
dc08ac2d6d
Version 11.4.2
2018-08-24 09:51:41 +02:00
Dennis Felsing
13aa154d47
Revert "Rewrite stopper code a bit"
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This reverts commit 4ee5c5a781
.
2018-08-24 09:34:54 +02:00
jupeyy
6c10eb13c0
Don't update, if no time passed
2018-08-24 05:56:33 +02:00
Dennis Felsing
d5defd2853
Version 11.4.1
2018-08-23 10:00:28 +02:00
def
58927375fc
Add message for failed database connection
2018-08-22 22:27:01 +02:00
Dennis Felsing
02e5fa20a0
Revert "Fix stoppers while retaining backward-compatibility"
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This reverts commit e2d3e353cf
.
2018-08-22 08:33:28 +02:00
Dennis Felsing
d60b0db632
Revert "Add mapbug "stoppers-passthrough@ddnet.tw""
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This reverts commit 25e86851d3
.
2018-08-22 08:33:21 +02:00
bors[bot]
46bdc7af3e
Merge #1252
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1252: fix #1226 r=heinrich5991 a=fokkonaut
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
2018-08-21 17:29:31 +00:00
fokkonaut
7a4fa97ef0
fuck this no-space-convention
2018-08-21 18:29:25 +02:00
fokkonaut
533d4fe574
allow for non-vanilla aswell and fixed some stuff
2018-08-21 18:27:34 +02:00
Dennis Felsing
c3efb38d1d
HTTP options should be saved
2018-08-21 14:50:36 +02:00
Dennis Felsing
63c7105c86
Version 11.4
2018-08-21 09:10:56 +02:00
Dennis Felsing
6f75cff582
Merge pull request #1259 from heinrich5991/pr_ddnet_mapbugs_sha256
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Also use sha256 for the mapbugs stuff
2018-08-21 09:07:57 +02:00
Dennis Felsing
f8e1056ea4
Merge pull request #1258 from heinrich5991/pr_ddnet_stopper_fix
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Fix stoppers while retaining backward-compatibility
2018-08-21 09:06:22 +02:00
Dennis Felsing
e2eb4a66dc
Add Filter for connecting players ( fixes #1263 )
2018-08-21 09:03:48 +02:00
bors[bot]
36a243e395
Merge #1251
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1251: Selecting multiple quads r=def- a=Aerll
- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot
Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-21 06:31:06 +00:00
Learath
c5d69f9f63
Fix crash with FillSelection
2018-08-19 20:05:42 +03:00
heinrich5991
67d36b695d
Also use sha256 for the mapbugs stuff
2018-08-19 12:12:11 +02:00