heinrich5991
c654d82fd2
Fix -Wtypedef-redefinition
for struct ASYNCIO
...
Fixes #912 .
2017-10-20 11:24:45 +02:00
heinrich5991
e989ffad78
Rename async_*
to aio_*
and add test for nondivisible buffer lengths
2017-10-13 02:48:42 +02:00
heinrich5991
8e778cd9ab
Address pull request comments
2017-10-13 02:29:18 +02:00
heinrich5991
13f0655cba
Don't reset ASYNCIO_CLOSE
flag on async_wait
2017-10-12 00:53:12 +02:00
heinrich5991
2fc018aac3
Add asynchronous file output, port dbg_msg()
s to that system
...
Also add tests.
2017-10-10 04:11:14 +02:00
heinrich5991
7de42a1414
Couple of thread fixes
2017-10-10 00:08:24 +02:00
Ryozuki
f472b02b17
fix little typo
2017-09-25 14:25:23 +02:00
def
fe208fb631
Cleaner logger
2017-08-31 20:07:43 +02:00
def
31ecbc3cf1
Don't skip items when logging
2017-08-31 19:51:58 +02:00
def
705349f2e5
Clean up and fix semaphores and threading
2017-08-31 19:18:07 +02:00
Learath2
cd386488e2
Rename semaphore_* to sphore_*
...
Previous naming conflicted with Mach kernel definitions.
2017-08-31 19:18:07 +02:00
Learath2
cd3038315b
Forgot the include
2017-08-31 19:18:07 +02:00
Learath2
abb9891947
Use the pointer address to ensure uniqueness
2017-08-31 19:18:07 +02:00
Learath2
573b75b1b2
Forgot the / for semaphore name
2017-08-31 19:18:07 +02:00
Learath2
fd17477f06
Enable threaded logging on OSX
2017-08-31 19:18:07 +02:00
Learath2
a8e19205dc
Fix conceptual mistakes
2017-08-31 19:18:07 +02:00
Learath2
153c6871c8
Try (ab)using named semaphores on OSX
2017-08-31 19:18:07 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
heinrich5991
33315452c3
Merge branch 'master' into leak_fix
2017-07-31 20:42:32 +02:00
def
d6143cb26f
How come no one notices that we're missing the day in our logs?...
2017-07-30 15:40:37 +02:00
def
3eb079bd64
Correct type in printf
2017-07-30 12:43:54 +02:00
def
d6deb707c8
no pragmas in functions
2017-07-30 12:35:54 +02:00
Learath2
4622ab4cb6
Merge pull request #814 from heinrich5991/pr_ddnet_fix_cmake_mac
...
Fix the CMake Mac build
2017-07-30 11:38:12 +02:00
HMH
04e2946efc
mem_free is safe on null pointers
2017-07-28 15:42:32 +02:00
heinrich5991
6247aa0c7f
Enable -Wextra
and -Wformat=2
...
Also annotate `dbg_msg`, `str_format` and `str_timestamp_ex` so that the
compiler can determine whether the format strings are correct.
Fix the compiler warnings generated by these extra warnings -- some of
them were security issues.
2017-07-27 20:38:17 +02:00
heinrich5991
ed0949cb2e
Remove unused function gui_messagebox
...
The Mac implementation was causing problems and it wasn't used anywhere.
2017-07-26 11:38:26 +02:00
def
34c8b047ea
Oldschool C please
2017-07-22 21:20:15 +02:00
def
53565aa937
fixes
2017-07-09 14:56:57 +02:00
def
46cedf3a8c
Compiler warnings
2017-07-09 10:27:58 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
def
7a83af4d1b
Fix Mac build
2017-06-02 22:10:58 +02:00
def
fe89b65368
Stupid C90
2017-06-02 20:31:37 +02:00
def
a6e144ea72
Let's not crash the client and server on dbg_assert
2017-06-02 20:12:20 +02:00
def
9b48e902f0
Prevent data race when initializing loggers
2017-06-02 18:47:26 +02:00
heinrich5991
5ae37e6c72
Add protocol extension with UUIDs
...
This system can easily be extended by independent authors without
collisions, something the old system with plain increasing integers did
not allow.
Do this by utilizing the previously unused message code `NETMSG_NULL`
which has a value of 0.
This works for engine and game messages, snapshot items and events.
2017-05-25 00:52:43 +02:00
Dennis Felsing
63ca2f8749
Show nr of skipped log messages
2017-04-21 10:50:16 +02:00
def
d84911618a
Don't block when logging queue is full, instead ignore message
2017-04-20 21:25:20 +02:00
heinrich5991
1d81d56850
Introduce new, vanilla-compatible server info protocol
...
This means that we have a reliable and fast way to query for extended info,
while also not wasting network bandwidth.
The protocol is designed to be extensible, there's four bytes space for
encoding more request types (currently zeroed), and there's one string in each
response packet and one string for each player available (currently the empty
string).
The protocol itself has no problems with more than 64 players, although the
current client implementation will drop the player info after the 64th player,
because it uses a static array for storage.
Also fixes #130 , the player list is just sorted each time new player info
arrives.
2017-03-29 12:56:13 +02:00
heinrich5991
f7dde1e061
Partially revert #681
...
The refactoring can cause a gameplay change, laws of associativity like
`x * (1 / z) == (x * 1) / z` don't hold for floating point numbers.
2017-03-16 10:19:08 +01:00
Ryozuki
d0c317d7c7
Fix a typo and refactor the normalize function
2017-03-16 07:55:49 +01:00
heinrich5991
d98abf35db
Rename WEBSOCKETS
to CONF_WEBSOCKETS
2017-03-07 13:03:37 +01:00
heinrich5991
c201d7959c
Enable -Wdeclaration-after-statement for compat with MSVC
2017-03-07 13:02:37 +01:00
heinrich5991
6302e4d7e0
Fix some style issues and a > to >=
2017-03-06 20:11:23 +01:00
Learath2
8c79f28802
Fix a crash on malformed input
2017-03-06 15:18:52 +01:00
Learath2
3c6a21ace2
dbg_assert felt more appropriate
2017-03-06 12:58:49 +01:00
Learath2
939a7f0d3f
This time actually add error checking to str_hex_decode
2017-03-06 12:33:29 +01:00
Learath2
ed5824589c
Make str_hex_decode a little more friendly
2017-03-04 23:06:07 +03:00
Learath2
b7cbaedea0
New auth system for rcon
2017-03-02 18:16:29 +03:00
def
49127a251a
Initialize int to fix compiler warning
2016-11-19 01:42:20 +01:00