This means that digit characters in filenames will be comparsed as numbers instead of being compared as individual digits.
The use of this function was previously (d2f5714042) removed as it did not sort names case insensitively, whereas now it does.
This changes `str_comp_filenames` so it sorts filenames case insensitive while also comparing digits characters as numbers.
This makes filename sorting consistent with the behavior in Windows Explorer.
- Change argument and return value to `const char *`, as the string is not modified by this function.
- Use our own `str_isspace` instead of standard library `isspace`.
- Always trim leading whitespace to correctly handle inputs with leading whitespace.
5889: Fix windows build r=def- a=fokkonaut
Required for std::min
## Checklist
- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: fokkonaut <35420825+fokkonaut@users.noreply.github.com>
5875: Move `src/game/bezier.cpp/h` to `src/base/bezier.cpp/h` r=def- a=Robyt3
As those functions are not game specific per se, they can be part of base instead.
Closes#3334.
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## Checklist
- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Robert Müller <robytemueller@gmail.com>
5871: Fix skin prefix button container being used for multiple buttons r=heinrich5991 a=Robyt3
This meant that only the first skin prefix button could be activated.
Regression from #5633.
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## Checklist
- [X] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Robert Müller <robytemueller@gmail.com>
For more consistent usage of the Windows API. `_wgetcwd` seems to be a wrapper around `GetCurrentDirectoryW` anyway, at least in the [Wine API](https://source.winehq.org/ident?_i=_wgetcwd).
Pass the correct size of the wide char buffer instead of passing the size of the output parameter buffer.
Remove a nullptr check. The argument should never be null and we don't check for null arguments anywhere else.
For more consistent usage of the Windows API. `_wchdir` seems to be a wrapper around `SetCurrentDirectoryW` anyway, at least in the [Wine API](https://source.winehq.org/ident?_i=_wchdir).
For more consistent usage of the Windows API. `_wmkdir` seems to be a wrapper around `CreateDirectoryW` anyway, at least in the [Wine API](https://source.winehq.org/ident?_i=_wmkdir).
5867: Use ddnet.org on manpages r=heinrich5991 a=def-
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<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->
## Checklist
- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Dennis Felsing <dennis@felsin9.de>
5864: refresh serverbrowser when disconnecting / abort r=def- a=luk51
This might be not complete, but this adds the functionality to refresh the server browser list after disconnecting from a server, or after aborting joining a server.
This fixes issue #5863.
## Checklist
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- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: Lukas Kitsche <lukaskitsche@posteo.de>
This works around, i.e. fixes#5858 for curl versions < 7.77.0, as long
as the servers are only registered via IPv4 **OR** IPv6.
The bug that's being worked around is this:
84d2839740.
The bug makes curl reuse IPv6 connections when it is being requested to
connect via IPv4, making the registering fail. This commit works around
that by letting the server only register after having completely read
the config, so any `sv_register ipv4` should already be in effect.
5856: Fix receiving IPv6 packets after IPv4 ones on Linux r=def- a=heinrich5991
Previously, the socket addresses were truncated as the `msg_namelen` field is both input **and** output: After receiving an IPv4 packet, the socket address field would be too short for an IPv6 address.
## Checklist
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- [x] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
Previously, the socket addresses were truncated as the `msg_namelen`
field is both input **and** output: After receiving an IPv4 packet, the
socket address field would be too short for an IPv6 address.
5848: Remove cl_http_map_download r=heinrich5991 a=def-
![screenshot-20220918@010406](https://user-images.githubusercontent.com/2335377/190879092-3ca64914-15c5-4835-9fe6-fd9fe75aa57d.png)
Causes problems with GER3
## Checklist
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- [ ] Tested in combination with possibly related configuration options
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- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
5851: Respect reserved slots in old serverinfo r=heinrich5991 a=def-
Noticed in https://github.com/ddnet/ddnet/pull/5850 that reserved slots were not respected
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<!-- Note that builds and other checks will be run for your change. Don't feel intimidated by failures in some of the checks. If you can't resolve them yourself, experienced devs can also resolve them before merging your pull request. -->
## Checklist
- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test (especially base/) or added coverage to integration test
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)
Co-authored-by: def <dennis@felsin9.de>