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Add close button to close ingame menu
Suggested by cheeser0613 since new players don't know that Escape is the only way to close it again
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parent
f7c7852927
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@ -845,6 +845,17 @@ int CMenus::RenderMenubar(CUIRect r)
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TextRender()->SetCurFont(TextRender()->GetFont(TEXT_FONT_ICON_FONT));
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TextRender()->SetRenderFlags(ETextRenderFlags::TEXT_RENDER_FLAG_ONLY_ADVANCE_WIDTH | ETextRenderFlags::TEXT_RENDER_FLAG_NO_X_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_Y_BEARING | ETextRenderFlags::TEXT_RENDER_FLAG_NO_PIXEL_ALIGMENT | ETextRenderFlags::TEXT_RENDER_FLAG_NO_OVERSIZE);
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if(Client()->State() != IClient::STATE_OFFLINE)
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{
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Box.VSplitRight(33.0f, &Box, &Button);
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static CButtonContainer s_CloseButton;
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if(DoButton_MenuTab(&s_CloseButton, "\xE2\x9C\x95", 0, &Button, IGraphics::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_CLOSE], NULL, NULL, NULL, 10.0f, 0))
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{
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SetActive(!IsActive());
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}
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Box.VSplitRight(5.0f, &Box, &Button);
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}
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Box.VSplitRight(33.0f, &Box, &Button);
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static CButtonContainer s_QuitButton;
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ColorRGBA QuitColor(1, 0, 0, 0.5f);
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@ -860,14 +871,14 @@ int CMenus::RenderMenubar(CUIRect r)
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}
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}
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Box.VSplitRight(10.0f, &Box, &Button);
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Box.VSplitRight(5.0f, &Box, &Button);
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Box.VSplitRight(33.0f, &Box, &Button);
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static CButtonContainer s_SettingsButton;
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if(DoButton_MenuTab(&s_SettingsButton, "\xEF\x80\x93", m_ActivePage == PAGE_SETTINGS, &Button, IGraphics::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_SETTINGS], NULL, NULL, NULL, 10.0f, 0))
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NewPage = PAGE_SETTINGS;
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Box.VSplitRight(10.0f, &Box, &Button);
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Box.VSplitRight(5.0f, &Box, &Button);
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Box.VSplitRight(33.0f, &Box, &Button);
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static CButtonContainer s_EditorButton;
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if(DoButton_MenuTab(&s_EditorButton, "\xEF\x81\x84", 0, &Button, IGraphics::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_EDITOR], NULL, NULL, NULL, 10.0f, 0))
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@ -877,14 +888,14 @@ int CMenus::RenderMenubar(CUIRect r)
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if(Client()->State() == IClient::STATE_OFFLINE)
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{
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Box.VSplitRight(10.0f, &Box, &Button);
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Box.VSplitRight(5.0f, &Box, &Button);
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Box.VSplitRight(33.0f, &Box, &Button);
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static CButtonContainer s_DemoButton;
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if(DoButton_MenuTab(&s_DemoButton, "\xEE\x84\xB1", m_ActivePage == PAGE_DEMOS, &Button, IGraphics::CORNER_T, &m_aAnimatorsSmallPage[SMALL_TAB_DEMOBUTTON], NULL, NULL, NULL, 10.0f, 0))
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NewPage = PAGE_DEMOS;
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Box.VSplitRight(10.0f, &Box, &Button);
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Box.VSplitRight(5.0f, &Box, &Button);
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Box.VSplitRight(33.0f, &Box, &Button);
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static CButtonContainer s_ServerButton;
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@ -612,6 +612,7 @@ public:
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BIG_TAB_LENGTH,
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SMALL_TAB_HOME = 0,
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SMALL_TAB_CLOSE,
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SMALL_TAB_QUIT,
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SMALL_TAB_SETTINGS,
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SMALL_TAB_EDITOR,
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