Commit graph

9621 commits

Author SHA1 Message Date
Jupeyy 331ee9aa56 Center tees in more places 2021-03-12 21:23:29 +01:00
Kyle Bradley 6ed2b2277d Added break on primary message while still processing subsequent 2021-03-11 09:20:26 +02:00
heinrich5991 f694dd68e9 Don't bypass the anti-spam system
Quick-fix for
https://github.com/ddnet/ddnet/pull/3669#issuecomment-794805243.

Probably breaks that feature a bit.
2021-03-10 21:50:56 +01:00
bors[bot] 46864c0e08
Merge #3683 #3684
3683: More colors from components in console r=heinrich5991 a=Jupeyy


![screenshot_2021-03-08_01-18-23](https://user-images.githubusercontent.com/6654924/110260454-9d97b600-7fac-11eb-9437-e5b31c9146ab.png)

dunno how to trigger that echo chat, but rest looks fine i think

## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [x] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


3684: Increase max ban duration from 1 month to 1 year r=heinrich5991 a=def-

to show ban message more accurately when player gets globally banned

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
Co-authored-by: def <dennis@felsin9.de>
2021-03-09 21:41:23 +00:00
bors[bot] 01dd157995
Merge #3687
3687: Free Client.m_PersistentData r=heinrich5991 a=def-

Caused by https://github.com/ddnet/ddnet/pull/3605

Found by ASAN:
```
==11628==ERROR: LeakSanitizer: detected memory leaks

Direct leak of 64 byte(s) in 64 object(s) allocated from:
    #0 0x4f36b3 in __interceptor_malloc (/home/teeworlds/servers/DDNet-Server-asan+0x4f36b3)
    #1 0x5536a7 in CServer::Run() /home/teeworlds/src/master/src/engine/server/server.cpp:2362:31
    #2 0x562408 in main /home/teeworlds/src/master/src/engine/server/server.cpp:3594:21
    #3 0x7f6ee56d209a in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x2409a)
```
<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-03-09 21:30:49 +00:00
Kyle Bradley c79f874c54 Removd unusual characters and added a base dash to mirror previous implementation 2021-03-09 18:41:48 +02:00
Kyle Bradley 0a183673c5 Hide local when there are duplicates 2021-03-09 18:27:25 +02:00
def 5261764fb0 Free Client.m_PersistentData
Caused by https://github.com/ddnet/ddnet/pull/3605

Found by ASAN:

==11628==ERROR: LeakSanitizer: detected memory leaks

Direct leak of 64 byte(s) in 64 object(s) allocated from:
    #0 0x4f36b3 in __interceptor_malloc (/home/teeworlds/servers/DDNet-Server-asan+0x4f36b3)
    #1 0x5536a7 in CServer::Run() /home/teeworlds/src/master/src/engine/server/server.cpp:2362:31
    #2 0x562408 in main /home/teeworlds/src/master/src/engine/server/server.cpp:3594:21
    #3 0x7f6ee56d209a in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x2409a)
2021-03-09 11:44:20 +01:00
bors[bot] e2cb24b7d9
Merge #3669
3669: Local ranking info viewable in-game r=def- a=houseme-kyle

The feature is based on the issue below:
https://github.com/ddnet/ddnet/issues/3655

The main concern was the impact it would have if we had to double our ranking/point commands to support it. I took the feedback into account and combined the info into one command. The PR is in draft as I don't want to implement it for the remaining commands before getting thoughts on the approach taken.

**Feature**
Display local stats alongside global while using the same commands

**Implementation**
- /rank, /top5 etc to display their local position alongside global. 
- Top 5 changed to top 3 due to space limitations
- Message limit increased by 1
- Don't show "requested by" when the request was made by the same individual

**Reason for feature**
- Foster growth in the smaller communities as they compete amongst each other in their own leaderboard
- The names become more relevant to all communities as they can better relate to the names displayed 

**TODO**
~- Tested with production sqlite data but not MySQL storage~
~- Expand concept to other relevant ranking commands~

(Example of NovaShock who is the top player in South Africa)
![image](https://user-images.githubusercontent.com/25198124/109824890-f03a4080-7c41-11eb-84dc-ad319cb98f1e.png)
![image](https://user-images.githubusercontent.com/25198124/109824910-f6302180-7c41-11eb-9013-f3254c08f068.png)

## Checklist

- [x] Tested the change ingame
- [x] Provided screenshots if it is a visual change
- [x] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: houseme-kyle <kyle@houseme.co.za>
Co-authored-by: Kyle Bradley <kyle@house.me>
Co-authored-by: = <=>
2021-03-08 22:51:05 +00:00
Jupeyy af2e19c4e7 Add color for non chat(binds, ghost, client, demo) 2021-03-08 18:39:25 +01:00
def 271ab5f9de Increase max ban duration from 1 month to 1 year
to show ban message more accurately when player gets globally banned
2021-03-08 18:15:00 +01:00
Kyle Bradley b1e200df88 Formatted player.cpp using ClangFormat 2021-03-08 15:56:20 +02:00
Kyle Bradley 8957005f48 Kept rank spam protection 2021-03-08 15:33:26 +02:00
Kyle Bradley ecf70319fc Fixed formatting issues 2021-03-08 14:53:35 +02:00
Jupeyy 853e00ed15 More colors from chat in console 2021-03-08 01:20:28 +01:00
bors[bot] 75e9b20e45
Merge #3680
3680: Fix legacy serverinfo with reserved slots and num_players > 15 (fixes #3678) r=heinrich5991 a=def-

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: def <dennis@felsin9.de>
2021-03-07 23:49:17 +00:00
= 380664aae4 PR feedback 2021-03-08 00:41:48 +02:00
= f6ddfe830d Added PR feedback:
- Server name included in output
- Better output for unranked local
2021-03-08 00:39:11 +02:00
def 9ea88f1197 Remove 45° aim too 2021-03-07 23:12:57 +01:00
def fb8f689460 Remove deepfly binds (fixes #3667)
Anyone have a better idea?
2021-03-07 23:11:53 +01:00
def b1ed91b835 Fix legacy serverinfo with reserved slots and num_players > 15 (fixes #3678) 2021-03-07 23:11:09 +01:00
heinrich5991 d6097cb64c Automatically use HTTPS compression if the server supports it
Our typical HTTPS answer is reduced by 85% by this. Our JSON seems to
compress really well.
2021-03-07 22:41:34 +01:00
def e5bcac3ca2 std::max -> maximum 2021-03-07 11:14:37 +01:00
def 9e009e280d Support localizing discord link
link to http://chat.teeworlds.cn/ for Simplified Chinese

Maintained by TsFreddie, KaiHei is a Chinese Discord clone
2021-03-05 17:29:18 +01:00
Kyle Bradley f950f27424 Formatting fixes 2021-03-03 16:50:43 +02:00
Kyle Bradley 50966f04e1 Updates config variables 2021-03-03 16:49:11 +02:00
Kyle Bradley ef1b30661e Add local rank and top 5 2021-03-03 15:23:18 +02:00
bors[bot] f78bbb5864
Merge #3662
3662: Don't allocate the windows console default r=def- a=Jupeyy

fixes #3661

## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Jupeyy <jupjopjap@gmail.com>
2021-03-02 08:03:25 +00:00
bors[bot] 8e4e4940d2
Merge #3664
3664: Add initial delay to talking in chat r=heinrich5991 a=Learath2

<!-- What is the motivation for the changes of this pull request -->
This adds a delay before one can chat. It should help mods in situations where people are spamming chat
## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [x] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [x] Considered possible null pointers and out of bounds array indexing
- [x] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Learath2 <learath2@gmail.com>
2021-03-01 20:10:14 +00:00
Learath2 f1af68dff9 Add initial delay to talking in chat 2021-03-01 20:37:07 +01:00
bors[bot] 7be0f30037
Merge #3665
3665: Add a way to block people from chatting on vpns r=def- a=Learath2

<!-- What is the motivation for the changes of this pull request -->
Another tool that should help moderators
## Checklist

- [ ] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: Learath2 <learath2@gmail.com>
2021-03-01 19:27:43 +00:00
Learath2 5f50d1dc57 Add a way to block people from chatting on vpns 2021-03-01 19:54:59 +01:00
Jupeyy 7e00407659 Fix chat repeated messages 2021-03-01 18:35:06 +01:00
Jupeyy c20b9801d4 Don't allocate the windows console default 2021-03-01 15:25:45 +01:00
bors[bot] a6aa74f520
Merge #3658
3658: Fix /mapinfo displaying a time when not having finished r=def- a=heinrich5991

The C API doesn't return 0.0f for NULL values, check for them
explicitly.

Fixes #3653.

<!-- What is the motivation for the changes of this pull request -->

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [ ] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [ ] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2021-02-28 23:53:24 +00:00
heinrich5991 9f41b5d910 Fix /mapinfo displaying a time when not having finished
The C API doesn't return 0.0f for NULL values, check for them
explicitly.

Fixes #3653.
2021-03-01 00:37:38 +01:00
def c92f818a3c Don't leak memory on Windows in logger
Thanks to 拓真 on Discord for report
2021-02-28 23:22:18 +01:00
Vlad a780dd691d Memory leak in system.c
> Here I get a memory leak
> https://github.com/ddnet/ddnet/blob/master/src/base/system.c#L167

Thanks to @kurosio
2021-02-28 23:22:15 +01:00
heinrich5991 dd964316cb Fix duplicate teamranks getting inserted
There was a logic error that caused the loop to never execute.
2021-02-27 22:35:44 +01:00
heinrich5991 d7f0de3f29 Use ExecuteUpdate instead of Step for INSERT INTO
Forgot an instance of this in mysql.cpp in the previous commit.
2021-02-27 22:34:44 +01:00
heinrich5991 bdcabe8a2d Fix ": " being included in "*** : abc" server messages 2021-02-27 16:21:42 +01:00
heinrich5991 61b46746d7 Fix /times query by reordering fields
Pull request #3630 started showing the countries where ranks are from,
but created a mismatch between the two queries, one selected

Time, Ago, Stamp

the other

Time, Ago, Stamp, Name, Server

but both tried accessing the server. Add Server to the former query and
swap Name and Server in the second query to fix the problem.

Fixes #3643.
2021-02-26 23:44:26 +01:00
Jupeyy 33b75bde9a Make statboard work with up to 32 players 2021-02-26 12:46:32 +01:00
heinrich5991 35dca7e17d Forgot to actually send Sv_RecordLegacy to old clients 2021-02-24 23:40:11 +01:00
heinrich5991 44437eed39 Fix return values for loading saves
Introduced by an incorrect rebase.
2021-02-24 20:43:07 +01:00
heinrich5991 83da81e8c3 Use ExecuteUpdate for SQL INSERT statements
Fixes
```
save score failed: (fetch:stmt:2014): Commands out of sync; you can't run this command now
```
2021-02-24 20:42:47 +01:00
bors[bot] 2fb1c723c9
Merge #3568
3568: Get rid of the MySQL C++ connector as a dependency and disable C++ exceptions r=Learath2 a=heinrich5991

We now use the C API directly. This has the advantage of using one
obscure dependency less, as the C++ connector also used the C API.

Also remove exceptions from database code.

The equivalent code with return codes is a human-assisted mechanical
translation of the old code, no attempts to improve correctness were
made.

This allows us to enable the -fno-exceptions flag.

## Checklist

- [x] Tested the change ingame
- [ ] Provided screenshots if it is a visual change
- [x] Tested in combination with possibly related configuration options
- [ ] Written a unit test if it works standalone, system.c especially
- [x] Considered possible null pointers and out of bounds array indexing
- [ ] Changed no physics that affect existing maps
- [ ] Tested the change with [ASan+UBSan or valgrind's memcheck](https://github.com/ddnet/ddnet/#using-addresssanitizer--undefinedbehavioursanitizer-or-valgrinds-memcheck) (optional)


Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2021-02-24 16:43:16 +00:00
heinrich5991 9568d1055a Remove exceptions from database code
The equivalent code with return codes is a human-assisted mechanical
translation of the old code, no attempts to improve correctness were
made.

This allows us to enable the -fno-exceptions flag.
2021-02-24 17:39:48 +01:00
heinrich5991 d37b62e91d Get rid of unused IN_USE status for db connections 2021-02-24 17:39:45 +01:00
heinrich5991 d7019a244e Get rid of the MySQL C++ connector as a dependency
We now use the C API directly. This has the advantage of using one
obscure dependency less, as the C++ connector also used the C API.
2021-02-24 17:34:08 +01:00