def
f4344dc420
Use (u)int64 from system.h instead of (u)int64_t from cstdint
...
src/game/client/prediction/gameworld.h:62:90: error: ‘int64_t’ has not been declared
62 | void CreateExplosion(vec2 Pos, int Owner, int Weapon, bool NoDamage, int ActivatedTeam, int64_t Mask);
| ^~~~~~~
2020-07-09 13:55:28 +02:00
trml
e5d348975b
Avoid client crash on predicted explosion
2020-06-01 21:23:18 +02:00
trml
cda99668c7
Fix antiping smoketrails
2020-05-02 18:52:09 +02:00
Dennis Felsing
a27358806c
Revert "Support shotgun_speed 0"
...
This reverts commit 9d39ca888f
.
2019-12-09 14:59:10 +01:00
def
9d39ca888f
Support shotgun_speed 0
...
for mapping stationary bullets
2019-11-27 18:29:39 +01:00
12pm
b1ca920cd4
Fix IntersectCharacter
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This makes hitting yourself when shooting through other tees work
2019-10-14 16:03:28 +02:00
trml
ea9e444283
Use a single getter for tunings, add some missed cases, fix tuning update
2019-09-16 00:07:42 +02:00
trml
bb5eab0cc0
Add tunezone prediction
2019-09-09 00:53:07 +02:00
ChillerDragon
6172a9dca0
Use the float type explicitly
2019-07-08 23:08:42 +02:00
trml
25e08f13e4
Small prediction fix for laser/shotgun
2019-06-16 16:35:16 +02:00
trml
8a18cabbb1
Small fix and cleanup of prediction of teams/solo
2019-06-16 16:34:57 +02:00
trml
bde2de2267
Improve weapon prediction on fastcap and vanilla
2019-05-13 01:46:35 +02:00
def
b6d2ed268a
another one
2019-04-24 18:33:31 +02:00
def
6cf8999a2f
Restore old FindEntities behaviour, make it usable to count entities
2019-04-24 18:01:30 +02:00
trml
0b5f387779
Remove unneded check
2019-04-24 17:04:51 +02:00
trml
2f35c64e6e
Initialize array and fix warning
2019-04-24 15:56:07 +02:00
trml
3d8bd174e7
Add extended data to CCharacter and improve prediction of super/solo/endless/superjump
2019-04-22 00:38:24 +02:00
trml
0b3f3b03b5
Rewrite of prediction code, with additional prediction
2019-04-21 16:12:20 +02:00