Commit graph

247 commits

Author SHA1 Message Date
12pm 4ca69a39de Default layer names to the selected image/sound
And don't paste default names into the edit field
2019-03-24 03:22:29 +01:00
def 1e4890c499 More error checking in system.c (fixes #1317) 2019-03-19 23:16:29 +01:00
Dennis Felsing 1fec65572b
Merge pull request #1500 from 12pm/extraeditor-fix
Fix editor render glitch
2019-03-18 07:58:12 +01:00
12pm 90e2b355ae Fix editor render glitch 2019-03-18 02:34:24 +01:00
12pm 8fb77f1a26 Fit sound name in select button too 2019-03-18 01:14:32 +01:00
12pm ffe50b3b25 Don't change active edit box corners to default 2019-03-12 22:25:01 +01:00
12pm 0dd0de5ad4 Fit image name in select button
Adjusts font size a bit and truncates text if it overflows
2019-03-12 19:35:22 +01:00
Dennis Felsing 40591c2f8b Remove save group/layer button (fixes #1475) 2019-03-11 22:58:18 +01:00
Bojidar Marinov 1ca48a38ac
Fixup #1454, inadvertedly broke game layer picker 2019-02-13 21:11:13 +02:00
Bojidar Marinov 352157ddbe
Fix crash when painting tiles from a non-switch to a switch layer
Fixes #1452.
2019-02-11 10:41:26 +02:00
def e8e2cd9f49 Revert "Reset brush when changing active layer (fixes #485)"
Made it impossible to copy layer content to another layer and then use
autofiller on that: https://forum.ddnet.tw/viewtopic.php?f=16&t=6450

This reverts commit df6e3a541f.
2019-01-11 17:57:37 +01:00
Dennis Felsing b0709bbe5f
Merge pull request #1426 from ddnet/mouse-editor
Hacky mouse editor fix (fixes #1367)
2019-01-11 12:16:23 +01:00
def df6e3a541f Reset brush when changing active layer (fixes #485) 2019-01-11 12:15:19 +01:00
def 8c4a26fa63 Fix editor fullscreen mode (fixes #1303)
By initializing ToolBar
2019-01-11 10:48:23 +01:00
def 9b88d8f418 Hacky mouse editor fix (fixes #1367) 2019-01-11 10:02:15 +01:00
Learath2 c601df8b28 Switch around the colors for used/unused envelopes 2018-11-16 14:51:36 +01:00
Dennis Felsing 045533cef7
Merge pull request #1321 from bojidar-bg/x-add-auto-automapper
Add option to automatically run the automapper
2018-11-15 09:30:22 +01:00
def aab6fa152a Fix #1357 2018-10-29 22:16:32 +01:00
bors[bot] 1b0b36c6eb Merge #1316 #1341 #1349
1316: code improvement on gameclient.cpp r=def- a=Ryozuki



1341: Mark unused envelopes r=def- a=Learath2

Thought I'd do this one as well while looking at the editor code.

1349: Don't ignore CONNECT packets with data that we don't know r=def- a=heinrich5991

This specifically affects 0.6.5. Just treat them the same way as those
without any data.

Co-authored-by: Ryozuki <edgar@ryobyte.com>
Co-authored-by: Learath <learath2@gmail.com>
Co-authored-by: heinrich5991 <heinrich5991@gmail.com>
2018-10-29 14:31:27 +00:00
Learath 657e869901 Handle Tile and Sound layers 2018-10-14 16:57:30 +03:00
Learath cdce9d84ac Mark unused envelopes. Fix #1139 2018-10-09 13:42:04 +03:00
Bojidar Marinov c52a3c970e Add option to automatically run the automapper
Also, put automapping config selection seperatelly from the automapper button.
Also, add seed parameter to the automapper.
2018-10-09 12:56:48 +03:00
Learath 4fedd91020 Arrow keys should account for visibility 2018-10-08 19:07:25 +03:00
Learath ad566aa158 Consider the search text when counting elements 2018-10-08 18:43:39 +03:00
Learath 5c4203b747 Reset scroll when search text changes. Fix #1331 2018-10-08 18:43:37 +03:00
Dennis Felsing a09fa562be
Merge pull request #1314 from timakro/pr_editor_entities_gametypes
Allow choosing game layer entities for different gametypes, closes #1283
2018-10-07 23:02:20 +02:00
Dennis Felsing fc7b3732e6
Merge pull request #1315 from Learath2/dd_pr_brushsave
Implement brush saving. Fix #1111
2018-10-04 10:59:00 +02:00
Dennis Felsing 20b31723c9
Merge pull request #1323 from heinrich5991/pr_ddnet_fix_editor_dontembedvanilla
Duh. Fix editor embedding vanilla images and not others
2018-10-03 20:40:48 +02:00
heinrich5991 479dc8ad8f Duh. Fix editor embedding vanilla images and not others
I don't know how I managed to get this wrong.

Fixes #1178.
2018-10-03 20:34:13 +02:00
Tim Schumacher ab6f344daa
Fix current selection highlighting 2018-10-02 23:39:22 +02:00
Tim Schumacher fd52bc7a26
List all game layer entities images in directory 2018-10-02 23:08:17 +02:00
Learath fef22f34f2 Implement brush saving. Fix #1111 2018-10-02 03:52:01 +02:00
Tim Schumacher bee694a8cb
Forgot to remove debug 2018-10-01 23:10:46 +02:00
Tim Schumacher 2e36ad67bb
Allow choosing game layer entities for different gametypes, closes #1283 2018-10-01 23:05:36 +02:00
Dennis Felsing 24bd8f2d56
Merge pull request #1312 from timakro/pr_fix_dragging_quads
Fix #963 dragging quads
2018-10-01 22:39:15 +02:00
Tim Schumacher 3fd2f60034
Left align editor menu texts like server settings, closes #1215 2018-10-01 21:45:29 +02:00
Tim Schumacher 8da9a5f9f1
Fix #963 dragging quads 2018-10-01 21:12:14 +02:00
Bojidar Marinov 50d53603e1
Add a toggle button for brush coloring
In some cases (very dark color, etc.) it is impossible to see the tiles.
2018-09-11 11:35:02 +03:00
bors[bot] 36a243e395 Merge #1251
1251: Selecting multiple quads r=def- a=Aerll

- shift+drag to select quads. Selection is additive
- left click on any empty space deselects all quads
- moving, resizing, rotating etc. works for every selected quad
- fixed resizing quads on grid and in properties. Vertices don't land on the same spot

Co-authored-by: Aerll <31746984+aerll@users.noreply.github.com>
2018-08-21 06:31:06 +00:00
Learath c5d69f9f63 Fix crash with FillSelection 2018-08-19 20:05:42 +03:00
Aerll 520aa7dd0d naming & eol 2018-08-13 16:46:53 +02:00
Aerll f79bf5d03b selecting multiple quads 2018-08-13 11:11:56 +02:00
Bojidar Marinov 80c829681e
Don't copy alpha when coloring the brush 2018-08-09 13:07:49 +03:00
Aerll a7a8db4dcb fix crash when deleting layer 2018-08-03 14:14:25 +02:00
bors[bot] 8194274352 Merge #1236
1236: Copy tile layer color to brush and picker r=heinrich5991 a=bojidar-bg

![Comparision](https://user-images.githubusercontent.com/5276727/43340641-aaebcfc4-91e5-11e8-9d43-c18aff8cd6fc.png)
Before is on the left, after is on the right.


Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:25:11 +00:00
bors[bot] b82930b56a Merge #1227
1227: Allow multiple layers to be selected and edited at the same time. r=heinrich5991 a=bojidar-bg

Resolves #486.

Please test, I'm still not completely sure it won't crash or mess up a map from time to time.

Co-authored-by: Bojidar Marinov <bojidar.marinov.bg@gmail.com>
2018-07-30 14:12:49 +00:00
Bojidar Marinov 0f6bd99d12
Copy tile layer color to brush and picker 2018-07-27 21:38:36 +03:00
Bojidar Marinov 333572acd4
Polish; disable picker and quad/sounds popup menus in multi-select 2018-07-27 16:54:52 +03:00
heinrich5991 5c4e819e44 Use str_startswith, str_endswith instead of ad-hoc implementations 2018-07-26 14:18:23 +02:00
Bojidar Marinov aa091bb8f7
Allow multiple layers to be selected and edited at the same time. 2018-07-25 23:57:58 +03:00