Commit graph

2288 commits

Author SHA1 Message Date
Dennis Felsing 6c7f6e3a7e glew on macosx as well... 2017-10-20 11:49:00 +02:00
Dennis Felsing 5a75dc7f27 New glew try 2017-10-20 11:35:44 +02:00
Dennis Felsing 88c0778b21 Bundle glew instead 2017-10-20 11:12:27 +02:00
Dennis Felsing 07db95ed59 Mac build fix 2017-10-20 10:20:29 +02:00
Dennis Felsing d7eabb0ea9 Further macosx fixes 2017-10-20 09:31:42 +02:00
Dennis Felsing db46d18e71 No GLEW on OSX necessary (untested) 2017-10-20 09:08:49 +02:00
Dennis Felsing d6999bb726 Merge "Pull Request using OpenGL 3.3" 2017-10-18 12:49:27 +02:00
Edgar Luque 3408d4f016 MinGW putenv workaround. 2017-10-17 16:38:40 +02:00
bors[bot] 5aca38e50e Merge #902
902: Fix victim handling r=Learath2 a=heinrich5991
2017-10-16 23:41:15 +00:00
heinrich5991 dfc53b48cf Fix victim handling 2017-10-17 01:32:40 +02:00
Jupeyy cc54c4acdf also out the LOD to the fragment shader to make sure we use the same LOD
on every hardware
2017-10-14 23:27:14 +02:00
heinrich5991 16694a0d7b Use a random token for serverbrowse requests
This alleviates the risk for spoofed servers.
2017-10-14 21:58:23 +02:00
Jupeyy 5389dd9666 fix border amount for right and bottom border lines 2017-10-14 16:37:48 +02:00
heinrich5991 8e778cd9ab Address pull request comments 2017-10-13 02:29:18 +02:00
Jupeyy 1814fa8d19 make OpenGL 3.3 experimental option, and don't initialize it as default 2017-10-10 15:35:20 +02:00
heinrich5991 2fc018aac3 Add asynchronous file output, port dbg_msg()s to that system
Also add tests.
2017-10-10 04:11:14 +02:00
Learath 1855992014 Fix style 2017-10-09 20:51:16 +02:00
Learath f4b3bc63b3 Forgot classes need to be initialized with new
Also matched the function signatures to the ones in the interface
2017-10-09 20:04:23 +02:00
Learath 26efee9506 Forgot the virtuals 2017-10-09 19:22:44 +02:00
Jupeyy 26bd800d63 calculate the LOD on CPU side and restrict mipmap levels for huge
textures to remove bad looking mipmap generations at high zoom levels
2017-10-09 18:58:44 +02:00
Learath2 70ee5d9645 Properly free CFetchTask in case of abort 2017-10-09 18:47:02 +02:00
Learath2 9bce7e8630 Use a proper interface for CFetchTask 2017-10-09 18:47:02 +02:00
Learath2 d15dcd3c58 Merge pull request #871 from heinrich5991/ddnet_teehistorian
Teehistorian
2017-10-09 18:42:27 +02:00
Jupeyy 43fa2fd1a7 use wrap mode for every individual texture 2017-10-09 15:59:16 +02:00
Learath 1b0ab87015 Get rid of unnecessary queue in CFetcher 2017-10-08 00:57:56 +02:00
def b368234dae Delete editor before graphics (fixes #881) 2017-09-30 06:27:05 +02:00
Jupeyy 7aa547946b more warning fixes 2017-09-27 15:01:38 +02:00
Jupeyy 463944b143 fix code pattern mistakes and warnings 2017-09-27 14:52:06 +02:00
Jupeyy 9fd1290734 auto adjust font size for entity overlay 2017-09-27 12:19:39 +02:00
Jupeyy 745d77ffeb remove functions, that aren't needed anymore 2017-09-27 12:18:46 +02:00
Jupeyy 91216fb90c reduce upload size by normalizing color values, fix slow upload for some
iGPUs and force old opengl context, if issueinit fails
2017-09-27 12:16:34 +02:00
Jupeyy a85f542d1d only use 4x2 matrix 2017-09-27 12:15:30 +02:00
Dennis Felsing 4fe6dc51f7 Fix non-random announcements (thanks noby) 2017-09-26 14:20:37 +02:00
heinrich5991 a201352b29 Fix a grammar mistake in bot client message 2017-09-24 21:11:23 +02:00
def 553c97b52d Fix crash with broken ddnet-info.json 2017-09-20 22:25:55 +02:00
heinrich5991 9761e9606a Make most user input teehistoric
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
heinrich5991 6ef9c8dbcd First working version of teehistorian
teehistorian records all inputs from the players as well as the player
positions in each tick. It stores this info in a highly compressible
output format (I've achived 5x compression using xz or bz2).
2017-09-20 02:16:11 +02:00
Redix 43f246f174 Made int packing functions safe 2017-09-17 02:36:50 +02:00
Dennis Felsing 43d0299a45 Merge branch 'master' into pr_ddnet_fix_msvs_warnings 2017-09-16 11:17:39 +02:00
Jupeyy 26607cfd47 at texture upload, check if we have enough space in the command buffer
too
2017-09-15 03:50:06 +02:00
Jupeyy 31844d3353 set max width for custom text texture upload and fixing alignments for
texture updates
2017-09-15 03:01:26 +02:00
Jupeyy f2820ea392 use 4*4 array instead of declearing a full matrix class 2017-09-14 19:47:04 +02:00
Jupeyy f48e186bfd use CLineReader instead of fgets, also delete program at destruct 2017-09-14 19:35:31 +02:00
Jupeyy b6e4b4b4a6 detach shaders automatically after linking 2017-09-14 19:34:14 +02:00
Jupeyy 4fec86a354 support old opengl version with only 2 vertex coordinates 2017-09-14 08:03:33 +02:00
Jupeyy 3bdd8c19ac delete primitive index buffer at shutdown too 2017-09-14 03:54:22 +02:00
Jupeyy 1df1731b01 use glDeleteVertexArrays instead of glDeleteBuffers 2017-09-14 03:50:42 +02:00
Jupeyy 211f8a6b11 only allow changing to use single/multiple texture units at restart 2017-09-14 02:58:13 +02:00
Jupeyy 1167ab822c reduce upload since of vertices if drawing quads 2017-09-14 02:50:31 +02:00
Jupeyy 77b3c39553 allow disabling texture unit optimization by command, also use
drawelements instead of drawarrays for quads
2017-09-14 02:49:35 +02:00