GreYFoX
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74462d4611
|
enumerated laser types, made it possible to choose which weapon to disable using switch layer delay variable
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2011-07-25 22:16:20 +02:00 |
|
GreYFoX
|
3d07ffdbdd
|
Added the Missing Single Tee No Hitting Logic
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2011-07-21 03:13:59 +02:00 |
|
GreYFoX
|
f5d38a84f9
|
formatting
|
2011-04-19 15:15:40 +02:00 |
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GreYFoX
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0df6d0541f
|
Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
bam.lua
src/engine/console.h
src/engine/server.h
src/engine/server/server.cpp
src/engine/shared/config.h
src/engine/shared/config_variables.h
src/engine/shared/console.cpp
src/engine/shared/console.h
src/game/client/components/binds.cpp
src/game/client/components/chat.h
src/game/client/components/console.cpp
src/game/client/components/console.h
src/game/client/components/controls.cpp
src/game/client/components/emoticon.h
src/game/client/components/maplayers.cpp
src/game/client/components/menus.h
src/game/client/components/scoreboard.h
src/game/client/components/spectator.h
src/game/client/components/voting.h
src/game/client/gameclient.cpp
src/game/client/gameclient.h
src/game/client/render.h
src/game/collision.cpp
src/game/editor/ed_layer_tiles.cpp
src/game/gamecore.cpp
src/game/gamecore.h
src/game/layers.cpp
src/game/layers.h
src/game/mapitems.h
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/laser.h
src/game/server/entities/pickup.cpp
src/game/server/entities/pickup.h
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamecontroller.cpp
src/game/server/gamecontroller.h
src/game/server/gameworld.cpp
src/game/server/gameworld.h
src/game/server/player.cpp
src/game/variables.h
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2011-04-14 01:27:49 +02:00 |
|
oy
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06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
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2011-04-13 20:37:12 +02:00 |
|
GreYFoX
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03095b5ecf
|
Nothing
|
2011-04-12 00:27:52 +02:00 |
|
GreYFoX
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f7f6058a92
|
Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
|
2011-04-09 22:32:17 +02:00 |
|
GreYFoXGTi
|
f83132448d
|
Merged Oy, Isolated Freeze from Deep Freeze
|
2011-02-13 19:32:06 +02:00 |
|
GreYFoXGTi
|
1b2703aaba
|
Refactoring & fixed WEAPONSPEC_GUN in content.py
|
2011-02-12 21:18:41 +01:00 |
|
GreYFoXGTi
|
832bad08e6
|
Cleanup and Added All Left Masks
|
2011-01-29 16:18:36 +02:00 |
|
GreYFoXGTi
|
5b51295185
|
Added Deep freeze/unfreeze to switch layer so that it can be controlled with switches
fixed the freeze command
Added Freeze Tile to switch layer to set freeze tile custom delay
Added sv_freeze_delay to control default freeze time delay
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2011-01-25 12:05:53 +02:00 |
|
GreYFoXGTi
|
2151883b43
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/gamecore.cpp
src/game/server/entities/character.cpp
src/game/server/entities/laser.cpp
src/game/server/entities/pickup.cpp
src/game/server/entities/projectile.cpp
src/game/server/entity.h
src/game/server/gamecontext.cpp
src/game/server/player.cpp
src/game/variables.h
|
2011-01-20 16:10:32 +02:00 |
|
oy
|
19a9462fe8
|
removed double entity list in gameworld and cleaned up connected stuff
|
2011-01-19 18:27:50 +01:00 |
|
GreYFoXGTi
|
2ec0e0eec4
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/engine/shared/console.cpp
src/game/client/components/hud.cpp
src/game/client/components/scoreboard.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
|
2011-01-12 11:08:17 +02:00 |
|
oy
|
df47aedbfe
|
reset flags and projectiles when leaving the game layer too much. Closes #385
|
2011-01-08 11:34:19 +01:00 |
|
GreYFoXGTi
|
e803f30f52
|
Merge branch 'master' of http://github.com/oy/teeworlds
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/flag.cpp
src/game/server/player.cpp
src/game/variables.h
|
2010-12-16 06:06:23 +02:00 |
|
oy
|
0121f27311
|
fixed server crash on too many snap items. Closes #317
|
2010-12-16 03:29:08 +01:00 |
|
GreYFoXGTi
|
5d9ee1736e
|
made the code so it would have less conflicts in the future and Merged branch 'master' of http://github.com/oy/teeworlds
Conflicts:
data/languages/dutch.txt
data/languages/french.txt
data/languages/german.txt
data/languages/russian.txt
src/game/server/entities/flag.cpp
src/game/server/entities/flag.h
src/game/server/gamecontext.cpp
src/game/server/gamemodes/ctf.cpp
src/game/server/gamemodes/ctf.h
src/game/server/gamemodes/dm.cpp
src/game/server/gamemodes/dm.h
src/game/server/gamemodes/mod.cpp
src/game/server/gamemodes/tdm.cpp
src/game/server/gamemodes/tdm.h
|
2010-11-22 00:26:00 +02:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
GreYFoXGTi
|
6f75b661b0
|
Total Noobness
|
2010-11-14 17:51:04 +02:00 |
|
GreYFoXGTi
|
f60817b5c0
|
Different Flicker for Crazy Bullets
|
2010-11-14 12:13:11 +02:00 |
|
GreYFoXGTi
|
4486a7abed
|
Added Alive Check
|
2010-11-14 12:08:21 +02:00 |
|
GreYFoXGTi
|
3c1c045722
|
Added Flicker effect to NON-Active Entities
|
2010-11-14 12:01:42 +02:00 |
|
GreYFoXGTi
|
bf0b4183cc
|
Fixed bullet wall stuck when de activated and collides with a tee
|
2010-11-14 11:36:00 +02:00 |
|
GreYFoXGTi
|
5ec06369c5
|
fixed last pull commit
|
2010-11-14 03:32:23 +02:00 |
|
GreYFoXGTi
|
670e90c7e3
|
Merge branch 'master' of http://github.com/btd/DDRace
Conflicts:
src/game/server/entities/door.cpp
|
2010-11-14 03:32:00 +02:00 |
|
GreYFoXGTi
|
071fb6a5a3
|
new Switch System //TODO Rendering Rotation
|
2010-11-14 02:39:04 +02:00 |
|
btd
|
002cf9792f
|
Fix project tile
|
2010-11-13 18:41:43 +03:00 |
|
btd
|
cd59d111a8
|
Fix explosion issue. Dont pull, not tested. Can pull if test both commits=)
|
2010-11-11 12:12:03 +03:00 |
|
btd
|
d4d519c3ef
|
Fix teams show_others
|
2010-10-23 16:15:29 +04:00 |
|
GreYFoXGTi
|
ce03f911d8
|
lol :)
|
2010-10-11 20:19:13 +02:00 |
|
GreYFoXGTi
|
dff5a70b91
|
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
Conflicts:
src/game/editor/ed_editor.cpp
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
|
2010-10-02 03:32:44 +02:00 |
|
GreYFoXGTi
|
5bdb8090af
|
Fixed Projectile Team mask
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-10-02 03:25:42 +02:00 |
|
GreYFoXGTi
|
5bc075afe3
|
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into Cleanup
|
2010-09-30 23:51:07 +03:00 |
|
GreYFoXGTi
|
2f08f74318
|
Fixed Projectiles Snapping
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:49:23 +03:00 |
|
GreYFoXGTi
|
896634a061
|
Total Cleanup
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-30 23:28:06 +03:00 |
|
btd
|
99f5a1d767
|
Fix projecttile
|
2010-09-22 23:01:09 +04:00 |
|
btd
|
2af441b703
|
Finish super team, fix bug with killing, DDraggers not finished
|
2010-09-21 23:09:11 +04:00 |
|
btd
|
7ed685ee11
|
Merge
|
2010-09-11 13:42:35 +04:00 |
|
GreYFoXGTi
|
72e05efc53
|
Added Evil Teleporter,
Added Speed Setters to speedup layer
Added Unfreeze Plasma
Supposedly Fixed Crazy Shotgun (needs Testing)
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-11 02:01:15 +02:00 |
|
GreYFoXGTi
|
ddb4c2e370
|
Merge branch 'master' of github.com:GreYFoXGTi/DDRace into teams2
Conflicts:
src/game/server/entities/character.cpp
src/game/server/entities/projectile.cpp
src/game/server/gamecontext.cpp
src/game/server/gamemodes/DDRace.h
src/engine/shared/config_variables.h
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-08 22:22:08 +02:00 |
|
btd
|
fec294caee
|
Fix linux compilation. Revert last changes. Add /show_other option (in menu now working)
|
2010-09-08 20:22:11 +04:00 |
|
GreYFoXGTi
|
1fe93f4592
|
Reworked the Crazy Shotgun, and fixed a bug ( still needs testing )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-09-07 07:47:10 +02:00 |
|
btd
|
4eadf3029b
|
Finish doors. Door hits all characters, check on activating team and send in snapshot only needed information
|
2010-09-01 12:52:59 +04:00 |
|
btd
|
7c6b80304c
|
Fix server crash when character collide with other projectTiles
|
2010-08-31 16:29:03 +04:00 |
|
GreYFoXGTi
|
15542a6c20
|
Fixed doors and lasers not affect more than 1 player, but there is something wrong, i need sleep, this sometimes compiles and runs perfectly and some times it compiles but runs buggy, need to correct CLight::HitCharacter and CDoor::HitCharacter
also did some refactoring
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
|
2010-08-31 08:25:21 +02:00 |
|
btd
|
f46b7a58a9
|
Forgot again(
|
2010-08-30 19:08:16 +04:00 |
|
btd
|
6b9bbc2d0c
|
Forgot to save
|
2010-08-30 16:49:04 +04:00 |
|
btd
|
98a0a8f776
|
Fix projecttile and laser
|
2010-08-30 16:46:13 +04:00 |
|
btd
|
e611357dd5
|
I need to think how make it better
|
2010-08-29 16:28:21 +04:00 |
|