Fujnky
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4d8c4ffadb
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Improved the replay control buttons in the demo player a lot.
* Now there is a combined play/pause button + a reset button
* Replaced the ugly strings with nice graphics
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2010-08-13 03:17:13 +02:00 |
|
oy
|
7503c64237
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made unpacking of net strings more strict - prevents possible malformed output
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2010-08-12 15:22:07 +02:00 |
|
oy
|
822b002344
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fixed the ninja tip cut off and made its weapon and pickup sprite equal. Closes #127
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2010-06-23 20:09:15 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|
Magnus Auvinen
|
97eb28afae
|
reduced item respawn delay from 20 to 15 seconds again
|
2009-01-24 10:40:11 +00:00 |
|
Magnus Auvinen
|
123c5b5b99
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introduced 3 special pseudo weapons. game, self and world to make a difference on how you got killed
|
2009-01-12 21:41:16 +00:00 |
|
Magnus Auvinen
|
46125d5ed7
|
fixed so predicted sounds and air jump effect works with demo playback
|
2009-01-11 15:51:43 +00:00 |
|
Magnus Auvinen
|
c2c90982fd
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increased the firedelay on the gun and hammer to 125ms. this is how fast a humanly doable. prevents usage of mouse wheel to get insane firing speeds
|
2009-01-11 13:54:42 +00:00 |
|
Magnus Auvinen
|
b70eb4263f
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fixed unpure sprite
|
2009-01-11 13:42:01 +00:00 |
|
Alfred Eriksson
|
39a12060d6
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removed the tuning filtering and warning. modded servers can use tuning for free. added pure server checking - ctf, dm and tdm gametypes are not allowed to have different tuning.
|
2009-01-11 10:40:14 +00:00 |
|
Magnus Auvinen
|
5e3f740220
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improved the error reporting of the network unpacker
|
2008-12-19 11:25:14 +00:00 |
|
Alfred Eriksson
|
8dd58e48c3
|
fixed ninja effect
|
2008-11-16 11:13:21 +00:00 |
|
Magnus Auvinen
|
388a04d957
|
better voting support
|
2008-11-08 12:50:46 +00:00 |
|
Alfred Eriksson
|
1e961fdece
|
fixed pickup sounds
|
2008-10-21 17:14:18 +00:00 |
|
Magnus Auvinen
|
f4d60ffff8
|
some small python changes
|
2008-10-19 16:50:57 +00:00 |
|
Magnus Auvinen
|
c995aff8e3
|
fixed input state mask, missed one bit that could make the server hang itself
|
2008-10-18 20:50:42 +00:00 |
|
Magnus Auvinen
|
9d1c56e2fd
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adjusted the sv_killmsg to account for death tiles
|
2008-10-18 18:02:51 +00:00 |
|
Magnus Auvinen
|
35bcd41aa2
|
added hammer hit effect. added reset of all systems on state change. solves a lot of possible memory errors
|
2008-10-17 11:23:21 +00:00 |
|
Magnus Auvinen
|
3544db4927
|
fixed #490 (insert the player info in the sv_setinfo message into the snapshot instead)
|
2008-10-08 20:47:56 +00:00 |
|
Dominik Geyer
|
faa96f6d3a
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show if servers use non-standard tuning and let serverbrowser filter for these; ticket #393
|
2008-10-05 09:57:46 +00:00 |
|
Dominik Geyer
|
397b9a764b
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data-dir autodetection; data-dir override; compiled-in data-dir; messagebox if detection fails; does chdir into data-dir
|
2008-10-01 17:16:22 +00:00 |
|
Magnus Auvinen
|
eac9658b73
|
added voting gui and a lot of other minor changes
|
2008-09-29 11:34:49 +00:00 |
|
Magnus Auvinen
|
aaaba4f403
|
continued on the voting
|
2008-09-25 12:23:44 +00:00 |
|
Magnus Auvinen
|
917ebc17c6
|
begun the work on voting
|
2008-09-24 14:47:03 +00:00 |
|
Magnus Auvinen
|
d9d37b945e
|
some server restructure. added hook no attach sound
|
2008-09-23 18:08:19 +00:00 |
|
Magnus Auvinen
|
33b50738e6
|
added dead reckoning to the characters
|
2008-09-23 07:43:41 +00:00 |
|
Magnus Auvinen
|
afeb3adc5d
|
small foot animation fix
|
2008-09-21 19:00:40 +00:00 |
|
Alfred Eriksson
|
6a4e17ea85
|
added round number to the scoreboard
|
2008-09-07 15:07:08 +00:00 |
|
Magnus Auvinen
|
4fb71c1bca
|
fixed order of pickup ids
|
2008-09-04 21:54:21 +00:00 |
|
Magnus Auvinen
|
53da3f0d40
|
added favorites. no saving of them yet however
|
2008-09-03 20:03:01 +00:00 |
|
Magnus Auvinen
|
67aa042dcb
|
compile fixes for windows
|
2008-09-01 17:30:20 +00:00 |
|
Magnus Auvinen
|
0a48454a55
|
removed the GAMETYPE_ enum
|
2008-08-31 14:37:35 +00:00 |
|
Magnus Auvinen
|
b322643f17
|
missed some files
|
2008-08-27 15:51:09 +00:00 |
|
Magnus Auvinen
|
16912026db
|
added cl_layershot. fixed some bugs in the network
|
2008-08-17 07:05:16 +00:00 |
|
Magnus Auvinen
|
a13b94f9e0
|
minor update
|
2008-07-08 09:07:21 +00:00 |
|
Magnus Auvinen
|
3705064b10
|
renamed .h to .hpp in game because they are c++ headers
|
2008-06-12 12:09:34 +00:00 |
|
Magnus Auvinen
|
f6c67c29cd
|
large commit with loads of clean up. more is comming
|
2008-06-12 10:51:48 +00:00 |
|
Magnus Auvinen
|
ac18c6a3bd
|
more stuff :)
|
2008-04-27 05:59:38 +00:00 |
|
Magnus Auvinen
|
bc108df382
|
renamed everything. added the new license
|
2008-03-22 18:40:27 +00:00 |
|
Magnus Auvinen
|
ffa7735e0d
|
added compatible version filter. cleaned up the server browser a bit. increased rifle ammo to 10
|
2008-03-22 14:26:17 +00:00 |
|
Magnus Auvinen
|
ef1b57a655
|
added new rifle gfx
|
2008-03-21 19:54:52 +00:00 |
|
Magnus Auvinen
|
48d4aa0e89
|
added the rifle to the maps and removed it from the starting inventory
|
2008-03-21 19:05:35 +00:00 |
|
Magnus Auvinen
|
5afd6b21b5
|
fixed ninja spawn time
|
2008-03-17 01:46:37 +00:00 |
|
Magnus Auvinen
|
ad19e0702e
|
tweaked the rifle and added rifle sounds
|
2008-03-17 01:03:14 +00:00 |
|
Magnus Auvinen
|
4a3c2e2c8c
|
loads of fixes, skidding, velocity ramping and other stuff
|
2008-03-16 22:32:17 +00:00 |
|
Magnus Auvinen
|
e7241d743c
|
fixed the ninja rendering
|
2008-03-10 19:36:05 +00:00 |
|
Magnus Auvinen
|
4739966e14
|
larger restructure to improve security
|
2008-02-24 16:03:58 +00:00 |
|
Magnus Auvinen
|
acffe66ebe
|
flashified the console
|
2008-02-10 01:48:39 +00:00 |
|
Magnus Auvinen
|
da2d792186
|
renamed laser to rifle.
|
2008-02-04 07:59:25 +00:00 |
|
Magnus Auvinen
|
5f32f5b36f
|
added laser weapon
|
2008-02-02 18:05:16 +00:00 |
|