Robert Müller
2add5d5c3c
Organize game-client and editor includes
2022-06-17 20:32:56 +02:00
Robert Müller
91d2ba1865
Organize game-client includes
2022-05-29 21:24:43 +02:00
Robert Müller
24ad383211
Use std::vector<CSourceQueueEntry> instead of array
2022-05-27 16:31:18 +02:00
ChillerDragon
5140854d68
Some char array naming convention
2021-09-13 12:21:56 +02:00
Jupeyy
26c5332dc6
Remove components pointers
2021-07-12 12:14:02 +02:00
Jupeyy
8451775821
Make components member of CGameClient
2021-07-12 12:07:31 +02:00
Jupeyy
50b20fb1cd
Make animations more consistent with high float values
2020-10-05 02:32:50 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
def
d06f1949c2
Stop playing map sound when demo player is paused
...
Noticed on Shooting Range map
2020-06-02 13:47:05 +02:00
ChillerDragon
9e0f6d2ce0
Move global configuration out of client interface
2020-02-19 11:24:58 +01:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00
def
6e8ada1ac8
Fix whitespaces a bit
2015-07-09 02:12:35 +02:00
BeaR
186de4e08e
Add option to enable/disable panning per voice
2014-11-30 12:23:05 +01:00
BeaR
98d42adf9d
Implement sound logic for shaped sounds, fix rectangle height property in editor and submit voice shape information to audio interface
2014-11-29 14:29:40 +01:00
BeaR
9996751161
Remove deprecated falloff distance
2014-11-28 19:21:59 +01:00
BeaR
d1327742e7
Start adding support for custom shaped audio fields
...
Add version check for sound layers
2014-11-27 16:18:15 +01:00
def
0071fbaf8d
Make detail flag work for sounds ( fixes #103 )
2014-11-25 21:01:31 +01:00
def
4b3dd81a74
Disable map sounds with snd_enable 0 as well ( fixes #98 )
2014-11-25 19:56:31 +01:00
BeaR
475c637996
Play sounds and envelopes also on pause
2014-10-31 16:10:09 +01:00
def
26260181bd
Some work on Opus map sounds (not working yet)
2014-10-27 16:23:53 +01:00
def
f8f8f0613e
Rename "Ambient" to "Map Sound"
2014-10-23 15:53:23 +02:00
BeaR
2b1272ed69
Work on nicer audio timing
2014-10-18 18:41:59 +02:00
BeaR
b67fab8fdb
Fix parallax scrolling for audio sources and remove global property
2014-10-18 18:41:58 +02:00
BeaR
0931e6ed28
Fix sound envelopes ingame
2014-10-18 18:41:55 +02:00
BeaR
e211c7a2b2
Ingame sound pos envelope support
2014-10-18 18:41:55 +02:00
BeaR
b5d0034674
Add embedded sound support
2014-10-18 18:41:53 +02:00
BeaR
96a6d6d85b
Take sample duration into account when enqueuing sound sources
2014-10-18 18:41:53 +02:00
BeaR
16084d93cf
Working on correctly replay sounds
2014-10-18 18:41:52 +02:00
BeaR
2e30e96ba5
Improve sound replay
2014-10-18 18:41:52 +02:00
BeaR
39f93716e0
Support replaying mapsounds
2014-10-18 18:41:52 +02:00