Robert Müller
92463cfb50
Merge pull request #7255 from rffontenelle/patch-2
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Update brazilian_portuguese.txt
2023-09-26 17:35:45 +00:00
Dennis Felsing
875c51e28f
Merge pull request #7257 from furo321/votes-command
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Add votes command to rcon
2023-09-26 11:45:32 +00:00
furo
eabe59b413
Change format of votes
2023-09-26 12:13:49 +02:00
furo
d165f9e8a9
Add votes command to rcon
2023-09-26 02:24:00 +02:00
Jupeyy
958676ae84
Merge pull request #7251 from Robyt3/Graphics-Texture-Index-DoubleFree-Assertion
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Add assertion when double-freeing texture index, ensure OpenGL texture vectors are large enough
2023-09-25 18:51:04 +00:00
heinrich5991
296d141c0e
Merge pull request #7254 from Robyt3/Windows-File-Buffering
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Use `FILE *` on Windows again, only use `HANDLE` for opening
2023-09-25 17:41:47 +00:00
Rafael Fontenelle
3023d0b100
Update brazilian_portuguese.txt
2023-09-25 14:23:46 -03:00
Robert Müller
8ebe3c1b35
Use FILE *
on Windows again, only use HANDLE
for opening
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This mostly reverts #6937 by making our `IOHANDLE` effectively `FILE *` on all systems again. We still use `CreateFileW` to open a `HANDLE` initially so we can specify the necessary flag so the file can be moved/deleted while open, which we can't do with the `FILE *` based `fopen` functions on Windows. This brings back the automatic I/O buffering on Windows, causing significantly less system calls when saving files. Closes #7226 .
2023-09-25 18:24:48 +02:00
Robert Müller
6b8a376810
Merge pull request #7252 from furo321/missing-cmd-desc
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Add missing descriptions of commands.
2023-09-24 21:46:31 +00:00
furo
25101d2cb0
Add missing descriptions of commands.
2023-09-24 23:21:10 +02:00
Robert Müller
96a68455ca
Ensure OpenGL texture vectors are large enough
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In the unlikely case that the wanted texture slot is larger than twice the size of the original texture vector.
2023-09-24 22:27:16 +02:00
Robert Müller
99cee23de4
Add assertion when double-freeing texture index
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Simplify the handling of free texture indices by using `-1` only for indices which are currently in use, whereas the size of the vector is now used to indicate the last free index. Otherwise the assertions incorrectly detect the last texture index always being in use because `-1` was used for both states.
2023-09-24 22:24:51 +02:00
Dennis Felsing
60046c7e18
Merge pull request #7247 from Learath2/pr_reckon
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Fix dead reckoning
2023-09-24 18:38:53 +00:00
Dennis Felsing
708b263766
Merge pull request #7249 from Robyt3/Gameclient-ConfigManager-Getter
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Add `IConfigManager` getter to `CGameClient` and `CComponent`
2023-09-24 18:38:29 +00:00
Dennis Felsing
bca21dc640
Merge pull request #7250 from Robyt3/Cleanup-Background-Foreground-Names
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Rename variables containing `ForeGround` and `BackGround`
2023-09-24 18:38:15 +00:00
Robert Müller
2a17d1b8ac
Rename variables containing ForeGround
and BackGround
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To `Foreground` and `Background` respectively.
2023-09-24 20:01:36 +02:00
Robert Müller
003d96e1c8
Add IConfigManager
getter to CGameClient
and CComponent
2023-09-24 19:55:20 +02:00
Robert Müller
9933c1350d
Merge pull request #7246 from furo321/register_conchain
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Configs used in Register OnConfigChange should have Conchain
2023-09-24 17:54:31 +00:00
Learath
ecaded8cce
Fix dead reckoning
2023-09-24 18:14:09 +02:00
furo
4476dfacde
Configs used in OnConfigChange should trigger Conchain
2023-09-24 15:31:43 +02:00
Dennis Felsing
bcb84d612e
Merge pull request #7245 from furo321/freeview-radius
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Increase freeview radius to kill tile border
2023-09-24 06:58:05 +00:00
furo
e93325b141
Increase freeview radius to kill tile border
2023-09-24 01:19:50 +02:00
Dennis Felsing
5d220e337c
Merge pull request #7244 from furo321/suicide-penalty
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Remove unused config, `sv_suicide_penalty`
2023-09-23 22:17:43 +00:00
furo
436c977f7e
Remove unused config, sv_suicide_penalty
2023-09-23 23:51:16 +02:00
Dennis Felsing
373b804e9f
Merge pull request #7243 from Robyt3/Demo-String-Validation
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Ensure strings in demo header are zero-terminated and valid UTF-8
2023-09-23 21:39:26 +00:00
Robert Müller
2d4bac8c0c
Ensure strings in demo header are zero-terminated and valid UTF-8
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Previously, if the demo header strings did not contain zero-termination, the client would render the strings and any following non-zero memory from the demo header.
Now, demos will not be loaded, if any string in the header is not zero-terminated or not valid UTF-8.
2023-09-23 22:14:34 +02:00
Robert Müller
95675a97ad
Fix mangled highlighted text in server browser
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Refresh UI label text containers when the glyph count of the read-cursor has changed.
Regression from #7203 .
2023-09-23 16:34:13 +02:00
Dennis Felsing
cc67723beb
Merge pull request #7239 from furo321/editor-zoom-envelope
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Add numpad shortcuts and button for zooming in envelope editor
2023-09-23 13:51:27 +00:00
Dennis Felsing
1193361f1c
Version 17.3
2023-09-23 15:28:55 +02:00
furo
57ad88d6ee
Add numpad shortcuts and button for zooming in envelope editor
2023-09-23 14:45:56 +02:00
Robert Müller
25b110c153
Merge pull request #7236 from furo321/add-is-process-alive
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Detect if server started from client is no longer running
2023-09-23 08:50:39 +00:00
Dennis Felsing
33c47bff4d
Merge pull request #7238 from VoxelDoesCode/friend-list-afk
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Show if your friend is AFK through friends list
2023-09-22 23:17:27 +00:00
VoxelDoesCode
c4d325e09b
Show if your friend is AFK through friends list
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resolve mege conflict
AFK -> Afk (for consistency)
2023-09-23 00:54:13 +02:00
furo
3da0b34444
Don't close handle if TerminateProcess failed
2023-09-22 23:15:53 +02:00
Dennis Felsing
ab7fefe7bd
Merge pull request #7237 from Robyt3/Server-AuthKey-Removal-Fixes
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Correctly update auth keys when using `auth_remove`
2023-09-22 20:40:13 +00:00
furo
1a36743185
kill_process
return true if process doesn't exist
2023-09-22 22:18:20 +02:00
Robert Müller
1d711d6cf0
Correctly update auth keys when using auth_remove
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When using `auth_remove`, the key indices for the default helper, mod and admin passwords were not properly adjusted, causing the wrong passwords to be used for the username-less logins.
The key indices for connected clients were also not properly adjusted, causing the wrong identity to be shown for currently authenticated clients when using the `status` command.
Closes #6427 .
2023-09-22 21:12:20 +02:00
furo
367f06a7f9
Detect if server started from client is no longer running
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Add function to check if a process is alive.
Fix requsted changes
2023-09-22 20:17:40 +02:00
Dennis Felsing
1c1961f903
Merge pull request #7235 from AlehKushniarou/update-belarusian
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Update Belarusian translation
2023-09-22 15:45:49 +00:00
Dennis Felsing
c042835c1d
Merge pull request #7234 from Robyt3/Input-PumpEvents
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Fix double-click handling with `gfx_asyncrender_old 0`
2023-09-22 15:38:17 +00:00
Pavukoplov
318fe09e94
Update Belarusian translation
2023-09-22 18:19:03 +03:00
Robert Müller
98bfed7859
Fix double-click handling with gfx_asyncrender_old 0
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We need to call `SDL_PumpEvents()` to ensure that we have the latest keyboard, mouse and joystick state before we use it.
See:
- https://wiki.libsdl.org/SDL2/SDL_GetKeyboardState
- https://wiki.libsdl.org/SDL3/SDL_GetMouseState#code-examples
Closes #7052 .
2023-09-22 17:09:39 +02:00
Robert Müller
774d32713d
Merge pull request #7227 from furo321/swap-without-name
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Add ability to swap without a name when team only has 2 players.
2023-09-22 14:33:48 +00:00
Dennis Felsing
cc2bdbd0ed
Merge pull request #7232 from furo321/initial-chat-delay-message
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Use a different message when muted by sv_chat_initial_delay
2023-09-22 11:06:56 +00:00
furo
5793891d91
Add a message when using sv_chat_initial_delay
2023-09-22 12:43:36 +02:00
Dennis Felsing
8009e8654d
Merge pull request #7231 from Robyt3/Engine-Sound-Refactoring
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Replace most global variables in engine sound with member variables, various other refactoring of engine sound
2023-09-21 22:19:49 +00:00
Robert Müller
b9951dd411
Refactor and reorder RateConvert
, DecodeOpus
, DecodeWV
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Pass sample by reference instead of by index, as the functions are only used internally and a valid sample is assured.
2023-09-21 23:52:44 +02:00
Robert Müller
7fe854d861
Reduce indentation, rename variables in Mix
function
2023-09-21 23:52:40 +02:00
Robert Müller
07e18ebecb
Replace most global variables in engine sound with member variables
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Most variables used in the sound engine were static globals, as they are used in the static sound mixing function. The global variables are replaced by member variables, by passing the sound interface as user-data for the SDL mixing callback. The `Mix` function is made a public member function of `ISound` instead of being exposed using `ISoundMixFunc GetSoundMixFunc()`.
This allows to remove the direct dependency of the engine sound on the engine video, by instead passing the sound mixing function as a lambda to the engine video in the engine client.
The old WavPack reader function interface does support passing a user-data pointer to the callback function, so global variables are still used here.
2023-09-21 23:52:13 +02:00
Robert Müller
a2de08a8db
Add UpdateVolume
function, remove unnecessary lock usage
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Using the lock is not necessary, as the volume is already an atomic variable.
2023-09-21 23:44:59 +02:00