Commit graph

27 commits

Author SHA1 Message Date
GreYFoXGTi ca7e8de0e5 Shame on me ( takes 1 else to fuck me up )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 02:07:01 +02:00
GreYFoXGTi 2208aad385 Just Making Sure
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 01:45:48 +02:00
GreYFoXGTi 3a444a3b22 I did this fine in the morning (in the lost commit) but now it just doesn't work :s
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-28 01:30:50 +02:00
GreYFoXGTi fd7c0c39ac Reworked the Front Layer after reworking the front layer a similar bug was found, but this time fixed on double save, so i added a work around that double saves ( I'm not proud of this T.T )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 08:14:47 +02:00
GreYFoXGTi b3736dded4 Bye Bye Client-Side Front Layer T.T ( getting ready for a full rework of the front layer )
Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-27 06:23:34 +02:00
GreYFoXGTi 7f8fb7a5a7 Merging the client manually into the server
but i can't get the client to accept the console class of the server -.-" yet..

Signed-off-by: GreYFoXGTi <GreYFoXGTi@GMaiL.CoM>
2010-08-25 17:31:49 +02:00
SushiTee 866f76727b using PROPTYPE_INT_SCROLL for layer size in editor 2010-08-08 23:46:23 +02:00
Fujnky bf68f803e3 Internationalized editor and updated german localization 2010-06-05 23:36:52 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen d15860e44f renamed gc_render* to render* 2008-10-20 23:46:39 +00:00
Alfred Eriksson c3ff86330f merge from 0.4.3: lots of small stuff 2008-09-07 08:30:49 +00:00
Magnus Auvinen 817f431377 moved out e_system, e_detect, vmath and math to a little base library 2008-08-14 17:19:13 +00:00
Magnus Auvinen 3705064b10 renamed .h to .hpp in game because they are c++ headers 2008-06-12 12:09:34 +00:00
Magnus Auvinen 7a3874745c fixed loads of graphical optimizations 2008-03-29 11:44:03 +00:00
Magnus Auvinen 48d4aa0e89 added the rifle to the maps and removed it from the starting inventory 2008-03-21 19:05:35 +00:00
Magnus Auvinen 65e074db91 fixed some more editor stuff 2008-03-21 00:13:55 +00:00
Magnus Auvinen c984efd3a9 fixed some bugs in the editor 2008-03-20 23:59:41 +00:00
Magnus Auvinen 78155fa6d7 fixed so you can append maps in the editor. broken the loading of old maps however :D 2008-03-09 23:29:14 +00:00
Magnus Auvinen 7bc733dc10 large update. cleaned up some code. added new effects for almost everything 2008-01-29 21:39:41 +00:00
Magnus Auvinen 6f2b43af9b fixed remove and replace image 2008-01-19 12:32:08 +00:00
Magnus Auvinen 57c4765993 editor update and other stuff 2008-01-17 23:09:49 +00:00
Magnus Auvinen c04df11f1e editor update 2008-01-13 22:03:32 +00:00
Magnus Auvinen 06671c4494 fixed various issues 2008-01-13 13:42:59 +00:00
Magnus Auvinen ea245b969d new mapformat in place. continued the cleanup. some effects are gone, gonna be redone so no biggie. CTF isn't working now. 2008-01-13 11:15:32 +00:00
Magnus Auvinen 906ece7894 continued the cleanup 2008-01-12 17:09:00 +00:00
Magnus Auvinen 99f0a47d6b first round of code cleanup 2008-01-12 15:07:57 +00:00
Renamed from src/editor/ed_layer_tiles.cpp (Browse further)