Commit graph

15 commits

Author SHA1 Message Date
Magnus Auvinen 19aaea9bfd fixed sorting for the server browsing. added mass server script that starts alot of servers 2007-09-29 13:16:00 +00:00
Magnus Auvinen 3e23392105 added check in the data compilers so it verifies pointer, float and long sizes when loading the container 2007-08-22 21:27:01 +00:00
Magnus Auvinen 0320d20a47 fixed network hash versioning 2007-08-22 21:13:33 +00:00
Magnus Auvinen 8b3c16e615 major engine cleanup. dependency on baselib removed. engine is now C code (not ansi tho). some other cruft removed aswell 2007-08-22 07:52:33 +00:00
Magnus Auvinen e563b636c3 updated make_release.py to handle windows stuff 2007-08-04 23:06:58 +00:00
Magnus Auvinen 34291e79bd added make release scripts 2007-08-04 22:51:41 +00:00
Magnus Auvinen 7703137618 added pickup sounds for the weapons 2007-08-03 06:35:35 +00:00
Magnus Auvinen f5c779f81e added linecount script 2007-08-02 08:21:03 +00:00
Magnus Auvinen 52c987bfd7 fixed so that the .dat-files are compiled into the exes 2007-07-24 23:46:29 +00:00
Magnus Auvinen 5bd2c434f6 epic commit. removed tga support, removed BGR support. fixed one config for editor, server and client, optimized tilemap rendering (this needs some cleanup), added tools to fix alpha outline quirk and glitches in the tilemap reindering 2007-07-24 22:53:43 +00:00
Magnus Auvinen 9e4aea97bd lots of cool new features :D new master server 2007-07-21 18:07:27 +00:00
Johan Althoff 7acef9eb86 fixed errors in the data compiler 2007-07-13 21:56:08 +00:00
Magnus Auvinen 7946d6ac50 removed some debug spam from the data compiler 2007-07-13 13:41:11 +00:00
Magnus Auvinen 125d04e51f large rewrite and code cleanup 2007-07-13 13:40:04 +00:00
Magnus Auvinen 90bcda3c10 move even more stuff 2007-05-22 15:06:15 +00:00