heinrich5991
1820a0e168
Add some checksum functions to the client
...
Let's see if it works out, if not, we can revert it.
2022-01-31 21:31:26 +01:00
heinrich5991
cdbf8ff2d2
Skip the UTF-8 BOM on all read text files
...
Fixes #4462 .
2021-12-17 22:07:01 +01:00
Alexander Akulich
cad00f7ce1
Add a config var to toggle colors enablement for the console output
2021-12-08 20:35:03 +03:00
Jupeyy
f909f612f0
Use default color, if print color is white
2021-10-24 01:48:38 +02:00
BloodWod
b9d660dd95
Add colors for dbg_msg console
2021-08-28 04:42:42 +05:00
Jupeyy
853e00ed15
More colors from chat in console
2021-03-08 01:20:28 +01:00
Alexander Akulich
c2f276cee1
Port CConfig API from the upstream (0.7.5)
...
The old (g_Config) API is kept to not break the stuff.
See commits:
de5859b371
78076761eb
2021-01-10 17:10:19 +03:00
Alexander Akulich
09c05ab99f
Port CConsole::Init() from the upstream code
...
Partial port of upstream commit c0bf37fb48
2021-01-10 16:51:18 +03:00
heinrich5991
7663641ed2
Fix some variable name's style
2020-11-08 17:15:48 +01:00
Learath2
ba7b95f7ad
Revert #3066
...
This reverts commits:
a2b3f45f8b
26a07c804f
2020-10-17 17:32:52 +02:00
heinrich5991
a2b3f45f8b
Reintroduce CMDFLAG_TEST
...
Add some more helpful messages for executing test/game commands.
2020-10-11 16:27:28 +02:00
Andrii
26a07c804f
Disallow game-related commands unless testing is enabled
2020-10-11 16:02:10 +02:00
def
3be8a592e5
Run clang-format
...
Purely automatic change. In case of conflict with this change, apply the
other change and rerun the formatting to restore it:
$ python scripts/fix_style.py
2020-09-26 21:50:15 +02:00
Learath
af2e02ccd2
Fix color toggles
2020-06-27 15:12:53 +03:00
Learath
75e96aa5d3
Get rid of more magic constants, adapt to 0.7
2020-06-19 21:48:48 +03:00
Learath
d200ef0bb0
Remove ugly hack
2020-06-19 21:42:19 +03:00
Aerll
ff685ac1e0
fix ub
2019-12-08 20:08:00 +01:00
def
cb738ffed0
Fix show_ips to show regular formatting ( fixes #1873 )
2019-08-01 20:24:30 +02:00
Learath2
8469949257
Remove debug message
2019-07-02 14:56:02 +02:00
Learath2
1993989067
Fix toggle not working with colors
2019-07-02 14:54:06 +02:00
Learath
db5c17ce71
Avoid implementation-defined behaviour
2019-05-15 18:11:22 +02:00
Learath
0d39eb128d
Use unsigned integers for colors
2019-05-15 18:05:19 +02:00
Learath2
e608e2f34f
Add Hex display
2019-05-11 02:32:37 +02:00
Learath2
0dd67c92f1
Abbreviate alpha
2019-05-11 02:16:48 +02:00
Learath2
82e6d180e4
Use % and °
2019-05-11 02:12:37 +02:00
Learath2
b059ac256e
Show Alpha only if it's relevant
2019-05-11 02:12:36 +02:00
Learath
b86c457c91
Remember whether a color is lit or not
2019-05-01 23:35:29 +03:00
Learath
f479f69735
Add a flag for colors with alpha
2019-05-01 13:58:51 +03:00
Learath
324c389e87
Accept negatives aswell, don't clamp
2019-05-01 13:41:58 +03:00
Learath
588acdda0d
Consolidate color configs, extend debugging
2019-04-27 02:02:31 +03:00
Learath
ffa07d88cb
Please -WError
2019-04-26 19:11:34 +03:00
Learath
69d78c21b4
Lighten tee colors
2019-04-26 16:38:16 +03:00
Learath
93265dbb9c
Please MSVC
2019-04-25 21:09:32 +03:00
Learath
e637064a68
Don't store HSL separately
2019-04-25 19:49:27 +03:00
Learath
95a3a69e08
Start phasing out vectors for colors
2019-04-25 18:21:35 +03:00
Learath
cc319e0152
Fix warnings and style
2019-04-25 15:04:36 +03:00
Learath
0f781df1dd
Try handling colors in console
2019-04-25 14:48:53 +03:00
def
b91530eedc
Console: Can't deallocate temp entries, so don't even try
2019-04-10 23:32:45 +02:00
heinrich5991
5c4e819e44
Use str_startswith
, str_endswith
instead of ad-hoc implementations
2018-07-26 14:18:23 +02:00
heinrich5991
c739aef60e
Some style fixes
2018-06-19 14:28:53 +02:00
heinrich5991
f8277267a0
Remove mem_alloc
and mem_free
, use standard C functions instead
...
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).
This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.
Remove OOM handling in `src/game/client/components/binds.cpp`.
Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
heinrich5991
dfc53b48cf
Fix victim handling
2017-10-17 01:32:40 +02:00
heinrich5991
9761e9606a
Make most user input teehistoric
...
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
def
0b1842d438
Use filesystem paths for -f command line param
2017-08-11 21:07:20 +02:00
def
5d8a0ddc1e
Add time in console
2017-08-04 22:38:22 +02:00
HMH
80fac31175
fixed memory leak in console
2017-07-21 15:51:56 +02:00
heinrich5991
409bc0e019
Ensure null-termination in str_escape
...
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def
36d5c8d608
string toggling supports escaped strings; also some code cleanup
2017-07-08 11:03:51 +02:00
Learath2
5941755832
Add toggling for string options
2017-06-20 11:27:14 +02:00
necropotame
b8e4e5beea
Fix style in several places
2017-03-22 19:45:14 +01:00