oy
b84d6df438
fixed some warnings
2016-04-05 08:57:03 +02:00
oy
36f10ecd52
changed marking of the ninja skin. Closes #1422
2015-10-31 10:16:14 +01:00
oy
821e4316c6
fixed size of m_aTuneParams. Closes #1420
2015-10-29 19:03:03 +01:00
oy
539265f3d9
fixed last commits
2015-10-27 18:19:37 +01:00
KillaBilla
9f1c0590f1
separate netmsg failures from netobj failures, count latter ones
...
Conflicts:
datasrc/compile.py
2015-10-27 18:13:22 +01:00
KillaBilla
4e5d713f75
fixed #1211 : netobjs containing integers and flags out of range are discarded
...
Conflicts:
datasrc/compile.py
2015-10-27 18:12:06 +01:00
BeaR
a2cb7d339a
Mark some return values as const
2015-01-24 18:19:38 +01:00
BeaR
a929a99fd9
Refactoring: Mark several functions as 'const', fix some return values and cleanup mapinfo struct
2015-01-24 18:19:24 +01:00
oy
8ac9ec794e
moved content and added data creation to the build
2015-01-18 18:44:11 +01:00
oy
8178302e02
Merge pull request #1149 from Speedy-Consoles/weapon_cleanup
...
weapon code cleanup
2014-06-22 13:29:19 +02:00
oy
5eee57f1e7
changed tattoos to markings. Closes #1131
2014-06-22 12:53:22 +02:00
oy
d2379124d5
improved chat msg spam protection
2013-11-25 20:06:19 +01:00
Speedy Consoles
ee2d53b411
using weapon damage for explosion damage
...
removed unused nodamage parameter in CreateExplosion
took projectile damage for explosion maxdamage
replaced some 0s by false as it should be
2013-09-14 22:46:48 +02:00
Speedy Consoles
c9bdc32fc0
cleaned up weapon value locations
...
removed laser damage tuning
added explosion values in content.py
made explosion force independent from damage
linked all weapon damage values to content.py
linked all weapon max ammo values to content.py
stopped regenerating infinite ammo
removed m_Ammocost in CCharacter
2013-09-14 21:33:52 +02:00
oy
295eac63eb
added alternative HSL picker. Closes #1029
2012-12-23 00:27:53 +01:00
oy
b99368e3d7
removed hookdir from snapshot data
2012-12-15 16:13:49 +01:00
SushiTee
c0f70eddc4
changed server browser
2012-10-21 19:59:20 +02:00
SushiTee
20cfbfe3a7
Merge branch 'master' of git://github.com/teeworlds/teeworlds
...
Conflicts:
src/game/client/components/menus_ingame.cpp
2012-10-09 13:08:01 +02:00
SushiTee
c74637ae6d
began to rewrite server browser and ingame menu
2012-10-09 12:44:47 +02:00
SushiTee
8d427bea39
started working on server browser
2012-08-26 21:15:48 +02:00
oy
cb9d6032ff
Merge branch 'master' of https://github.com/SushiTee/teeworlds
2012-08-19 15:48:34 +02:00
oy
f25010d9dd
Merge branch 'master' of github.com:teeworlds/teeworlds
...
Conflicts:
src/game/client/gameclient.cpp
src/game/server/gamecontext.cpp
2012-08-19 12:46:24 +02:00
oy
37b43caba8
cleaned up Sv_VoteOptionListAdd message
2012-08-19 10:40:30 +02:00
oy
34ebab8cab
made force_vote just ui based
2012-08-18 18:42:31 +02:00
oy
d8d259a166
made the client handle callvote and teamchange cases even more and let the server be more silent on faulty tries
2012-08-18 11:21:54 +02:00
oy
80cb4e15a4
improved callvote handling on the client, merged its messages and made the server be more silent on faulty tries
2012-08-16 12:03:44 +02:00
SushiTee
fe5e393308
remade settings->controls menu
2012-08-15 22:03:35 +02:00
oy
dc22f9fa1c
merged vote start/end messages
2012-08-14 00:16:54 +02:00
oy
d2924b5ad6
cleaned up core events
2012-08-13 10:36:01 +02:00
SushiTee
0b739d0404
Merge branch 'master' of git://github.com/teeworlds/teeworlds
2012-08-12 15:57:19 +02:00
Magnus Auvinen
dfcbe85488
introduced ISound::CSampleHandle to add more typesafty
2012-08-12 13:56:35 +02:00
Magnus Auvinen
cb95e8dfe8
more typesafty in the graphics. introduced the IGraphics::CTextureHandle
2012-08-12 12:41:50 +02:00
SushiTee
6b279c770f
-remade settings->graphics menu
...
-added menu checkbox images
2012-08-11 23:51:46 +02:00
oy
6c530b2926
made ingame notifications for players simple game messages and let the client handle/localise them
2012-08-11 12:34:03 +02:00
oy
93c169c71d
show enter/leave team change messages in demos
2012-08-04 17:45:16 +02:00
oy
d61d25677b
cleaned up PlayerInfo check/usage in the gameclient
2012-08-03 18:46:49 +02:00
oy
8971497029
finished client enter/leave events, removed client changes
2012-08-03 18:46:25 +02:00
oy
280fdb34a4
fixed netobj corrections on gametstatetimer, ticks and fixed team in clientinfo
2012-08-03 18:46:10 +02:00
oy
a55a7dfef0
cleaned up types within network data
2012-08-03 18:46:01 +02:00
oy
719867271f
fixed updating skin colour on team change and made player team work event based
2012-07-30 23:59:29 +02:00
oy
c808d48f20
handle some network snapshot data as messages/events and add them locally for demo recording
2012-07-29 11:54:29 +02:00
oy
0e28755475
show ninja powerup status in the hud. Closes #955
2012-07-21 11:06:18 +02:00
Choupom
e548308bbb
merged skin system
2012-07-17 21:51:01 +02:00
SushiTee
4019c42ac3
added some stuff to filter header
2012-07-17 12:18:47 +02:00
SushiTee
1d480f34bd
-added images to startmenu -changed way to load menu image
2012-07-15 12:42:22 +02:00
SushiTee
4aeb552506
started with start menu
2012-07-15 11:42:03 +02:00
oy
42c845be49
fixed flag blinking issue. Closes #757
2012-03-04 12:46:22 +01:00
oy
ab13e4a183
show who is following you in spectator mode. Closes #594
2012-02-15 01:40:47 +01:00
oy
6b8287f7c7
cleaned up player flags
2012-02-15 01:40:19 +01:00
oy
23df3c609e
removed pickup subtype and renamed rifle to laser and powerups to pickups
2012-02-15 01:40:13 +01:00