Commit graph

143 commits

Author SHA1 Message Date
Learath2 0dd67c92f1 Abbreviate alpha 2019-05-11 02:16:48 +02:00
Learath2 82e6d180e4 Use % and ° 2019-05-11 02:12:37 +02:00
Learath2 b059ac256e Show Alpha only if it's relevant 2019-05-11 02:12:36 +02:00
Learath b86c457c91 Remember whether a color is lit or not 2019-05-01 23:35:29 +03:00
Learath f479f69735 Add a flag for colors with alpha 2019-05-01 13:58:51 +03:00
Learath 324c389e87 Accept negatives aswell, don't clamp 2019-05-01 13:41:58 +03:00
Learath 588acdda0d Consolidate color configs, extend debugging 2019-04-27 02:02:31 +03:00
Learath ffa07d88cb Please -WError 2019-04-26 19:11:34 +03:00
Learath 69d78c21b4 Lighten tee colors 2019-04-26 16:38:16 +03:00
Learath 93265dbb9c Please MSVC 2019-04-25 21:09:32 +03:00
Learath e637064a68 Don't store HSL separately 2019-04-25 19:49:27 +03:00
Learath 95a3a69e08 Start phasing out vectors for colors 2019-04-25 18:21:35 +03:00
Learath cc319e0152 Fix warnings and style 2019-04-25 15:04:36 +03:00
Learath 0f781df1dd Try handling colors in console 2019-04-25 14:48:53 +03:00
def b91530eedc Console: Can't deallocate temp entries, so don't even try 2019-04-10 23:32:45 +02:00
heinrich5991 5c4e819e44 Use str_startswith, str_endswith instead of ad-hoc implementations 2018-07-26 14:18:23 +02:00
heinrich5991 c739aef60e Some style fixes 2018-06-19 14:28:53 +02:00
heinrich5991 f8277267a0 Remove mem_alloc and mem_free, use standard C functions instead
Replace `mem_free` by `free`, and `mem_alloc` by `malloc` or `calloc`
(the latter one being used to allocate a zeroed array of elements,
sometimes, this makes a call to `mem_zero` superfluous).

This results in having to remove `mem_stats` which previously recorded
the number of allocations and their size that the Teeworlds code did
directly.

Remove OOM handling in `src/game/client/components/binds.cpp`.

Remove needless copying in the CSV code in
`src/game/client/components/statboard.cpp`.
2018-04-09 11:56:39 +02:00
heinrich5991 dfc53b48cf Fix victim handling 2017-10-17 01:32:40 +02:00
heinrich5991 9761e9606a Make most user input teehistoric
Exclude private stuff like chat messages and votes.
2017-09-20 02:23:28 +02:00
def 0b1842d438 Use filesystem paths for -f command line param 2017-08-11 21:07:20 +02:00
def 5d8a0ddc1e Add time in console 2017-08-04 22:38:22 +02:00
HMH 80fac31175 fixed memory leak in console 2017-07-21 15:51:56 +02:00
heinrich5991 409bc0e019 Ensure null-termination in str_escape
This also fixes a couple of potential buffer overflows. The affected
code is still buggy (doesn't do the right thing on potential buffer
overflow), but at least it won't result in crashes/out of bound writes
anymore.
2017-07-08 13:06:03 +02:00
def 36d5c8d608 string toggling supports escaped strings; also some code cleanup 2017-07-08 11:03:51 +02:00
Learath2 5941755832 Add toggling for string options 2017-06-20 11:27:14 +02:00
necropotame b8e4e5beea Fix style in several places 2017-03-22 19:45:14 +01:00
Learath2 9cd5fa53e5 Fix horrible indent. 2017-02-09 13:01:19 +01:00
def 224b9d5443 echo command for clients prints to chat instead of mostly useless console 2017-01-06 00:17:53 +01:00
heinrich5991 80ea4c8590 Disallow usage of semicolons in chat commands
This prevents player name exploits due to tab completion of nicknames
that could result in unwanted commands being executed.

Print a deprecation message that is supposed to be removed in the
future.
2017-01-03 14:01:51 +01:00
def 61e47422f6 Clean up debug messages a bit (lower case, no useless errors) 2016-05-02 21:35:32 +02:00
H-M-H cc2bbd62ca if there is no matching ']' do not attempt to read
beyond the given string
2015-12-29 00:45:51 +01:00
H-M-H 8e24ef8020 commanddescription can now be placed directly in
the commandparamsstring: "s[file]"
2015-12-28 16:19:52 +01:00
H-M-H 11a426c18b added (console-)command usage 2015-12-23 14:29:31 +01:00
H-M-H cd6c297cb0 removed some code duplication and updated autoexec_server.cfg 2015-10-27 00:46:28 +01:00
H-M-H 0e532adb67 Implemented Helper accesslevel
basically just copied everything from moderator-accesslevel implementation

note however that mod_command changed to access_level
2015-10-23 04:21:07 +02:00
heinrich5991 a8d3f3bbc5 Only revert configs that have both SERVER and GAME flags on map change 2015-08-27 12:55:34 +02:00
heinrich5991 bf1f7d6ccd (Safely) execute settings embedded in maps 2015-08-27 12:55:34 +02:00
heinrich5991 a3246ed099 Save the config into the map when the server loads the map 2015-08-27 12:51:24 +02:00
def c004a352d2 Highlight in console 2014-12-20 13:37:11 +01:00
def 54497647b4 Minor console output cleanup 2014-09-06 23:22:35 +02:00
def 4b70e195c1 Multiline broadcasts 2014-04-19 00:40:21 +02:00
def 9f3da1e66e Fix: Allow executing multiple commands 2014-01-03 02:25:04 +01:00
def d9764a7638 Remove useless broadcast messages 2013-12-31 06:23:40 +01:00
def 3607218f12 Merge ddrace64 from eeeeee 2013-12-31 06:13:57 +01:00
def 3eaad43b6b Merge remote-tracking branch 'upstream-teeworlds/0.6' into DDRace
Conflicts:
	bam.lua
	data/languages/index.txt
	src/engine/server/server.cpp
	src/engine/shared/network_server.cpp
	src/game/client/components/chat.cpp
	src/game/client/components/menus_settings.cpp
	src/game/server/entities/character.cpp
	src/game/server/gamecontext.cpp
	src/game/version.h
2013-12-26 18:02:22 +01:00
def 1cee48f6c1 Can only set sv_test_cmds at start, then it stays, and determines whether gametype is DDRace (no cheats) or TestDDRace (cheats) 2013-07-23 00:15:50 +02:00
Magnus Auvinen 1711be955b fixed all the errors that the clang static analayzer found 2013-02-24 17:58:34 +01:00
Magnus Auvinen 98042012a6 cleaned up warnings that clang spits out. some bugs found with it.
Conflicts:

	src/game/server/gamemodes/ctf.cpp
	src/game/server/gamemodes/ctf.h
2013-02-24 17:54:29 +01:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00