def
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5563ae9a7b
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Make DDRace tile prediction optional
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2014-03-28 23:53:12 +01:00 |
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def
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7494bb7b93
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Fix bug in tuning zone messages (My bad) and increase text lengths to 256
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2014-03-28 23:31:53 +01:00 |
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HMH
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7e845b1512
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fix: crash on too many unicode chars
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2014-03-28 23:25:26 +01:00 |
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def
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f2dccafd4e
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Preview when loading PNGs in editor
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2014-03-28 22:47:57 +01:00 |
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def
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92dffdbbcc
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Add cl_show_ninja
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2014-03-28 13:39:30 +01:00 |
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def
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4485fecdbd
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Only stop rendering tune layer text
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2014-03-28 12:56:52 +01:00 |
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def
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bbb6572d5f
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Fix: Send vote to newly joined players
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2014-03-28 12:52:03 +01:00 |
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def
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fff4b4a677
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Make OS X run without freetype dependency (by HMH)
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2014-03-28 12:40:07 +01:00 |
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def
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3818ceb5fd
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New skins from Moby Dog (thanks SBL)
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2014-03-27 11:22:21 +01:00 |
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def
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35328d37b0
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TILE_STOP client prediction
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2014-03-27 11:19:25 +01:00 |
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HMH
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3d607eaf16
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fix: correct zone at spawn
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2014-03-27 01:48:21 +01:00 |
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def
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82027bc3a6
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New BB skins
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2014-03-27 01:38:05 +01:00 |
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HMH
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e393e966d0
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fix: send tunings on spawn not on death
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2014-03-27 01:33:37 +01:00 |
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def
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e6052ed411
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add sv_pause_messages
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2014-03-26 14:21:49 +01:00 |
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def
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a4580c4af0
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Add speedup prediction (by c)
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2014-03-25 01:13:46 +01:00 |
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HMH
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6b1b4f2bcb
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fix: correct tunezones for faketunings
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2014-03-24 21:07:10 +01:00 |
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def
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6be24a310a
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Fix double selection in spec-view
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2014-03-24 01:48:07 +01:00 |
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def
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ed56ea64e5
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Fix double selection in spec-view
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2014-03-24 01:47:52 +01:00 |
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def
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b864bf908c
|
Team colors in spec-view
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2014-03-24 00:04:44 +01:00 |
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def
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48f441bdc6
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Sort spec-view same as scoreboard
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2014-03-23 23:23:41 +01:00 |
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def
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c98ad5bf22
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Merge branch 'new' into DDRace64
Conflicts:
src/game/editor/layer_tiles.cpp
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2014-03-23 23:18:43 +01:00 |
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def
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fb4c83cf3e
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More cleanup
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2014-03-23 19:31:28 +01:00 |
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def
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63f642c478
|
Fix array sizes and array accesses
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2014-03-23 18:56:07 +01:00 |
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def
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ef579f55e2
|
Typo
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2014-03-23 18:02:04 +01:00 |
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def
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f6a86ca75e
|
Corrent entities_clear
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2014-03-23 17:55:06 +01:00 |
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def
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9ae68b5efb
|
Don't show tune layer with cl_show_entities
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2014-03-23 17:44:02 +01:00 |
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def
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ecb3422280
|
Fix degrees (°)
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2014-03-23 17:42:00 +01:00 |
|
HMH
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d301010a95
|
Made texture rendering for layers less resourceintensive
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2014-03-23 17:10:49 +01:00 |
|
HMH
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85b069193f
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set proper standard tunings for zones
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2014-03-23 17:10:49 +01:00 |
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HMH
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0177b8a4b5
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fix: stupid laser tunings + projectile security fix
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2014-03-23 17:10:49 +01:00 |
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HMH
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e8a7e28f69
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updated entities_clear.png for tuningzones
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2014-03-23 17:10:49 +01:00 |
|
HMH
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a26106f132
|
added gravity.map with gravity.cfg as test and example map
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2014-03-23 17:10:49 +01:00 |
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HMH
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b25307ba5f
|
set CCharacter as a friend of CCharacterCore to correct tunings
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2014-03-23 17:10:49 +01:00 |
|
HMH
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f2c8134bd2
|
send correct tunings to spectators
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2014-03-23 17:10:49 +01:00 |
|
HMH
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78bed556c0
|
replaced tunings from projectiles and laser by zonespecific tunings
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2014-03-23 17:10:49 +01:00 |
|
HMH
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e25f0ba074
|
added TuneZoneHandler, replaced projectile-lifetime and laserreach with zone specific tunings when creating
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2014-03-23 17:10:49 +01:00 |
|
HMH
|
330fc92c8c
|
added a list out of CTuningParams for the different tunezones, added a list for messages to display on switching between zones, put rcon commands for adjusting theses lists, edited SendTuningParams to make it possible to send zonespecific tunings
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2014-03-23 17:10:49 +01:00 |
|
HMH
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cf33ba4790
|
fix: let IsTune return 0 if there is no tunezone
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2014-03-23 17:10:48 +01:00 |
|
HMH
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adc1f9924c
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added displaying tunelayer on showentities
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2014-03-23 17:10:48 +01:00 |
|
HMH
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655546c4d3
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added creating button for tunelayer and a popup menu for TuneZone Numbers
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2014-03-23 17:10:48 +01:00 |
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HMH
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c7e52211d7
|
merged tunelayer: added Buttons, put an Image for the tunelayer took over most code from other layers and adapted for tunelayer
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2014-03-23 17:10:48 +01:00 |
|
HMH
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8f6d76a27e
|
added saving/loading code for tunelayer
|
2014-03-23 17:10:48 +01:00 |
|
HMH
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a4632e2c07
|
added renderingfunction for tunelayer and tuneoverlay-function to display the zone-number
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2014-03-23 17:10:48 +01:00 |
|
HMH
|
12ac06f1f2
|
added functions for editing Tunelayer (mostly copied from other layers); put Snap(&Rect) into all Fillselection-functions (fix) and made if(Empty) more precise (fix); merged tunelayer into other functions
|
2014-03-23 17:10:48 +01:00 |
|
HMH
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c84eaea33d
|
declared functions needed for new tunelayer in CLayerTune for editor, kinda just copied from the other layers
|
2014-03-23 17:10:48 +01:00 |
|
HMH
|
ae12a2b04d
|
added Tunelayer function to return the tunetilenumber and merged Tunelayer into CCollision
|
2014-03-23 17:10:48 +01:00 |
|
HMH
|
b869a67c76
|
added TuneLayer
|
2014-03-23 17:10:48 +01:00 |
|
HMH
|
61e46a7858
|
added LAYERTYPE_TUNE and TILE_TUNE1 to enums and added class CTuneTile
|
2014-03-23 17:10:48 +01:00 |
|
def
|
699eb0f27a
|
New skins
|
2014-03-23 03:37:09 +01:00 |
|
def
|
3acf759334
|
/saytime now supports player names
|
2014-03-22 23:29:52 +01:00 |
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