Commit graph

67 commits

Author SHA1 Message Date
def 9e53ed5367 Minor code cleanup 2014-05-07 03:50:23 +02:00
def a79b6079fa Add cl_old_gun_position 2014-05-06 16:25:00 +02:00
def 26cb3030c3 Draw +showhookline with alpha too 2014-05-06 16:17:41 +02:00
def 147e8176e3 Make player direction arrows transparent when player is in other team 2014-05-06 13:48:08 +02:00
def e213ea27b4 Fix: Draw player direction arrows at different positions 2014-05-01 01:42:44 +02:00
def 5eb7a74558 Fix: Tunings and Tunezones with dummies 2014-04-29 03:34:23 +02:00
def 378d613de9 Add tee directions 2014-04-26 21:00:14 +02:00
def 3dce4c9489 Add dummy (Thanks to //toast and Monsta) 2014-04-26 20:29:42 +02:00
def b731221b2a Better team differentiation ingame (colored nameplates and more transparency 2014-04-12 16:55:01 +02:00
def af66d26bd5 Add cl_show_other_hook_coll 2014-04-10 20:33:05 +02:00
def 92dffdbbcc Add cl_show_ninja 2014-03-28 13:39:30 +01:00
def 61a5d9429d Add cl_unpredicted_shadow 2014-03-21 14:01:14 +01:00
def d1493d8c3e Fix: Hook prediction should never loop forever 2014-02-17 23:12:29 +01:00
def 182c5aefc9 Fix +showhookcoll in demo 2014-02-08 19:06:24 +01:00
def c4e0cca046 Fix +showhookcoll when player hooking is disabled 2014-02-05 03:39:09 +01:00
def e97d3ba788 Fix: +showhookcoll fixes 2014-01-30 04:10:52 +01:00
def 3e5bcb0213 Absolutely perfect +showhookcoll 2014-01-27 05:06:23 +01:00
def 237b6c189a Better transparency for /showothers 2014-01-24 23:11:33 +01:00
def 97d7037011 Render transparency properly when spectating 2014-01-22 00:31:17 +01:00
def 6e67cd0540 Render players in other teams half transparent 2014-01-22 00:24:26 +01:00
def 693d68841c More exact showhookcoll 2014-01-12 00:45:25 +01:00
def 51321c6011 Tab 2013-11-13 13:25:12 +01:00
def 2a70aefc63 Show correct nameplates without antiping 2013-10-09 16:23:18 +02:00
def dc6d2305d5 Add AntiPing 2013-10-09 16:02:23 +02:00
def 9028d77471 Add +showhookcoll from H-Client 2013-08-24 01:50:35 +02:00
GreYFoX cd4ba53bae Merge branch 'master' of git://github.com/teeworlds/teeworlds into DDRace
Conflicts:
	bam.lua
	scripts/build.py
	scripts/make_release.py
	src/engine/server.h
	src/game/client/gameclient.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontext.h
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/player.cpp
	src/game/version.h
2012-04-12 02:09:31 +02:00
oy dfe91338f0 added pause command. Closes #15 2012-01-10 00:49:31 +01:00
oy 9251796c3a fixed rendering on pause/specific speed for damage indicators and muzzle in the demo player 2012-01-09 23:43:53 +01:00
oy 3811476c6e removed multiple updating of the renderinfo for ninjas. Closes #855 2012-01-08 15:44:49 +01:00
oy b592d7a591 cleaned up playing of global sounds 2012-01-06 19:38:40 +01:00
GreYFoX ff696bad6c Mac Loves Cyclic Includes 2011-08-31 13:56:04 +02:00
GreYFoX 5b27758650 Removed level stuff
Removed client ID stuff
Removed console stuff
Resolved merge conflicts
Upgraded Banmaster
Cleaned up
2011-08-13 02:11:06 +02:00
GreYFoX 9397c4a55f some make release changes for adding sql server files
Servers are no longer build with SQL by default.
fixed compilation on Mac OS X 10.5
2011-04-15 04:32:53 +02:00
GreYFoX 0df6d0541f Merge branch 'master' of git://github.com/oy/teeworlds into HEAD
Conflicts:
	bam.lua
	src/engine/console.h
	src/engine/server.h
	src/engine/server/server.cpp
	src/engine/shared/config.h
	src/engine/shared/config_variables.h
	src/engine/shared/console.cpp
	src/engine/shared/console.h
	src/game/client/components/binds.cpp
	src/game/client/components/chat.h
	src/game/client/components/console.cpp
	src/game/client/components/console.h
	src/game/client/components/controls.cpp
	src/game/client/components/emoticon.h
	src/game/client/components/maplayers.cpp
	src/game/client/components/menus.h
	src/game/client/components/scoreboard.h
	src/game/client/components/spectator.h
	src/game/client/components/voting.h
	src/game/client/gameclient.cpp
	src/game/client/gameclient.h
	src/game/client/render.h
	src/game/collision.cpp
	src/game/editor/ed_layer_tiles.cpp
	src/game/gamecore.cpp
	src/game/gamecore.h
	src/game/layers.cpp
	src/game/layers.h
	src/game/mapitems.h
	src/game/server/entities/character.cpp
	src/game/server/entities/laser.cpp
	src/game/server/entities/laser.h
	src/game/server/entities/pickup.cpp
	src/game/server/entities/pickup.h
	src/game/server/entities/projectile.cpp
	src/game/server/gamecontext.cpp
	src/game/server/gamecontroller.cpp
	src/game/server/gamecontroller.h
	src/game/server/gameworld.cpp
	src/game/server/gameworld.h
	src/game/server/player.cpp
	src/game/variables.h
2011-04-14 01:27:49 +02:00
oy 06115dd49d added "Whitespace and line Endings cleanup" by GreYFoX 2011-04-13 20:37:12 +02:00
GreYFoX f7f6058a92 Merged Oy, Cleaned up, removed some useless features and code parts
Added Icon by landil
alot more...
2011-04-09 22:32:17 +02:00
oy 9811c2396b made network clip flags. Closes #131 2011-03-04 17:08:10 +01:00
oy 4bede550be only update the ping if the scoreboard is active. Closes #27 2011-03-01 18:31:20 +01:00
oy 0bc13c91eb made cl_threadsoundloading work again 2011-02-27 17:56:03 +01:00
GreYFoXGTi f83132448d Merged Oy, Isolated Freeze from Deep Freeze 2011-02-13 19:32:06 +02:00
GreYFoXGTi 1b2703aaba Refactoring & fixed WEAPONSPEC_GUN in content.py 2011-02-12 21:18:41 +01:00
SushiTee c0b905f852 -fixed compiler warnings
-fixed mac compiling
2011-01-26 14:45:44 +02:00
oy da84771345 removed some old checks 2011-01-18 18:53:19 +01:00
Sworddragon fc9211c777 Updated copyrights 2010-11-20 21:26:06 +01:00
oy 9ff7500f30 fixed graphic problems with ninja when pausing a demo. Closes #269 2010-11-17 00:38:20 +01:00
oy e191b2c59e when hooking a player don't use predicted values for rendering the hook. Closes #9 2010-09-08 02:54:03 +02:00
oy 39853bcf89 fixed walk animation if x-position is negative. Closes #119 2010-06-11 13:20:45 +02:00
Magnus Auvinen 72c06a2589 copied refactor to trunk 2010-05-29 07:25:38 +00:00
Magnus Auvinen 878ede3080 major update with stuff 2009-10-27 14:38:53 +00:00
Magnus Auvinen 4bb1df3189 moved 0.5 branch to trunk 2009-05-31 09:44:20 +00:00