oy
|
0c05b3bfa1
|
fixed compiling with vs2008 (#932)
|
2012-02-05 13:22:39 +01:00 |
|
oy
|
be37147342
|
fixed border rendering in the editor's image preview. Closes #908
|
2012-01-08 01:47:53 +01:00 |
|
Magnus Auvinen
|
50d872531a
|
cleaned up the code. fixed so that SDL is inited on main thread and then transfers the gl context to the render thread
|
2012-01-03 21:39:10 +01:00 |
|
Magnus Auvinen
|
6e57620c2c
|
added flags for mipmap generation on textures. fixes missing texts
|
2011-12-31 11:18:55 +01:00 |
|
Magnus Auvinen
|
b31abc4053
|
fixed so that you can select graphics backend via gfx_threaded
|
2011-12-31 10:29:25 +01:00 |
|
Magnus Auvinen
|
7a36a103ae
|
fixed so that the rendering can be done async from the input, network and update
|
2011-12-31 10:04:46 +01:00 |
|
Magnus Auvinen
|
8a91bfa1dd
|
fixed texture upload support. removed raw gl calls from the text render
|
2011-12-31 09:40:11 +01:00 |
|
fisted
|
7197d7bc13
|
extensive source layout enhancement
|
2011-07-25 18:28:02 +02:00 |
|
oy
|
06115dd49d
|
added "Whitespace and line Endings cleanup" by GreYFoX
|
2011-04-13 20:37:12 +02:00 |
|
oy
|
c75a75b64f
|
made it possible to automatically take game over screenshots. Closes #339
|
2010-12-12 16:48:13 +01:00 |
|
Sworddragon
|
fc9211c777
|
Updated copyrights
|
2010-11-20 21:26:06 +01:00 |
|
oy
|
3a98f7a048
|
added mod system. Closes #34
|
2010-10-06 23:07:35 +02:00 |
|
Magnus Auvinen
|
72c06a2589
|
copied refactor to trunk
|
2010-05-29 07:25:38 +00:00 |
|