Magnus Auvinen
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16912026db
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added cl_layershot. fixed some bugs in the network
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2008-08-17 07:05:16 +00:00 |
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Magnus Auvinen
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817f431377
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moved out e_system, e_detect, vmath and math to a little base library
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2008-08-14 17:19:13 +00:00 |
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Magnus Auvinen
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9d632dd826
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major update. server clean up and much added documentation
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2008-07-06 11:21:21 +00:00 |
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Magnus Auvinen
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f6c67c29cd
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large commit with loads of clean up. more is comming
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2008-06-12 10:51:48 +00:00 |
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Magnus Auvinen
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6ecc2efaec
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more loads of changes for 0.5.0
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2008-04-06 14:32:56 +00:00 |
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Magnus Auvinen
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d15bef7ede
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loads of changes here and there. added flushing of packets when connection is started
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2008-04-06 11:52:00 +00:00 |
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Magnus Auvinen
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34c3a1c142
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new network code. not perfect. connectionless packets is missing so no server discovery is possible. reduced network traffic by A LOT
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2008-04-05 14:50:43 +00:00 |
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Magnus Auvinen
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1de453aa2a
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removed some debug messages in the network
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2008-04-05 11:48:43 +00:00 |
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Magnus Auvinen
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e822830056
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fixed some weapon switching issues
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2008-03-29 18:40:18 +00:00 |
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Magnus Auvinen
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4739966e14
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larger restructure to improve security
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2008-02-24 16:03:58 +00:00 |
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Magnus Auvinen
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79dfdb3cd7
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security audit: first batch of fixes. replaced sprintf, strcpy with more secure versions
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2008-02-11 21:49:26 +00:00 |
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Magnus Auvinen
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294cbe18c1
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done some more latency work. added the extra message for projectiles to reduce latency
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2008-02-10 15:32:30 +00:00 |
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Magnus Auvinen
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e06dd7d5d7
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fixed crash when joining a server when connected to one already
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2007-12-20 00:26:50 +00:00 |
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Magnus Auvinen
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8254bf2336
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fixed sv_status command
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2007-12-18 23:37:22 +00:00 |
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Magnus Auvinen
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e790313040
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fixed some network problems
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2007-12-15 13:53:10 +00:00 |
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Magnus Auvinen
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a2566b3ebd
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cleaned up code structure a bit
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2007-12-15 10:24:49 +00:00 |
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