louis
2e24e743d3
additional optimization
2023-09-11 17:23:39 -04:00
louis
be74fed25b
replace unsymmetrical default skin with fixed+optimized version
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replace unsymmetrical default skin
2023-09-11 16:55:47 -04:00
Robert Müller
4ca86f1b05
Merge pull request #7166 from Jupeyy/pr_fix_skin_invalid
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Make skin refind cleanup bit more aggressive
2023-09-11 15:22:48 +00:00
Dennis Felsing
2bac51fd33
Merge pull request #7164 from Robyt3/UI-Dropdown-Icon-Alignment
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Improve dropdown menu button label alignment
2023-09-11 05:42:19 +00:00
Dennis Felsing
6ab04afd66
Merge pull request #7159 from Robyt3/CLineInput-Desync-Fix
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Fix desynced lineinput cursor/selection on external buffer change
2023-09-11 05:38:04 +00:00
Jupeyy
47addc4175
Make skin refind bit more aggressive
2023-09-10 20:14:19 +02:00
Robert Müller
4fb44fc0e8
Improve dropdown menu button label alignment
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Reduce the space reserved for the label by the space for the dropdown icon instead of rendering the label behind the icon.
This is more noticeable with smaller dropdown menu buttons, which will be used in the future.
2023-09-10 13:42:38 +02:00
Jupeyy
62c0d34129
Merge pull request #7163 from Robyt3/Editor-Vector-X
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Render editor brush selection size with `⨯` instead of `,`
2023-09-10 10:22:17 +00:00
Robert Müller
e19a96d0e5
Render editor brush selection size with ⨯
instead of ,
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For example, `20⨯10` instead of `20,10`.
This is the "vector" symbol, which makes the most sense in this context.
2023-09-10 11:59:27 +02:00
Robert Müller
36867df722
Merge pull request #7162 from Jupeyy/pr_fix_clipping_chat
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Disable scissor for clearing the framebuffer
2023-09-10 08:44:27 +00:00
Robert Müller
e8f17aade1
Merge pull request #7134 from infclass/for-ddnet3
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Mod Support: Add NINJA_SKIN_FOR_FROZEN game info flag
2023-09-10 08:32:43 +00:00
Jupeyy
ca2926335b
Disable scissor for clearing the framebuffer
2023-09-10 09:44:32 +02:00
heinrich5991
96d7a9d0d9
Merge pull request #7158 from Robyt3/Friendlist-Conchain-Fix
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Fix friendlist update conchain not working with optional argument
2023-09-09 12:03:30 +00:00
Alexander Akulich
41c83da699
CGameContext::OnMessage: Replace if-else with switch()
2023-09-09 14:49:52 +03:00
Alexander Akulich
e6c7d0c96d
GameContext: Extract all other messages
2023-09-09 14:49:10 +03:00
Alexander Akulich
3be79f568a
GameContext: Extract OnStartInfoNetMessage()
2023-09-09 14:45:15 +03:00
Alexander Akulich
763541af5a
GameContext: Extract OnEmoticonNetMessage()
2023-09-09 14:45:15 +03:00
Alexander Akulich
0a2cc3d84c
GameContext: Extract OnChangeInfoNetMessage()
2023-09-09 14:45:15 +03:00
Alexander Akulich
9f668e20db
GameContext::OnMessage: Move the check for World.Paused into OnSetTeam
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1. Regardless of the pause the message is CL_SETTEAM and there is no
reason to match it against other messages.
2. Another implementation can save the wanted team and apply it later.
2023-09-09 14:45:11 +03:00
Alexander Akulich
ce5371b038
GameContext: Extract OnSetTeamNetMessage()
2023-09-09 14:45:04 +03:00
Alexander Akulich
a1ec904596
GameContext: Extract OnSayNetMessage()
2023-09-09 14:45:02 +03:00
Robert Müller
84e3c081b4
Fix friendlist update conchain not working with optional argument
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The clan argument is optional when using `add_friend` and `remove_friend`.
2023-09-09 13:31:27 +02:00
Robert Müller
21f7af59a0
Fix desynced lineinput cursor/selection on external buffer change
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When the buffer of a lineinput is modified externally, the cursor offset and selection are not updated, which causes them to be rendered wrong and also causes the assertion error "Selection and cursor offset got desynchronized" when changing the selection of a lineinput.
2023-09-09 13:25:47 +02:00
Dennis Felsing
b951eab257
Merge pull request #7153 from infclass/for-ddnet4
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Mod Support: CMake: Use DDNet_VERSION to construct DDNET_VERSION_NUMBER
2023-09-08 22:10:52 +00:00
Alexander Akulich
6b78013a13
CMake: Set package version to the project version
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Setting the version to VERSION didn't allow to override the project()
name and version.
2023-09-09 00:26:25 +03:00
Alexander Akulich
1074a5ff56
CMake: Use DDNet_VERSION to construct DDNET_VERSION_NUMBER
2023-09-08 23:13:00 +03:00
Alexander Akulich
88fc275d85
GameContext: Extract OnCallVote() and OnVote() from OnMessage()
2023-09-08 19:19:28 +03:00
Robert Müller
f3eaa10d7a
Merge pull request #7102 from Marmare314/revert-6844
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revert change to quad selection (resolves #7025 )
2023-09-08 15:21:53 +00:00
heinrich5991
237c2eba35
Revert ".h.in
aren't compiled"
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This allows the version.h.in file to show up in IDEs.
This reverts commit db5f28e65a
.
2023-09-08 16:21:52 +02:00
Dennis Felsing
a07fd521f7
Merge pull request #7148 from heinrich5991/pr_ddnet_mastersrv_rawvalue
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mastersrv: Go to `RawValue` directly
2023-09-08 09:45:09 +00:00
Dennis Felsing
4108ccd55c
Merge pull request #7149 from heinrich5991/pr_ddnet_cmakelists_cleanup
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Don't compile `.h.in`, remove C compiler flags
2023-09-08 09:43:30 +00:00
heinrich5991
cebc472cbe
Remove C-only compiler flag
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We don't have any own C source files anymore.
2023-09-08 11:08:52 +02:00
heinrich5991
db5f28e65a
.h.in
aren't compiled
2023-09-08 11:05:51 +02:00
heinrich5991
cbdd83f790
mastersrv: Go to RawValue
directly
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Instead of going through `String`.
2023-09-08 11:03:07 +02:00
Robert Müller
e5e7e76ce5
Merge pull request #7146 from dobrykafe/pr-settings-player-scroll
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Allow countryflag scrolling in player settings while name/clan input selected
2023-09-08 08:45:10 +00:00
Dennis Felsing
ee1b8baab5
Merge pull request #7145 from infclass/for-ddnet4
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Cleanup CMake, adjust the version variables
2023-09-08 08:09:56 +00:00
dobrykafe
53d0e3f851
allow flag scroll while input selected
2023-09-08 00:12:18 +02:00
Alexander Akulich
0cea5b0120
CMake: Remove the code for old CMake versions
2023-09-08 00:10:48 +03:00
Alexander Akulich
f6172a2ec4
CMake: Add version range validation
2023-09-08 00:10:48 +03:00
Alexander Akulich
d0ecb5f8dd
CMake: Rework the versioning
2023-09-08 00:10:48 +03:00
Alexander Akulich
225b175889
CMake: Set the minimum CMake version to 3.12
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In fact this version is required after 00a0e0e723
(FindPython3 added in 3.12)
2023-09-08 00:10:48 +03:00
Alexander Akulich
a9157e8385
CI: Move ASan/UBSan to own build directory
2023-09-08 00:10:48 +03:00
Dennis Felsing
06146aa980
Merge pull request #7140 from furo321/render-cut-to-video
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Add "render cut to video"
2023-09-07 12:09:07 +00:00
heinrich5991
2bf2850b20
Merge pull request #7128 from ChillerDragon/pr_sixup_slot_info
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Fix 0.7 clients not being able to join after slot change
2023-09-06 23:15:43 +00:00
heinrich5991
3917e191e9
Merge pull request #7139 from Robyt3/Console-Longer-Lines
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Support longer lines being rendered in console, fix incorrect text height when maximum number of lines specified
2023-09-06 21:24:39 +00:00
furo
50d0efb410
Add "render cut to demo"
2023-09-06 21:03:51 +02:00
marmare314
ae7eda1628
revert change to quad selection (resolves 7025)
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Some refactorings are kept and rotation being bound to `R` is also
not reverted.
2023-09-06 19:30:06 +02:00
Robert Müller
dd8b2cd88a
Fix incorrect text height when maximum number of lines specified
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Check if maximum number of lines has been reached before starting a new line, to prevent the text cursor from reporting the wrong number of lines and text height in that case.
2023-09-06 19:16:42 +02:00
Robert Müller
fe95919f63
Support longer lines being rendered in console
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Don't truncate console lines at 255 bytes anymore. Especially lines containing many Unicode characters would be adversely affected by this limitation.
Instead, truncate console lines after 10 wrapped lines are rendered. Rendering too many lines at once currently breaks the console scrolling. Rendering an ellipsis is currently not possible when rendering text with a maximum line count.
Increase buffer sizes to handle long (esp. invalid) command inputs.
Closes #7132 .
2023-09-06 19:16:00 +02:00
Dennis Felsing
f136bfa359
Merge pull request #7138 from furo321/pr_ctrlf_editor
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Add CTRL+F to load map prompt
2023-09-06 14:23:19 +00:00