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Make skin refind bit more aggressive
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parent
62c0d34129
commit
47addc4175
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@ -817,6 +817,10 @@ void CChat::RefindSkins()
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Line.m_RenderSkinMetrics = pSkin->m_Metrics;
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}
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else
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{
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Line.m_RenderSkin.Reset();
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}
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}
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}
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@ -675,15 +675,19 @@ void CGhost::RefindSkin()
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if(!Ghost.Empty())
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{
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IntsToStr(&Ghost.m_Skin.m_Skin0, 6, aSkinName);
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CTeeRenderInfo *pRenderInfo = &Ghost.m_RenderInfo;
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if(aSkinName[0] != '\0')
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{
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CTeeRenderInfo *pRenderInfo = &Ghost.m_RenderInfo;
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const CSkin *pSkin = m_pClient->m_Skins.Find(aSkinName);
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pRenderInfo->m_OriginalRenderSkin = pSkin->m_OriginalSkin;
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pRenderInfo->m_ColorableRenderSkin = pSkin->m_ColorableSkin;
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pRenderInfo->m_SkinMetrics = pSkin->m_Metrics;
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}
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else
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{
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pRenderInfo->m_OriginalRenderSkin.Reset();
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pRenderInfo->m_ColorableRenderSkin.Reset();
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}
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}
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}
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if(!m_CurGhost.Empty())
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@ -397,6 +397,7 @@ void CKillMessages::RefindSkins()
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if(m_aKillmsgs[r].m_KillerID >= 0)
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{
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m_aKillmsgs[r].m_KillerRenderInfo = {};
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const CGameClient::CClientData &Client = GameClient()->m_aClients[m_aKillmsgs[r].m_KillerID];
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if(Client.m_aSkinName[0] != '\0')
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m_aKillmsgs[r].m_KillerRenderInfo = Client.m_RenderInfo;
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@ -3343,6 +3343,11 @@ void CGameClient::RefindSkins()
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Client.m_SkinInfo.m_ColorableRenderSkin = pSkin->m_ColorableSkin;
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Client.UpdateRenderInfo(IsTeamPlay());
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}
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else
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{
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Client.m_SkinInfo.m_OriginalRenderSkin.Reset();
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Client.m_SkinInfo.m_ColorableRenderSkin.Reset();
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}
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}
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m_Ghost.RefindSkin();
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m_Chat.RefindSkins();
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