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Removed DeepFreeze Messages
Removed some curl brackets
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4ca79188dc
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@ -1354,30 +1354,17 @@ void CCharacter::HandleTiles(int Index)
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}
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if(((m_TileIndex == TILE_END) || (m_TileFIndex == TILE_END) || FTile1 == TILE_END || FTile2 == TILE_END || FTile3 == TILE_END || FTile4 == TILE_END || Tile1 == TILE_END || Tile2 == TILE_END || Tile3 == TILE_END || Tile4 == TILE_END) && m_DDRaceState == DDRACE_STARTED)
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{
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Controller->m_Teams.OnCharacterFinish(m_pPlayer->GetCID());
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}
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if(((m_TileIndex == TILE_FREEZE) || (m_TileFIndex == TILE_FREEZE)) && !m_Super && !m_DeepFreeze)
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{
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Freeze();
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}
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else if(((m_TileIndex == TILE_UNFREEZE) || (m_TileFIndex == TILE_UNFREEZE)) && !m_DeepFreeze)
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{
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UnFreeze();
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}
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else if(((m_TileIndex == TILE_DFREEZE) || (m_TileFIndex == TILE_DFREEZE)) && !m_Super && !m_DeepFreeze)
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{
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GameServer()->SendChatTarget(GetPlayer()->GetCID(),"You have been deeply frozen");
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m_DeepFreeze = true;
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}
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else if(((m_TileIndex == TILE_DUNFREEZE) || (m_TileFIndex == TILE_DUNFREEZE)) && !m_Super && m_DeepFreeze)
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{
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GameServer()->SendChatTarget(GetPlayer()->GetCID(),"You have been thawed from deepfreeze");
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if((m_TileIndex != TILE_FREEZE) && (m_TileFIndex != TILE_FREEZE)) {
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if((m_TileIndex != TILE_FREEZE) && (m_TileFIndex != TILE_FREEZE))
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UnFreeze();
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}
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m_DeepFreeze = false;
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}
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if(((m_TileIndex == TILE_EHOOK_START) || (m_TileFIndex == TILE_EHOOK_START)) && !m_EndlessHook)
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