Make initial borderless work again

Mistakenly disabled in https://github.com/ddnet/ddnet/pull/1418/files
This commit is contained in:
def 2020-10-12 16:30:41 +02:00
parent fedb031250
commit f85db90357

View file

@ -4424,10 +4424,8 @@ int CGraphicsBackend_SDL_OpenGL::Init(const char *pName, int *Screen, int *pWidt
if(Flags & IGraphicsBackend::INITFLAG_RESIZABLE)
SdlFlags |= SDL_WINDOW_RESIZABLE;
#endif
#if defined(CONF_PLATFORM_MACOSX) // TODO: remove this when fixed in SDL
if(Flags & IGraphicsBackend::INITFLAG_BORDERLESS)
SdlFlags |= SDL_WINDOW_BORDERLESS;
#endif
if(Flags & IGraphicsBackend::INITFLAG_FULLSCREEN)
{
// when we are at fullscreen, we really shouldn't allow window sizes, that aren't supported by the driver